Player Matchup

Tiamat
Tiamat
BahaBlastin
Tiamat
Level 27
God Stats
3W - 9L
1,158 SR
Queue Stats
30W - 53L
1,319 Elo+
Party 2
Kuzenbo
Kuzenbo
KFED55
Kuzenbo
Level 69
God Stats
7W - 10L
1,636 SR
Queue Stats
25W - 41L
1,333 Elo+
Party 2
Anhur
Anhur
Moolinz
Anhur
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 12L
1,247 Elo+
Party 2
Ao Kuang
Ao Kuang
SundayDelight
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,311 Elo+
Party 2
Achilles
Achilles
VastoLardAYE
Achilles
Level 126
God Stats
3W - 3L
1,360 SR
Queue Stats
25W - 38L
1,294 Elo+
Party 2
Team Averages
Level 78
1,431 SR
1,301 Elo+

VS

Team Averages
Level 63
1,513 SR
1,407 Elo+
Chang'e
Chang'e
BackAlleyMommy
Chang'e
Level 87
God Stats
8W - 13L
1,594 SR
Queue Stats
66W - 65L
1,543 Elo+
Solo
Amaterasu
Amaterasu
DrMoisture
Amaterasu
Level 45
God Stats
2W - 1L
1,477 SR
Queue Stats
13W - 22L
1,355 Elo+
Solo
Cliodhna
Cliodhna
Nacymis
Cliodhna
Level 59
God Stats
32W - 22L
1,814 SR
Queue Stats
87W - 95L
1,339 Elo+
Party 1
Athena
Athena
fezzian
Athena
Level 93
God Stats
4W - 7L
1,329 SR
Queue Stats
125W - 126L
1,407 Elo+
Party 1
Ix Chel
Ix Chel
xXZyonikXx
Ix Chel
Level 29
God Stats
11W - 16L
1,353 SR
Queue Stats
36W - 43L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 0 / 8
11,674
898
15,512
15,947
9,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kuzenbo
KFED55
Kuzenbo
16
0 / 3 / 10
10,294
792
7,075
15,307
20,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Moolinz
Anhur
16
1 / 4 / 6
10,483
806
9,325
12,873
5,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
SundayDelight
Ao Kuang
18
9 / 2 / 4
12,227
941
22,463
19,192
15,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
VastoLardAYE
Achilles
16
3 / 3 / 9
10,982
845
11,116
15,207
17,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,480
806
10,454
13,250
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DrMoisture
Amaterasu
16
2 / 5 / 4
10,484
806
12,038
19,212
17,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Nacymis
Cliodhna
17
5 / 2 / 5
11,508
885
13,800
14,900
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
fezzian
Athena
15
1 / 0 / 7
10,728
825
4,978
11,800
14,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ix Chel
xXZyonikXx
Ix Chel
16
2 / 6 / 8
10,314
793
18,816
22,247
10,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
15
Kills
12
12
Deaths
15
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
Tiamat
2
0
8
6
L
Amaterasu
DrMoisture
Amaterasu
2
5
4
0.8
W
Kuzenbo
KFED55
Kuzenbo
0
3
10
1.67
W
Anhur
Moolinz
Anhur
1
4
6
1
L
Cliodhna
Nacymis
Cliodhna
5
2
5
3.75
W
Ao Kuang
SundayDelight
Ao Kuang
9
2
4
5.5
W
Achilles
VastoLardAYE
Achilles
3
3
9
2.5
L
Athena
fezzian
Athena
1
0
7
4.5
L
Ix Chel
xXZyonikXx
Ix Chel
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,491
Damage
60,086
78,526
Taken
81,409
67,971
Mitigated
54,520
24,564
Healing
25,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,454
492
4,144
6,550
13,250
5,632
0
5,877
6,604
30,209
0
W
Tiamat
15,512
753
1,024
7,930
15,947
9,037
91
6,509
8,850
55,135
1,235
L
Amaterasu
DrMoisture
Amaterasu
12,038
4,604
0
3,802
19,212
17,443
0
9,167
8,800
0
22,484
W
Kuzenbo
KFED55
Kuzenbo
7,075
1,857
0
3,686
15,307
20,214
690
6,039
8,658
19,485
233
W
Anhur
Moolinz
Anhur
9,325
4,015
0
1,016
12,873
5,303
2,418
4,567
7,997
0
23,864
L
Cliodhna
Nacymis
Cliodhna
13,800
1,110
0
4,384
14,900
6,980
0
7,749
6,653
0
46,471
W
Ao Kuang
SundayDelight
Ao Kuang
22,463
4,277
0
7,189
19,192
15,594
1,385
7,623
10,878
36,757
1,436
W
Achilles
VastoLardAYE
Achilles
11,116
1,321
0
3,719
15,207
17,823
0
7,728
6,747
0
21,700
L
Athena
fezzian
Athena
4,978
1,407
0
1,740
11,800
14,057
180
4,595
6,483
17,601
0
L
Ix Chel
xXZyonikXx
Ix Chel
18,816
2,175
862
3,667
22,247
10,408
217
13,888
7,555
30,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
53,514
238
Minions Killed
228
0
Camps Cleared
0
1,300,712
Distance Traveled
1,228,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,480
806
56
4
0
196,776
0
W
Tiamat
11,674
898
98
8
0
249,331
0
L
Amaterasu
10,484
806
33
3
0
247,629
0
W
Kuzenbo
10,294
792
21
2
0
253,214
0
W
Anhur
10,483
806
43
3
0
229,752
0
L
Cliodhna
11,508
885
69
5
0
299,307
0
W
Ao Kuang
12,227
941
46
4
0
297,176
0
W
Achilles
10,982
845
30
2
0
271,239
0
L
Athena
10,728
825
27
2
0
238,061
0
L
Ix Chel
10,314
793
43
3
0
246,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role