Player Matchup

Mulan
Mulan
Diamond V
 
Mulan
Diamond V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum I
 
Kumbhakarna
Platinum I
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Diamond V
Burstii-SzN
Bakasura
Diamond V
Level 179
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 104L
2,055 MMR
Party 2
Heimdallr
Heimdallr
Platinum II
ManyTad
Heimdallr
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 86L
1,943 MMR
Solo
Nu Wa
Nu Wa
Diamond V
eekaj999
Nu Wa
Diamond V
Level 85
God Stats
6W - 3L
1,647 SR
Queue Stats
78W - 63L
1,919 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,529 SR
1,783 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,633 SR
1,871 MMR
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum I
Kliness
Charybdis
Platinum I
Level 172
God Stats
7W - 4L
1,700 SR
Queue Stats
147W - 116L
1,900 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Paulillo131
Sun Wukong
Platinum IV
Level 158
God Stats
2W - 0L
1,456 SR
Queue Stats
48W - 40L
1,947 MMR
Solo
Mercury
Mercury
Platinum II
ZaΙen
Mercury
Platinum II
Level 190
God Stats
2W - 1L
1,879 SR
Queue Stats
140W - 107L
1,994 MMR
Solo
Ra
Ra
Platinum I
lToteml
Ra
Platinum I
Level 145
God Stats
16W - 15L
1,627 SR
Queue Stats
82W - 76L
2,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 4 / 0
7,515
537
9,276
16,805
12,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
 
Kumbhakarna
10
1 / 2 / 4
6,653
475
3,985
12,103
9,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Burstii-SzN
Bakasura
14
3 / 4 / 3
7,430
531
8,037
14,237
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
ManyTad
Heimdallr
14
2 / 4 / 2
7,442
532
7,690
10,974
4,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
eekaj999
Nu Wa
13
2 / 5 / 3
7,366
526
9,775
8,888
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesAgniKuzenboBellona

VS

Bans
Ao KuangOdinSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 1 / 7
7,867
562
4,428
13,029
10,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Kliness
Charybdis
16
2 / 2 / 2
8,943
639
8,994
11,065
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Paulillo131
Sun Wukong
15
8 / 0 / 2
9,921
709
13,562
14,341
10,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ZaΙen
Mercury
15
6 / 0 / 9
8,664
619
7,667
11,285
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 5 / 8
8,128
581
8,853
9,478
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
19
19
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
Kumbhakarna
 
Kumbhakarna
1
2
4
1.5
W
Ymir
 
Ymir
1
1
7
4.5
L
Bakasura
Burstii-SzN
Bakasura
3
4
3
1.13
W
Charybdis
Kliness
Charybdis
2
2
2
1.5
L
Heimdallr
ManyTad
Heimdallr
2
4
2
0.75
W
Sun Wukong
Paulillo131
Sun Wukong
8
0
2
9
W
Mercury
ZaΙen
Mercury
6
0
9
10.5
L
Nu Wa
eekaj999
Nu Wa
2
5
3
0.7
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,763
Damage
43,504
63,007
Taken
59,198
35,652
Mitigated
34,201
17,811
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,276
1,711
0
5,836
16,805
12,521
0
1,286
15,341
0
60,649
L
Kumbhakarna
 
Kumbhakarna
3,985
583
0
1,654
12,103
9,260
0
3,043
8,890
11,871
0
W
Ymir
 
Ymir
4,428
1,186
0
3,550
13,029
10,135
0
3,011
8,781
28,379
0
L
Bakasura
Burstii-SzN
Bakasura
8,037
5,272
0
6,253
14,237
6,292
0
1,704
12,411
0
56,324
W
Charybdis
Kliness
Charybdis
8,994
4,500
0
5,981
11,065
5,036
637
1,555
9,360
0
95,764
L
Heimdallr
ManyTad
Heimdallr
7,690
3,921
0
2,473
10,974
4,678
0
1,540
9,408
0
62,231
W
Sun Wukong
Paulillo131
Sun Wukong
13,562
3,857
0
5,980
14,341
10,214
0
769
12,396
0
78,097
W
Mercury
ZaΙen
Mercury
7,667
3,998
0
1,151
11,285
5,248
0
2,401
8,339
0
62,613
L
Nu Wa
eekaj999
Nu Wa
9,775
2,190
0
1,595
8,888
2,901
0
4,745
3,723
57,226
0
W
8,853
813
2,685
2,314
9,478
3,568
0
5,024
3,777
68,514
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
43,523
443
Minions Killed
516
0
Camps Cleared
0
1,420,439
Distance Traveled
1,564,875
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,515
537
117
8
0
243,264
0
L
Kumbhakarna
6,653
475
15
1
0
298,171
2
W
Ymir
7,867
562
30
2
0
279,285
0
L
Bakasura
7,430
531
117
8
0
343,061
2
W
Charybdis
8,943
639
135
10
0
250,391
2
L
Heimdallr
7,442
532
96
7
0
261,977
4
W
Sun Wukong
9,921
709
125
9
0
295,988
2
W
Mercury
8,664
619
105
8
0
432,100
0
L
Nu Wa
7,366
526
98
7
0
273,966
3
W
Ra
8,128
581
121
9
0
307,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role