Player Matchup

Tsukuyomi
Tsukuyomi
CJSoko88
Tsukuyomi
Level 59
God Stats
5W - 4L
1,939 SR
Queue Stats
257W - 254L
1,453 Elo+
Party 3
Cupid
Cupid
DANG3RUSS__03
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 101L
1,519 Elo+
Party 4
Hercules
Hercules
DueceDantoni
Hercules
Level 86
God Stats
4W - 3L
1,790 SR
Queue Stats
84W - 82L
1,529 Elo+
Party 4
Vamana
Vamana
GARCH0MP
Vamana
Level 105
God Stats
8W - 5L
1,658 SR
Queue Stats
124W - 113L
1,525 Elo+
Party 4
Nike
Nike
SpankDaddy13
Nike
Level 48
God Stats
2W - 3L
1,573 SR
Queue Stats
198W - 214L
1,417 Elo+
Party 3
Team Averages
Level 81
1,692 SR
1,489 Elo+

VS

Team Averages
Level 125
1,558 SR
1,396 Elo+
Bacchus
Bacchus
DEFEND3R
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,225 Elo+
Party 2
Cthulhu
Cthulhu
FireMothx
Cthulhu
Level 127
God Stats
29W - 12L
1,622 SR
Queue Stats
1,038W - 1,055L
1,507 Elo+
Party 1
Ullr
Ullr
IonSC
Ullr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,225 Elo+
Party 2
Eset
Eset
Lynncaracal
Eset
Level 153
God Stats
18W - 9L
1,669 SR
Queue Stats
1,178W - 1,211L
1,508 Elo+
Party 1
Achilles
Achilles
SIllypeach
Achilles
Level 182
God Stats
7W - 7L
1,500 SR
Queue Stats
711W - 699L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CJSoko88
Tsukuyomi
17
3 / 3 / 4
10,118
723
16,350
12,500
6,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 4
9,300
664
10,187
13,101
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
DueceDantoni
Hercules
15
1 / 4 / 8
8,960
640
11,253
29,396
27,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
GARCH0MP
Vamana
15
3 / 8 / 3
9,064
647
16,812
20,357
18,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 5
8,949
639
9,102
14,782
7,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DEFEND3R
Bacchus
16
1 / 2 / 19
9,457
676
11,260
18,364
36,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
FireMothx
Cthulhu
20
8 / 0 / 13
12,272
877
20,523
11,288
15,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ullr
IonSC
Ullr
17
3 / 3 / 13
10,026
716
13,051
15,267
10,252
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 2 / 13
10,083
720
19,381
10,866
6,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SIllypeach
Achilles
18
8 / 3 / 8
10,681
763
19,203
22,341
39,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
10
Kills
24
24
Deaths
10
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CJSoko88
Tsukuyomi
3
3
4
1.67
L
2
4
4
1
W
Bacchus
DEFEND3R
Bacchus
1
2
19
5.25
L
Hercules
DueceDantoni
Hercules
1
4
8
1.25
W
Cthulhu
FireMothx
Cthulhu
8
0
13
14.5
L
Vamana
GARCH0MP
Vamana
3
8
3
0.56
W
Ullr
IonSC
Ullr
3
3
13
3.17
W
4
2
13
5.25
W
Achilles
SIllypeach
Achilles
8
3
8
4
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,704
Damage
83,418
90,136
Taken
78,126
65,998
Mitigated
108,120
36,001
Healing
23,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CJSoko88
Tsukuyomi
16,350
2,987
2,335
2,916
12,500
6,537
0
6,851
5,406
0
37,879
L
10,187
3,403
5,354
5,198
13,101
6,283
0
8,029
4,660
0
30,146
W
Bacchus
DEFEND3R
Bacchus
11,260
1,421
287
2,468
18,364
36,597
25
0
17,872
15,052
0
L
Hercules
DueceDantoni
Hercules
11,253
1,759
1,562
12,730
29,396
27,098
0
17,264
10,585
0
17,536
W
Cthulhu
FireMothx
Cthulhu
20,523
423
4,043
2,529
11,288
15,086
144
0
11,232
47,671
1,783
L
Vamana
GARCH0MP
Vamana
16,812
8,039
346
3,588
20,357
18,453
0
9,790
9,766
0
24,148
W
Ullr
IonSC
Ullr
13,051
7,237
0
2,764
15,267
10,252
80
0
14,854
0
25,620
W
19,381
1,665
5,344
2,523
10,866
6,736
673
0
10,669
33,493
0
W
Achilles
SIllypeach
Achilles
19,203
2,037
303
3,393
22,341
39,449
65
0
21,847
3,738
20,869
L
9,102
2,234
624
1,348
14,782
7,627
302
8,501
5,660
0
19,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,391
Gold Earned
52,519
146
Minions Killed
161
0
Camps Cleared
0
1,351,574
Distance Traveled
1,350,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,118
723
38
3
0
293,127
0
L
Cupid
9,300
664
50
4
0
253,864
0
W
Bacchus
9,457
676
13
1
0
270,851
0
L
Hercules
8,960
640
21
2
0
286,764
0
W
Cthulhu
12,272
877
59
4
0
319,008
0
L
Vamana
9,064
647
18
1
0
266,419
0
W
Ullr
10,026
716
26
2
0
225,494
0
W
Eset
10,083
720
45
3
0
259,519
0
W
Achilles
10,681
763
18
1
0
275,734
0
L
Nike
8,949
639
19
1
0
251,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role