Player Matchup

Fenrir
Fenrir
LITTLE RICH2
Fenrir
Level 15
God Stats
7W - 15L
1,377 SR
Queue Stats
16W - 21L
1,314 Elo+
Party 2
Vulcan
Vulcan
btwb2008
Vulcan
Level 14
God Stats
5W - 1L
1,802 SR
Queue Stats
29W - 18L
1,785 Elo+
Party 1
Awilix
Awilix
jcindians3
Awilix
Level 61
God Stats
3W - 0L
1,354 SR
Queue Stats
55W - 40L
1,785 Elo+
Party 1
Chiron
Chiron
jimmythe6th
Chiron
Level 49
God Stats
2W - 2L
1,621 SR
Queue Stats
88W - 127L
1,393 Elo+
Party 2
Kuzenbo
Kuzenbo
shaggystanzo
Kuzenbo
Level 24
God Stats
6W - 3L
1,659 SR
Queue Stats
10W - 15L
1,417 Elo+
Party 2
Team Averages
Level 33
1,563 SR
1,539 Elo+

VS

Team Averages
Level 90
1,434 SR
1,402 Elo+
Charybdis
Charybdis
ADetonatingZebra
Charybdis
Level 42
God Stats
0W - 2L
1,318 SR
Queue Stats
81W - 91L
1,352 Elo+
Solo
Scylla
Scylla
bffr_niaa
Scylla
Level 37
God Stats
5W - 9L
1,500 SR
Queue Stats
30W - 37L
1,524 Elo+
Solo
Hera
Hera
luis_palma7
Hera
Level 156
God Stats
0W - 1L
1,404 SR
Queue Stats
22W - 26L
1,371 Elo+
Party 3
Thor
Thor
wes_xl
Thor
Level 167
God Stats
1W - 1L
1,181 SR
Queue Stats
26W - 38L
1,371 Elo+
Party 3
Neith
Neith
wesitos_xs
Neith
Level 47
God Stats
4W - 4L
1,767 SR
Queue Stats
12W - 17L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 2 / 2
6,588
507
2,419
9,661
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
btwb2008
Vulcan
13
0 / 2 / 1
7,827
602
3,698
4,319
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
jcindians3
Awilix
15
6 / 1 / 0
9,435
726
6,351
5,106
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
12
2 / 0 / 2
6,872
529
7,186
5,042
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
shaggystanzo
Kuzenbo
12
0 / 0 / 1
6,563
505
2,368
9,137
7,714
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
8
0 / 2 / 0
4,920
378
3,985
8,647
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
bffr_niaa
Scylla
8
0 / 3 / 0
4,972
382
625
5,090
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 1
6,591
507
2,702
4,929
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
wes_xl
Thor
11
3 / 2 / 1
6,370
490
4,451
10,107
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
9
0 / 1 / 1
5,410
416
3,628
4,921
1,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
5
5
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
2
0
0
W
Fenrir
2
2
2
1.5
L
Scylla
bffr_niaa
Scylla
0
3
0
0
W
Vulcan
btwb2008
Vulcan
0
2
1
0.25
W
Awilix
jcindians3
Awilix
6
1
0
6
W
Chiron
2
0
2
3
L
2
2
1
1.25
W
Kuzenbo
shaggystanzo
Kuzenbo
0
0
1
0.5
L
Thor
wes_xl
Thor
3
2
1
1.75
L
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,022
Damage
15,391
33,265
Taken
33,694
17,810
Mitigated
11,984
8,798
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
3,985
2,099
0
2,324
8,647
2,838
0
2,342
6,305
0
27,559
W
Fenrir
2,419
649
0
1,697
9,661
4,468
0
859
8,802
0
50,568
L
Scylla
bffr_niaa
Scylla
625
121
0
1,250
5,090
1,143
0
0
5,090
20,234
0
W
Vulcan
btwb2008
Vulcan
3,698
284
0
500
4,319
1,728
904
1,843
2,476
59,348
1,915
W
Awilix
jcindians3
Awilix
6,351
2,504
0
2,106
5,106
2,098
230
625
4,481
0
64,795
W
Chiron
7,186
1,611
1,351
1,729
5,042
1,802
561
0
5,042
0
58,409
L
2,702
348
0
714
4,929
1,741
0
1,930
2,999
53,035
0
W
Kuzenbo
shaggystanzo
Kuzenbo
2,368
989
0
1,415
9,137
7,714
247
0
9,137
21,661
2,231
L
Thor
wes_xl
Thor
4,451
1,152
0
1,392
10,107
4,514
0
1,153
8,954
0
43,025
L
Neith
3,628
1,325
0
1,825
4,921
1,748
123
461
4,460
0
38,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
28,263
428
Minions Killed
307
0
Camps Cleared
0
1,265,501
Distance Traveled
1,069,304
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,920
378
38
3
0
207,011
2
W
Fenrir
6,588
507
74
6
0
294,195
0
L
Scylla
4,972
382
32
2
0
147,609
0
W
Vulcan
7,827
602
117
9
0
242,270
4
W
Awilix
9,435
726
108
8
0
252,959
1
W
Chiron
6,872
529
88
7
0
222,091
0
L
Hera
6,591
507
94
7
0
230,223
3
W
Kuzenbo
6,563
505
41
3
0
253,986
0
L
Thor
6,370
490
77
6
0
246,183
0
L
Neith
5,410
416
66
5
0
238,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role