Player Matchup

Raijin
Raijin
F1F2F3FU
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,301 Elo+
Party 1
Surtr
Surtr
Raloヅ
Surtr
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
44W - 75L
1,257 Elo+
Party 1
Hercules
Hercules
davyln_
Hercules
Level 71
God Stats
0W - 2L
1,195 SR
Queue Stats
146W - 152L
1,356 Elo+
Party 1
Artio
Artio
jordandeviney
Artio
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 99L
1,343 Elo+
Party 1
Hachiman
Hachiman
k214
Hachiman
Level 15
God Stats
2W - 7L
1,343 SR
Queue Stats
10W - 25L
1,263 Elo+
Party 1
Team Averages
Level 33
1,408 SR
1,304 Elo+

VS

Team Averages
Level 35
1,465 SR
1,397 Elo+
Thanatos
Thanatos
Gunshys
Thanatos
Level 15
God Stats
17W - 22L
1,518 SR
Queue Stats
202W - 183L
1,406 Elo+
Party 2
Medusa
Medusa
HUNTUDOWN145
Medusa
Level 49
God Stats
5W - 5L
1,588 SR
Queue Stats
295W - 274L
1,420 Elo+
Solo
Zeus
Zeus
TH3F3RGULICIOUS
Zeus
Level 32
God Stats
1W - 0L
1,248 SR
Queue Stats
7W - 13L
1,318 Elo+
Solo
Surtr
Surtr
Vaupen
Surtr
Level 42
God Stats
21W - 17L
1,483 SR
Queue Stats
231W - 214L
1,411 Elo+
Party 2
Ymir
Ymir
xmatt9293x
Ymir
Level 35
God Stats
49W - 41L
1,485 SR
Queue Stats
138W - 134L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
F1F2F3FU
Raijin
13
1 / 7 / 2
7,552
472
4,873
12,468
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Raloヅ
Surtr
14
2 / 3 / 0
8,180
511
9,960
17,476
22,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
davyln_
Hercules
13
3 / 7 / 0
8,739
546
3,214
18,298
16,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 5 / 1
8,262
516
6,642
18,964
10,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
k214
Hachiman
11
0 / 8 / 2
6,604
413
7,131
11,163
3,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gunshys
Thanatos
16
9 / 2 / 5
9,780
611
10,228
15,906
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
16
11 / 1 / 4
10,491
656
14,871
10,765
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 3
9,332
583
10,636
9,280
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Vaupen
Surtr
15
3 / 3 / 4
9,742
609
12,432
20,941
18,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 11
10,055
628
8,571
12,397
11,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
10
Kills
30
30
Deaths
11
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
F1F2F3FU
Raijin
1
7
2
0.29
W
Thanatos
Gunshys
Thanatos
9
2
5
5.75
W
Medusa
11
1
4
13
L
Surtr
Raloヅ
Surtr
2
3
0
0.67
W
3
3
3
1.5
W
Surtr
Vaupen
Surtr
3
3
4
1.67
L
Hercules
davyln_
Hercules
3
7
0
0.43
L
4
5
1
0.9
L
Hachiman
k214
Hachiman
0
8
2
0.13
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,820
Damage
56,738
78,369
Taken
69,289
58,137
Mitigated
45,911
16,609
Healing
33,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
F1F2F3FU
Raijin
4,873
612
0
840
12,468
5,010
0
5,281
7,187
46,031
853
W
Thanatos
Gunshys
Thanatos
10,228
3,322
0
13,665
15,906
7,050
0
3,437
12,284
0
69,875
W
Medusa
14,871
6,799
0
3,715
10,765
5,164
3,407
579
10,186
0
84,153
L
Surtr
Raloヅ
Surtr
9,960
3,874
0
3,644
17,476
22,439
0
417
17,059
165
64,190
W
10,636
1,392
0
1,356
9,280
3,440
1,557
5,201
3,639
64,732
816
W
Surtr
Vaupen
Surtr
12,432
5,774
0
11,363
20,941
18,533
250
887
18,992
1,771
69,527
L
Hercules
davyln_
Hercules
3,214
647
0
2,829
18,298
16,977
0
6,105
12,193
0
29,133
L
6,642
1,062
465
7,069
18,964
10,498
0
5,839
13,125
45,654
2,558
L
Hachiman
k214
Hachiman
7,131
3,306
0
1,762
11,163
3,213
0
1,668
9,495
0
37,424
W
8,571
2,131
0
3,261
12,397
11,724
460
726
11,631
37,565
2,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
49,400
373
Minions Killed
519
0
Camps Cleared
0
1,443,419
Distance Traveled
1,527,053
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,552
472
88
6
0
246,227
0
W
Thanatos
9,780
611
96
6
0
344,458
0
W
Medusa
10,491
656
139
9
0
332,000
0
L
Surtr
8,180
511
107
7
0
260,368
0
W
Zeus
9,332
583
108
7
0
252,546
0
W
Surtr
9,742
609
122
8
0
275,985
0
L
Hercules
8,739
546
40
3
0
317,799
0
L
Artio
8,262
516
83
5
0
331,010
1
L
Hachiman
6,604
413
55
3
0
288,015
0
W
Ymir
10,055
628
54
3
0
322,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role