Player Matchup

Ymir
Ymir
DaStinky00
Ymir
Level 6
God Stats
0W - 2L
1,385 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
Maclean6236
Cupid
Level 6
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Nastyryan10
Ne Zha
Level 85
God Stats
0W - 1L
1,283 SR
Queue Stats
26W - 32L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
SgtKillDog79
Cthulhu
Level 14
God Stats
5W - 10L
1,373 SR
Queue Stats
5W - 10L
1,248 Elo+
Party 1
Poseidon
Poseidon
davvy13
Poseidon
Level 4
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,360 SR
1,407 Elo+

VS

Team Averages
Level 65
1,452 SR
1,464 Elo+
Danzaburou
Danzaburou
GoldKarp4
Danzaburou
Level 18
God Stats
16W - 11L
1,475 SR
Queue Stats
34W - 34L
1,435 Elo+
Party 3
Serqet
Serqet
Silentn9ight
Serqet
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 54L
1,466 Elo+
Party 2
Poseidon
Poseidon
StonedMagus
Poseidon
Level 57
God Stats
1W - 3L
1,286 SR
Queue Stats
139W - 140L
1,471 Elo+
Party 2
Mulan
Mulan
ThatFooBootyBear
Mulan
Level 80
God Stats
17W - 15L
1,560 SR
Queue Stats
209W - 203L
1,478 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
tamsuu
Morgan Le Fay
Level 121
God Stats
23W - 23L
1,441 SR
Queue Stats
438W - 410L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,565
457
1,288
7,841
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 4 / 0
4,452
445
2,821
6,256
1,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
0 / 0 / 1
4,929
493
2,141
9,107
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
SgtKillDog79
Cthulhu
7
0 / 4 / 0
4,745
475
4,611
8,666
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
davvy13
Poseidon
9
0 / 3 / 0
4,571
457
0
4,780
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoldKarp4
Danzaburou
10
2 / 0 / 3
6,065
607
4,013
2,973
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
10
4 / 1 / 1
5,756
576
3,077
7,535
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
StonedMagus
Poseidon
11
3 / 0 / 1
7,051
705
7,058
8,517
2,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 4
6,418
642
4,885
8,328
6,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
tamsuu
Morgan Le Fay
11
3 / 0 / 0
6,798
680
5,636
3,101
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
0
Kills
14
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Danzaburou
GoldKarp4
Danzaburou
2
0
3
3.5
L
0
4
0
0
L
Ne Zha
0
0
1
0.5
L
Cthulhu
SgtKillDog79
Cthulhu
0
4
0
0
W
Serqet
4
1
1
4.5
W
Poseidon
StonedMagus
Poseidon
3
0
1
3.5
W
2
1
4
4
L
Poseidon
davvy13
Poseidon
0
3
0
0
W
Morgan Le Fay
tamsuu
Morgan Le Fay
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,861
Damage
24,669
36,650
Taken
30,454
16,655
Mitigated
14,066
7,281
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,288
232
0
356
7,841
5,056
0
0
7,841
8,221
0
W
Danzaburou
GoldKarp4
Danzaburou
4,013
1,997
0
1,134
2,973
1,285
341
527
2,446
0
34,164
L
2,821
2,194
237
1,124
6,256
1,871
0
0
6,178
0
20,989
L
Ne Zha
2,141
442
0
5,018
9,107
3,088
0
2,297
6,640
0
30,304
L
Cthulhu
SgtKillDog79
Cthulhu
4,611
610
0
546
8,666
5,197
0
6,271
2,302
19,380
0
W
Serqet
3,077
1,301
0
3,340
7,535
2,597
0
312
7,223
0
30,479
W
Poseidon
StonedMagus
Poseidon
7,058
1,858
0
4,060
8,517
2,740
0
3,782
4,153
47,480
539
W
4,885
804
0
2,943
8,328
6,290
116
524
7,804
0
28,941
L
Poseidon
davvy13
Poseidon
0
0
0
0
4,780
1,443
51
3,238
1,002
25,676
0
W
Morgan Le Fay
tamsuu
Morgan Le Fay
5,636
346
0
1,467
3,101
1,154
378
134
2,929
39,873
3,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
32,088
168
Minions Killed
310
0
Camps Cleared
0
1,035,145
Distance Traveled
1,060,848
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,565
457
16
2
0
214,747
0
W
Danzaburou
6,065
607
56
6
0
186,222
0
L
Cupid
4,452
445
29
3
0
171,760
0
L
Ne Zha
4,929
493
59
6
0
230,410
0
L
Cthulhu
4,745
475
25
3
0
200,749
0
W
Serqet
5,756
576
57
6
0
248,994
0
W
Poseidon
7,051
705
81
8
0
207,485
2
W
Mulan
6,418
642
31
3
0
206,374
0
L
Poseidon
4,571
457
39
4
0
217,479
0
W
Morgan Le Fay
6,798
680
85
9
0
211,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role