Player Matchup

Nut
Nut
AutumnSteam751
Nut
Level 83
God Stats
2W - 2L
1,709 SR
Queue Stats
8W - 8L
1,330 Elo+
Party 1
Osiris
Osiris
Breezy F tWo3
Osiris
Level 143
God Stats
6W - 10L
1,456 SR
Queue Stats
32W - 40L
1,297 Elo+
Party 1
Ah Puch
Ah Puch
GANDALFT13
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,223 Elo+
Solo
Danzaburou
Danzaburou
XxXM1LESDEEPXxX
Danzaburou
Level 120
God Stats
72W - 64L
1,549 SR
Queue Stats
99W - 115L
1,461 Elo+
Solo
Eset
Eset
yuriling
Eset
Level 86
God Stats
71W - 74L
1,353 SR
Queue Stats
340W - 345L
1,358 Elo+
Solo
Team Averages
Level 111
1,513 SR
1,334 Elo+

VS

Team Averages
Level 72
1,368 SR
1,356 Elo+
Ra
Ra
BootKnocker
Ra
Level 86
God Stats
7W - 3L
1,539 SR
Queue Stats
191W - 167L
1,428 Elo+
Solo
Surtr
Surtr
LordSebasYT
Surtr
Level 20
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 2
Arachne
Arachne
Spartano291592
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 201L
1,436 Elo+
Party 2
Freya
Freya
lllllicheatlllll
Freya
Level 84
God Stats
0W - 3L
1,226 SR
Queue Stats
18W - 42L
1,278 Elo+
Solo
Kumbhakarna
Kumbhakarna
maniaticolocorol
Kumbhakarna
Level 65
God Stats
1W - 3L
1,268 SR
Queue Stats
190W - 204L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,468
574
6,065
6,640
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 5
6,779
521
6,444
12,345
11,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
GANDALFT13
Ah Puch
13
1 / 0 / 0
7,660
589
7,839
3,937
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XxXM1LESDEEPXxX
Danzaburou
14
2 / 0 / 3
7,971
613
7,443
8,999
3,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Eset
11
4 / 0 / 4
7,100
546
5,949
6,096
2,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,511
501
2,728
9,127
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 1
5,795
446
4,147
10,743
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
1 / 3 / 0
5,727
441
4,911
15,404
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 2 / 0
5,241
403
3,431
7,537
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
maniaticolocorol
Kumbhakarna
7
0 / 2 / 0
5,136
395
2,208
8,634
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
1
0
0
W
2
1
5
4.5
W
Ah Puch
GANDALFT13
Ah Puch
1
0
0
1
L
0
2
1
0.25
L
1
3
0
0.33
W
Danzaburou
XxXM1LESDEEPXxX
Danzaburou
2
0
3
3.5
L
0
2
0
0
L
Kumbhakarna
maniaticolocorol
Kumbhakarna
0
2
0
0
W
Eset
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
17,425
38,017
Taken
51,445
22,314
Mitigated
24,865
11,965
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,065
3,229
81
2,744
6,640
2,663
910
42
6,287
0
42,833
L
2,728
320
84
3,364
9,127
3,657
0
6,191
2,936
45,069
1,284
W
6,444
2,345
201
1,167
12,345
11,945
13
2,011
9,981
0
47,627
W
Ah Puch
GANDALFT13
Ah Puch
7,839
353
0
1,185
3,937
1,315
88
1,257
2,476
54,829
0
L
4,147
1,587
0
1,248
10,743
8,412
0
1,411
9,332
305
27,048
L
4,911
3,530
0
4,597
15,404
5,834
0
2,575
12,829
0
39,356
W
Danzaburou
XxXM1LESDEEPXxX
Danzaburou
7,443
3,150
0
3,392
8,999
3,814
3,635
2,701
5,978
0
63,340
L
3,431
885
0
1,756
7,537
2,669
0
1,962
5,575
22,941
0
L
Kumbhakarna
maniaticolocorol
Kumbhakarna
2,208
80
35
2,131
8,634
4,293
0
1,763
6,871
19,067
0
W
Eset
5,949
443
1,029
2,166
6,096
2,577
825
1,554
4,342
29,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
28,410
407
Minions Killed
245
0
Camps Cleared
0
1,204,564
Distance Traveled
1,148,359
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,468
574
87
7
0
256,437
0
L
Ra
6,511
501
93
7
0
238,117
0
W
Osiris
6,779
521
60
5
0
238,538
0
W
Ah Puch
7,660
589
100
8
0
253,035
0
L
Surtr
5,795
446
34
3
0
204,712
0
L
Arachne
5,727
441
53
4
0
288,410
0
W
Danzaburou
7,971
613
105
8
0
228,837
1
L
Freya
5,241
403
44
3
0
219,253
2
L
Kumbhakarna
5,136
395
21
2
0
197,867
1
W
Eset
7,100
546
55
4
0
227,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role