Player Matchup

Cupid
Cupid
Diamond I
 
Cupid
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
Pоsty
Bacchus
Diamond II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 39L
2,408 MMR
Party 1
Vamana
Vamana
Diamond III
baianowp
Vamana
Diamond III
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 74L
2,338 MMR
Party 1
Camazotz
Camazotz
Masters
hítt
Camazotz
Masters
Level 194
God Stats
1W - 2L
1,329 SR
Queue Stats
175W - 153L
2,468 MMR
Solo
Vulcan
Vulcan
Grandmaster
nnog
Vulcan
Grandmaster
Level 145
God Stats
14W - 3L
1,793 SR
Queue Stats
224W - 143L
3,347 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,524 SR
2,412 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,522 SR
1,727 MMR
Ymir
Ymir
Grandmaster
 
Ymir
Grandmaster
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond II
 
Xbalanque
Diamond II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond II
 
Mulan
Diamond II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Masters
GatinhaMimosa
Ah Puch
Masters
Level 156
God Stats
3W - 3L
1,612 SR
Queue Stats
129W - 91L
2,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 1 / 1
3,613
723
284
2,294
655
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bacchus
Pоsty
Bacchus
5
1 / 1 / 0
3,289
658
1,181
3,221
2,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
baianowp
Vamana
7
1 / 0 / 2
3,832
766
1,141
2,622
1,188
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Camazotz
hítt
Camazotz
5
2 / 3 / 1
3,523
705
3,067
5,796
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
nnog
Vulcan
6
2 / 1 / 2
3,889
778
2,844
2,491
756
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
GebOsirisAwilix

VS

Bans
MedusaOdinKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 1 / 0
3,644
729
2,805
3,741
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
 
Xbalanque
4
2 / 4 / 1
3,417
683
2,140
4,490
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
 
Mulan
5
1 / 0 / 1
3,285
657
3,886
4,091
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
 
Fenrir
5
0 / 1 / 1
3,115
623
1,159
3,686
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
1
0 / 0 / 0
2,414
483
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
5
6
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
1
0.5
L
Ymir
 
Ymir
2
1
0
2
L
Xbalanque
 
Xbalanque
2
4
1
0.63
L
Mulan
 
Mulan
1
0
1
1.5
L
Fenrir
 
Fenrir
0
1
1
0.5
L
Ah Puch
0
0
0
0
W
Bacchus
Pоsty
Bacchus
1
1
0
1
W
Vamana
baianowp
Vamana
1
0
2
2
W
Camazotz
hítt
Camazotz
2
3
1
0.83
W
Vulcan
nnog
Vulcan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,517
Damage
9,990
16,424
Taken
16,008
6,628
Mitigated
6,391
5,488
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
284
54
0
581
2,294
655
45
0
2,294
0
23,004
L
Ymir
 
Ymir
2,805
1,142
0
1,538
3,741
2,554
0
0
3,566
16,331
731
L
Xbalanque
 
Xbalanque
2,140
1,436
0
597
4,490
1,149
0
2,042
2,448
0
9,396
L
Mulan
 
Mulan
3,886
1,824
0
588
4,091
1,422
0
1,483
2,608
0
15,040
L
Fenrir
 
Fenrir
1,159
419
0
569
3,686
1,266
0
500
3,154
0
16,152
L
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Pоsty
Bacchus
1,181
492
0
943
3,221
2,373
0
0
3,221
10,560
0
W
Vamana
baianowp
Vamana
1,141
536
0
1,080
2,622
1,188
0
530
2,002
0
19,588
W
Camazotz
hítt
Camazotz
3,067
2,395
0
2,134
5,796
1,656
0
2,005
3,631
0
11,375
W
Vulcan
nnog
Vulcan
2,844
1,012
0
750
2,491
756
0
0
2,491
18,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,146
Gold Earned
15,875
149
Minions Killed
92
0
Camps Cleared
0
499,276
Distance Traveled
381,096
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,613
723
44
9
0
101,403
0
L
Ymir
3,644
729
28
6
0
75,239
0
L
Xbalanque
3,417
683
8
2
0
91,704
0
L
Mulan
3,285
657
25
5
0
110,388
0
L
Fenrir
3,115
623
31
6
0
103,765
0
L
Ah Puch
2,414
483
0
0
0
0
0
W
Bacchus
3,289
658
9
2
0
114,035
2
W
Vamana
3,832
766
36
7
0
85,869
0
W
Camazotz
3,523
705
20
4
0
103,348
0
W
Vulcan
3,889
778
40
8
0
94,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role