Player Matchup

Set
Set
 
Set
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AmenadielX1856
Skadi
Level 108
God Stats
25W - 36L
1,452 SR
Queue Stats
314W - 328L
1,463 Elo+
Party 4
Hel
Hel
Melodoscious
Hel
Level 127
God Stats
49W - 57L
1,519 SR
Queue Stats
98W - 90L
1,504 Elo+
Solo
Awilix
Awilix
dayitozero
Awilix
Level 156
God Stats
17W - 16L
1,636 SR
Queue Stats
488W - 511L
1,502 Elo+
Party 4
Vulcan
Vulcan
vengeful_fly373
Vulcan
Level 65
God Stats
10W - 5L
1,577 SR
Queue Stats
157W - 151L
1,425 Elo+
Party 2
Team Averages
Level 108
1,537 SR
1,479 Elo+

VS

Team Averages
Level 118
1,570 SR
1,472 Elo+
Sobek
Sobek
EPICxORPHAN
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 84L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
Manoplaso
Sun Wukong
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 46L
1,559 Elo+
Party 1
Loki
Loki
Ranger_EnigmaTTV
Loki
Level 120
God Stats
2W - 1L
1,852 SR
Queue Stats
19W - 16L
1,480 Elo+
Party 3
Neith
Neith
Ranger_Hauk_TTV
Neith
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 3
Vulcan
Vulcan
rayrayactual
Vulcan
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 75L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 7 / 0
6,151
473
4,898
9,314
6,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 1 / 1
6,487
499
5,315
5,831
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 1 / 1
7,329
564
7,132
7,923
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
dayitozero
Awilix
14
2 / 1 / 2
7,655
589
6,547
9,085
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 1
8,158
628
7,228
4,571
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,846
450
4,912
13,408
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Manoplaso
Sun Wukong
13
7 / 0 / 0
8,515
655
6,699
11,328
8,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
5,855
450
1,137
9,226
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 1
5,677
437
2,567
7,149
2,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
10
0 / 2 / 0
5,569
428
3,394
7,054
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
9
10
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
7
0
0
W
2
1
1
2.5
L
0
0
1
0.5
L
Sun Wukong
Manoplaso
Sun Wukong
7
0
0
7
W
2
1
1
2.5
L
1
4
1
0.38
L
1
3
1
0.5
W
Awilix
dayitozero
Awilix
2
1
2
3
L
Vulcan
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,120
Damage
18,709
36,724
Taken
48,165
17,058
Mitigated
27,234
15,049
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,898
1,911
0
519
9,314
6,385
399
0
9,314
0
42,566
W
5,315
2,185
0
1,514
5,831
1,937
758
1,720
4,111
0
38,565
L
4,912
811
0
4,547
13,408
10,641
0
3,974
9,434
24,443
0
L
Sun Wukong
Manoplaso
Sun Wukong
6,699
2,178
0
1,732
11,328
8,360
315
0
11,328
0
56,595
W
7,132
711
2,611
4,715
7,923
3,002
0
2,914
5,009
49,650
0
L
1,137
167
0
1,479
9,226
3,226
0
2,458
6,768
0
38,067
L
2,567
479
0
1,299
7,149
2,565
0
2,657
4,492
0
34,801
W
Awilix
dayitozero
Awilix
6,547
2,130
0
4,931
9,085
3,870
540
1,866
7,219
0
73,071
L
Vulcan
3,394
0
0
500
7,054
2,442
0
5,271
1,783
34,739
0
W
7,228
0
0
759
4,571
1,864
99
1,806
2,765
61,724
2,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
31,462
417
Minions Killed
314
0
Camps Cleared
0
1,230,172
Distance Traveled
1,072,559
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,151
473
55
4
0
211,196
0
W
Skadi
6,487
499
52
4
0
253,162
0
L
Sobek
5,846
450
31
2
0
263,830
5
L
Sun Wukong
8,515
655
100
8
0
201,732
0
W
Hel
7,329
564
78
6
0
246,093
1
L
Loki
5,855
450
66
5
0
183,764
0
L
Neith
5,677
437
55
4
0
189,822
1
W
Awilix
7,655
589
117
9
0
265,239
0
L
Vulcan
5,569
428
62
5
0
233,411
2
W
Vulcan
8,158
628
115
9
0
254,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role