Player Matchup

Bellona
Bellona
Asaw7366
Bellona
Level 83
God Stats
3W - 0L
1,830 SR
Queue Stats
5W - 2L
1,570 Elo+
Solo
Danzaburou
Danzaburou
GTCtank
Danzaburou
Level 48
God Stats
100W - 109L
1,483 SR
Queue Stats
117W - 148L
1,385 Elo+
Solo
Nu Wa
Nu Wa
RoyaL Aspect
Nu Wa
Level 45
God Stats
3W - 6L
1,260 SR
Queue Stats
95W - 98L
1,379 Elo+
Party 3
Anubis
Anubis
SilverReaper878
Anubis
Level 48
God Stats
41W - 36L
1,676 SR
Queue Stats
69W - 62L
1,500 Elo+
Solo
Amaterasu
Amaterasu
moodygrant
Amaterasu
Level 129
God Stats
33W - 23L
1,582 SR
Queue Stats
105W - 114L
1,386 Elo+
Party 3
Team Averages
Level 71
1,566 SR
1,444 Elo+

VS

Team Averages
Level 43
1,560 SR
1,306 Elo+
Geb
Geb
BattleClass
Geb
Level 38
God Stats
3W - 3L
1,661 SR
Queue Stats
11W - 11L
1,406 Elo+
Party 2
Scylla
Scylla
Devyboy_coolin22
Scylla
Level 27
God Stats
0W - 1L
1,536 SR
Queue Stats
3W - 8L
1,220 Elo+
Party 1
Arachne
Arachne
andrepontgamer04
Arachne
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,223 Elo+
Party 1
Izanami
Izanami
eddie_4th
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,423 Elo+
Party 2
Bellona
Bellona
murderbrawl2205
Bellona
Level 62
God Stats
0W - 2L
1,603 SR
Queue Stats
6W - 14L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asaw7366
Bellona
14
2 / 3 / 1
8,905
594
7,329
15,734
17,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
GTCtank
Danzaburou
13
1 / 2 / 2
7,962
531
5,039
6,783
2,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 5
7,449
497
4,479
5,756
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
7 / 0 / 6
9,281
619
14,020
5,582
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
moodygrant
Amaterasu
14
7 / 0 / 3
9,152
610
9,399
14,197
11,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,897
460
3,795
11,221
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 6 / 0
6,077
405
4,952
9,958
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 1
5,815
388
2,419
13,718
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
eddie_4th
Izanami
11
2 / 3 / 0
6,656
444
2,967
9,466
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 0
7,401
493
9,555
15,540
15,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
5
6
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Asaw7366
Bellona
2
3
1
0.83
L
0
2
2
0.5
L
0
6
0
0
W
Danzaburou
GTCtank
Danzaburou
1
2
2
1
W
2
1
5
4.5
W
7
0
6
10
L
0
6
1
0.08
L
Izanami
eddie_4th
Izanami
2
3
0
0.67
W
Amaterasu
moodygrant
Amaterasu
7
0
3
8.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,266
Damage
23,688
48,052
Taken
59,903
35,806
Mitigated
34,807
13,811
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Asaw7366
Bellona
7,329
2,891
0
6,220
15,734
17,155
418
1,372
13,298
0
59,967
L
3,795
294
0
2,859
11,221
8,553
273
2,392
8,829
21,896
0
L
4,952
367
0
2,558
9,958
2,571
0
6,046
3,912
35,897
80
W
Danzaburou
GTCtank
Danzaburou
5,039
1,539
0
2,551
6,783
2,606
2,254
1,691
4,998
0
54,167
W
4,479
682
0
625
5,756
1,869
63
422
5,334
46,994
1,213
W
14,020
159
0
2,211
5,582
2,750
238
2,126
3,412
67,733
845
L
2,419
1,818
0
816
13,718
4,572
0
5,365
8,353
0
29,456
L
Izanami
eddie_4th
Izanami
2,967
2,267
0
1,685
9,466
3,564
707
1,077
8,389
0
48,343
W
Amaterasu
moodygrant
Amaterasu
9,399
4,611
0
2,204
14,197
11,426
0
3,056
11,141
0
59,574
L
9,555
3,266
0
3,876
15,540
15,547
0
3,543
11,997
0
43,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,749
Gold Earned
32,846
429
Minions Killed
270
0
Camps Cleared
0
1,466,395
Distance Traveled
1,401,145
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,905
594
95
6
0
278,868
0
L
Geb
6,897
460
17
1
0
284,144
5
L
Scylla
6,077
405
46
3
0
234,980
0
W
Danzaburou
7,962
531
91
6
0
288,612
0
W
Nu Wa
7,449
497
63
4
0
301,764
0
W
Anubis
9,281
619
100
7
0
289,166
0
L
Arachne
5,815
388
46
3
0
325,822
0
L
Izanami
6,656
444
97
6
0
253,093
0
W
Amaterasu
9,152
610
80
5
0
307,985
0
L
Bellona
7,401
493
64
4
0
303,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role