Player Matchup

Chaac
Chaac
Bronze III
BigPapio
Chaac
Bronze III
Level 149
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Vamana
Vamana
Gold III
BigQueafa
Vamana
Gold III
Level 35
God Stats
0W - 1L
1,624 SR
Queue Stats
9W - 8L
1,686 MMR
Party 2
Thoth
Thoth
Gold V
cCcoOozZzzZz
Thoth
Gold V
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 8L
1,643 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,411 SR
1,610 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,775 SR
1,542 MMR
Nut
Nut
Bronze III
Indiogo
Nut
Bronze III
Level 96
God Stats
3W - 2L
1,816 SR
Queue Stats
7W - 8L
1,562 MMR
Party 1
Shiva
Shiva
Bronze III
Wozards
Shiva
Bronze III
Level 184
God Stats
4W - 3L
1,707 SR
Queue Stats
7W - 8L
1,562 MMR
Party 1
Agni
Agni
Bronze III
alleviation
Agni
Bronze III
Level 135
God Stats
2W - 1L
1,802 SR
Queue Stats
10W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigPapio
Chaac
14
1 / 5 / 1
9,376
625
9,456
19,425
21,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
BigQueafa
Vamana
13
0 / 5 / 2
9,079
605
8,637
17,404
14,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 8 / 1
9,215
614
6,276
13,737
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresAh PuchBacchusZeusBake Kujira

VS

Bans
Zhong KuiAnubisAo KuangVulcanHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
17
7 / 0 / 6
11,862
791
10,568
7,699
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Wozards
Shiva
16
1 / 1 / 15
10,688
713
12,118
14,153
16,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

19
10 / 1 / 7
12,736
849
22,263
12,574
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
18
18
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
BigPapio
Chaac
1
5
1
0.3
L
Vamana
BigQueafa
Vamana
0
5
2
0.2
W
Nut
7
0
6
10
W
Shiva
Wozards
Shiva
1
1
15
8.5
W
10
1
7
13.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
44,949
50,566
Taken
34,426
40,498
Mitigated
27,575
9,547
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BigPapio
Chaac
9,456
1,447
447
6,072
19,425
21,641
0
7,893
11,532
0
33,730
L
Vamana
BigQueafa
Vamana
8,637
4,236
0
2,788
17,404
14,267
0
7,724
9,680
0
35,352
W
Nut
10,568
6,053
0
2,299
7,699
4,055
1,862
1,947
5,717
0
40,297
W
Shiva
Wozards
Shiva
12,118
1,838
662
4,565
14,153
16,897
109
2,020
12,046
128
31,590
W
22,263
1,392
0
1,669
12,574
6,623
612
2,560
9,924
86,778
0
L
6,276
560
0
240
13,737
4,590
0
6,807
6,930
37,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
35,286
174
Minions Killed
209
0
Camps Cleared
0
813,496
Distance Traveled
908,182
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,376
625
48
3
0
287,146
4
L
Vamana
9,079
605
56
4
0
295,399
0
W
Nut
11,862
791
60
4
0
282,759
0
W
Shiva
10,688
713
43
3
0
314,730
2
W
Agni
12,736
849
106
7
0
310,693
0
L
Thoth
9,215
614
70
5
0
230,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role