Player Matchup

Olorun
Olorun
KaminariBolt-
Olorun
Level 146
God Stats
2W - 0L
1,696 SR
Queue Stats
7W - 2L
1,693 Elo+
Party 2
Cupid
Cupid
Luna_Tuna--
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,746 Elo+
Party 2
Loki
Loki
dutycalls11
Loki
Level 126
God Stats
2W - 0L
1,497 SR
Queue Stats
11W - 3L
1,746 Elo+
Party 2
Team Averages
Level 133
1,564 SR
1,729 Elo+

VS

Team Averages
Level 127
1,662 SR
1,580 Elo+
Gilgamesh
Gilgamesh
DEVIL DE MUERTE
Gilgamesh
Level 136
God Stats
5W - 13L
1,506 SR
Queue Stats
144W - 167L
1,499 Elo+
Party 1
Medusa
Medusa
Hustle PB
Medusa
Level 126
God Stats
26W - 19L
1,765 SR
Queue Stats
40W - 38L
1,641 Elo+
Solo
Merlin
Merlin
KHARV80
Merlin
Level 119
God Stats
1W - 4L
1,716 SR
Queue Stats
74W - 82L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
10,420
802
13,543
11,109
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 0 / 6
10,260
789
7,562
20,631
15,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 2 / 6
10,377
798
11,908
13,456
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEVIL DE MUERTE
Gilgamesh
14
1 / 3 / 0
8,645
665
8,740
16,631
17,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Hustle PB
Medusa
13
1 / 5 / 1
8,395
646
13,213
11,554
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
KHARV80
Merlin
13
0 / 4 / 1
8,317
640
11,858
8,145
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DEVIL DE MUERTE
Gilgamesh
1
3
0
0.33
L
Medusa
Hustle PB
Medusa
1
5
1
0.3
L
Merlin
KHARV80
Merlin
0
4
1
0.13
W
2
0
8
6
W
5
0
6
8
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,013
Damage
33,811
45,196
Taken
36,330
26,256
Mitigated
25,624
30,037
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DEVIL DE MUERTE
Gilgamesh
8,740
1,533
0
1,170
16,631
17,292
0
4,759
11,422
198
23,386
L
Medusa
Hustle PB
Medusa
13,213
3,793
0
1,242
11,554
4,977
0
4,822
6,208
0
34,931
L
Merlin
KHARV80
Merlin
11,858
206
0
407
8,145
3,355
0
2,795
4,992
40,194
0
W
13,543
7,470
1,456
6,486
11,109
5,013
1,862
3,328
7,287
59,142
2,275
W
7,562
3,483
5,208
14,608
20,631
15,749
548
5,367
13,766
0
29,324
W
11,908
2,462
0
2,279
13,456
5,494
0
2,495
10,458
0
46,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
25,357
205
Minions Killed
145
0
Camps Cleared
0
767,391
Distance Traveled
723,634
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,645
665
18
1
0
259,517
0
L
Medusa
8,395
646
46
4
0
226,388
2
L
Merlin
8,317
640
81
6
0
237,729
0
W
Olorun
10,420
802
106
8
0
253,989
0
W
Cupid
10,260
789
37
3
0
253,222
0
W
Loki
10,377
798
62
5
0
260,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role