Player Matchup

Merlin
Merlin
Alpaga-Lapin
Merlin
Level 80
God Stats
17W - 12L
1,593 SR
Queue Stats
36W - 36L
1,383 Elo+
Party 2
Neith
Neith
Spartan_C817
Neith
Level 118
God Stats
3W - 2L
1,692 SR
Queue Stats
46W - 65L
1,262 Elo+
Solo
Ares
Ares
Vinco-V-P
Ares
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 42L
1,360 Elo+
Party 2
Team Averages
Level 108
1,595 SR
1,335 Elo+

VS

Team Averages
Level 79
1,358 SR
1,305 Elo+
Xing Tian
Xing Tian
Drago_Knight1234
Xing Tian
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,305 Elo+
Party 1
Rama
Rama
Gwick3d
Rama
Level 109
God Stats
0W - 2L
1,306 SR
Queue Stats
8W - 14L
1,305 Elo+
Solo
Merlin
Merlin
polarrunr
Merlin
Level 28
God Stats
1W - 8L
1,267 SR
Queue Stats
5W - 19L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 0 / 4
9,663
805
12,087
3,017
1,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 0 / 6
8,565
714
6,000
7,069
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
2 / 0 / 5
8,833
736
8,885
12,339
14,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
11
0 / 1 / 0
7,018
585
5,963
13,140
10,628
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Gwick3d
Rama
10
0 / 5 / 0
7,132
594
5,782
10,677
3,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
polarrunr
Merlin
13
0 / 2 / 0
7,510
626
3,129
6,208
2,306
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
4
6
L
Xing Tian
0
1
0
0
L
Rama
Gwick3d
Rama
0
5
0
0
W
2
0
6
5
W
Ares
2
0
5
4.5
L
Merlin
polarrunr
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
14,874
22,425
Taken
30,025
19,219
Mitigated
16,640
5,462
Healing
547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,087
337
0
88
3,017
1,441
1,355
720
2,297
44,756
707
L
Xing Tian
5,963
441
0
0
13,140
10,628
0
7,686
5,430
12,523
460
L
Rama
Gwick3d
Rama
5,782
4,528
0
297
10,677
3,706
0
8,179
2,456
0
24,716
W
6,000
2,515
0
2,149
7,069
3,528
1,256
3,444
3,625
0
26,131
W
Ares
8,885
249
0
3,225
12,339
14,250
0
4,534
7,805
26,551
1,525
L
Merlin
polarrunr
Merlin
3,129
235
0
250
6,208
2,306
0
4,676
1,508
25,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
21,660
159
Minions Killed
111
0
Camps Cleared
0
639,186
Distance Traveled
609,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,663
805
95
8
0
216,890
0
L
Xing Tian
7,018
585
10
1
0
238,239
0
L
Rama
7,132
594
42
4
0
175,360
0
W
Neith
8,565
714
32
3
0
201,634
0
W
Ares
8,833
736
32
3
0
220,662
0
L
Merlin
7,510
626
59
5
0
195,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role