Player Matchup

Atlas
Atlas
AdmiringAphid14
Atlas
Level 125
God Stats
0W - 2L
1,257 SR
Queue Stats
101W - 102L
1,458 Elo+
Party 2
Chang'e
Chang'e
LargeCold
Chang'e
Level 82
God Stats
3W - 1L
1,832 SR
Queue Stats
133W - 149L
1,326 Elo+
Solo
Rama
Rama
Verplux
Rama
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 90L
1,457 Elo+
Party 2
Thoth
Thoth
lBringDaRuckusl
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,314 Elo+
Party 2
Zeus
Zeus
white-water888
Zeus
Level 57
God Stats
9W - 10L
1,649 SR
Queue Stats
336W - 429L
1,387 Elo+
Solo
Team Averages
Level 74
1,547 SR
1,389 Elo+

VS

Team Averages
Level 69
1,492 SR
1,392 Elo+
Terra
Terra
BattleClass
Terra
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,306 Elo+
Solo
Anubis
Anubis
MrStone204
Anubis
Level 104
God Stats
1W - 0L
1,370 SR
Queue Stats
22W - 22L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
RealGawdWarrior
Danzaburou
Level 27
God Stats
3W - 3L
1,372 SR
Queue Stats
37W - 45L
1,411 Elo+
Party 1
Nut
Nut
SaVaGeQ74
Nut
Level 48
God Stats
2W - 0L
1,718 SR
Queue Stats
53W - 71L
1,395 Elo+
Solo
Atlas
Atlas
sharrkk09
Atlas
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 59L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 9
9,608
739
8,700
20,619
20,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
LargeCold
Chang'e
13
3 / 5 / 11
8,897
684
6,979
11,537
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Verplux
Rama
17
7 / 3 / 5
10,110
778
18,950
11,436
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 9
9,239
711
7,076
9,880
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 4 / 9
11,297
869
19,520
10,227
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 16
10,501
808
3,683
19,088
23,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
MrStone204
Anubis
18
8 / 5 / 10
11,115
855
11,019
13,521
8,739
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
RealGawdWarrior
Danzaburou
18
6 / 4 / 11
11,539
888
11,092
12,676
6,474
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
3 / 5 / 16
10,715
824
11,203
11,830
5,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
sharrkk09
Atlas
18
5 / 5 / 18
11,575
890
12,816
23,338
29,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
95
22
Kills
24
24
Deaths
23
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
W
2
4
16
2.5
L
Chang'e
LargeCold
Chang'e
3
5
11
1.7
W
Anubis
MrStone204
Anubis
8
5
10
2.6
W
Danzaburou
RealGawdWarrior
Danzaburou
6
4
11
2.88
W
3
5
16
2.2
L
Rama
Verplux
Rama
7
3
5
3.17
L
2
5
9
1.3
W
Atlas
sharrkk09
Atlas
5
5
18
2.8
L
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,225
Damage
49,813
63,699
Taken
80,453
41,579
Mitigated
74,317
14,480
Healing
27,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,700
3,140
755
1,563
20,619
20,188
410
7,465
13,154
18,354
384
W
3,683
324
4,117
6,133
19,088
23,509
773
8,893
10,195
6,848
188
L
Chang'e
LargeCold
Chang'e
6,979
390
3,665
2,495
11,537
4,621
0
4,277
7,260
14,766
0
W
Anubis
MrStone204
Anubis
11,019
335
1,958
4,002
13,521
8,739
1,315
8,477
5,044
23,344
0
W
Danzaburou
RealGawdWarrior
Danzaburou
11,092
2,925
1,319
3,838
12,676
6,474
2,962
9,099
3,577
0
30,628
W
11,203
3,860
366
978
11,830
5,978
1,777
7,431
4,399
0
33,343
L
Rama
Verplux
Rama
18,950
8,831
385
2,931
11,436
5,990
287
4,542
6,894
0
38,544
L
7,076
1,025
38
292
9,880
4,452
367
4,850
5,030
11,202
0
W
Atlas
sharrkk09
Atlas
12,816
2,480
1,553
3,603
23,338
29,617
486
8,265
15,073
25,795
1,534
L
19,520
754
788
1,568
10,227
6,328
283
4,957
5,270
37,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,151
Gold Earned
55,445
142
Minions Killed
133
0
Camps Cleared
0
1,027,003
Distance Traveled
1,214,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,608
739
16
1
0
221,115
0
W
Terra
10,501
808
7
1
0
265,085
0
L
Chang'e
8,897
684
21
2
0
165,378
0
W
Anubis
11,115
855
31
2
0
217,149
0
W
Danzaburou
11,539
888
32
2
0
241,972
0
W
Nut
10,715
824
45
3
0
239,122
0
L
Rama
10,110
778
44
3
0
215,291
0
L
Thoth
9,239
711
17
1
0
218,422
0
W
Atlas
11,575
890
18
1
0
250,883
0
L
Zeus
11,297
869
44
3
0
206,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role