Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ECDB ImetI
Danzaburou
Level 79
God Stats
13W - 12L
1,511 SR
Queue Stats
160W - 139L
1,445 Elo+
Party 1
Lancelot
Lancelot
IllREY AZTECA
Lancelot
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 99L
1,481 Elo+
Party 1
Cerberus
Cerberus
Max 43213
Cerberus
Level 52
God Stats
14W - 16L
1,526 SR
Queue Stats
21W - 27L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
Spankalicious17
Cthulhu
Level 128
God Stats
9W - 3L
1,929 SR
Queue Stats
646W - 635L
1,417 Elo+
Solo
Team Averages
Level 100
1,593 SR
1,455 Elo+

VS

Team Averages
Level 105
1,614 SR
1,474 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Exiled_From_PS
Loki
Level 117
God Stats
3W - 1L
1,664 SR
Queue Stats
37W - 34L
1,481 Elo+
Party 2
Hades
Hades
jusDAFOX
Hades
Level 108
God Stats
12W - 5L
1,918 SR
Queue Stats
236W - 214L
1,440 Elo+
Solo
Medusa
Medusa
predator5108
Medusa
Level 63
God Stats
11W - 10L
1,486 SR
Queue Stats
47W - 52L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 2 / 0
5,553
555
3,292
3,859
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ECDB ImetI
Danzaburou
8
0 / 5 / 1
4,814
481
3,025
8,220
2,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
IllREY AZTECA
Lancelot
10
1 / 1 / 0
5,302
530
3,199
6,599
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Max 43213
Cerberus
7
0 / 2 / 0
4,782
478
1,159
8,218
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,909
491
3,413
8,758
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 0 / 1
6,830
683
536
4,362
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
 
Achilles
11
3 / 0 / 2
6,809
681
4,283
8,667
6,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 0 / 0
6,311
631
5,998
6,596
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
jusDAFOX
Hades
11
3 / 0 / 5
5,958
596
4,131
5,027
3,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
4 / 1 / 2
5,950
595
7,294
5,806
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
15
15
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
W
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Achilles
 
Achilles
3
0
2
4
L
Danzaburou
ECDB ImetI
Danzaburou
0
5
1
0.1
W
5
0
0
5
L
Lancelot
IllREY AZTECA
Lancelot
1
1
0
1
L
Cerberus
Max 43213
Cerberus
0
2
0
0
L
0
5
0
0
W
Hades
jusDAFOX
Hades
3
0
5
5.5
W
Medusa
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,088
Damage
22,242
35,654
Taken
30,458
19,762
Mitigated
15,502
5,970
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,292
65
0
695
3,859
1,470
0
46
3,813
35,462
1,598
W
Kukulkan
 
Kukulkan
536
46
0
875
4,362
1,736
0
1,357
2,778
56,716
0
W
Achilles
 
Achilles
4,283
776
0
2,722
8,667
6,131
0
2,543
6,062
0
37,715
L
Danzaburou
ECDB ImetI
Danzaburou
3,025
666
103
1,753
8,220
2,912
0
1,635
6,585
0
27,890
W
5,998
1,884
0
2,759
6,596
2,260
0
2,359
4,090
0
39,856
L
Lancelot
IllREY AZTECA
Lancelot
3,199
475
0
298
6,599
3,136
0
374
6,225
0
35,838
L
Cerberus
Max 43213
Cerberus
1,159
133
257
2,364
8,218
5,505
0
2,305
5,913
14,705
686
L
3,413
419
0
500
8,758
6,739
0
0
8,758
24,428
1,362
W
Hades
jusDAFOX
Hades
4,131
537
549
2,913
5,027
3,274
320
630
4,397
22,371
1,613
W
Medusa
7,294
1,469
0
515
5,806
2,101
341
90
5,716
0
39,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,360
Gold Earned
31,858
276
Minions Killed
366
0
Camps Cleared
0
1,030,259
Distance Traveled
1,013,732
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,553
555
76
8
0
200,370
0
W
Kukulkan
6,830
683
118
12
0
187,080
0
W
Achilles
6,809
681
67
7
0
188,153
0
L
Danzaburou
4,814
481
41
4
0
189,793
0
W
Loki
6,311
631
74
7
0
234,481
0
L
Lancelot
5,302
530
57
6
0
229,654
0
L
Cerberus
4,782
478
56
6
0
231,873
0
L
Cthulhu
4,909
491
46
5
0
178,569
0
W
Hades
5,958
596
50
5
0
192,112
6
W
Medusa
5,950
595
57
6
0
211,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role