Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Maury Austin
Cu Chulainn
Level 125
God Stats
32W - 23L
1,595 SR
Queue Stats
130W - 138L
1,442 Elo+
Solo
Mercury
Mercury
SupermanBran
Mercury
Level 120
God Stats
1W - 1L
1,855 SR
Queue Stats
9W - 6L
1,580 Elo+
Party 3
Janus
Janus
joni10485
Janus
Level 143
God Stats
3W - 1L
1,944 SR
Queue Stats
141W - 140L
1,498 Elo+
Party 1
Bacchus
Bacchus
xXAxelFatoXx
Bacchus
Level 103
God Stats
4W - 3L
1,515 SR
Queue Stats
53W - 43L
1,537 Elo+
Party 1
Team Averages
Level 129
1,682 SR
1,512 Elo+

VS

Team Averages
Level 84
1,523 SR
1,462 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Alpha28
Bellona
Level 121
God Stats
11W - 5L
1,646 SR
Queue Stats
181W - 169L
1,452 Elo+
Party 2
Nut
Nut
Dooh Aynyl
Nut
Level 68
God Stats
25W - 25L
1,524 SR
Queue Stats
40W - 42L
1,448 Elo+
Party 2
Da Ji
Da Ji
Gamer4Dayzz753
Da Ji
Level 84
God Stats
16W - 15L
1,477 SR
Queue Stats
170W - 157L
1,411 Elo+
Solo
Cthulhu
Cthulhu
NinJ420k
Cthulhu
Level 83
God Stats
49W - 38L
1,470 SR
Queue Stats
288W - 288L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 2 / 1
3,868
645
2,530
6,220
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Maury Austin
Cu Chulainn
3
0 / 1 / 0
3,145
524
285
2,261
747
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SupermanBran
Mercury
7
0 / 0 / 0
4,008
668
20
3,792
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
joni10485
Janus
7
0 / 2 / 0
3,887
648
1,492
2,673
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xXAxelFatoXx
Bacchus
5
1 / 1 / 0
3,784
631
2,379
5,568
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
1 / 0 / 0
4,243
707
1,265
3,390
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Alpha28
Bellona
8
1 / 0 / 0
4,734
789
966
2,005
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
2 / 1 / 0
4,111
685
4,233
4,766
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 1
4,418
736
1,502
5,178
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NinJ420k
Cthulhu
7
0 / 0 / 1
4,308
718
2,941
4,034
2,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
6
6
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
W
Ix Chel
 
Ix Chel
1
0
0
1
W
Bellona
Alpha28
Bellona
1
0
0
1
W
2
1
0
2
W
2
0
1
2.5
L
Cu Chulainn
Maury Austin
Cu Chulainn
0
1
0
0
W
Cthulhu
NinJ420k
Cthulhu
0
0
1
0.5
L
Mercury
SupermanBran
Mercury
0
0
0
0
L
Janus
joni10485
Janus
0
2
0
0
L
Bacchus
xXAxelFatoXx
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,706
Damage
10,907
20,514
Taken
19,373
9,624
Mitigated
7,842
6,242
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,530
1,826
0
2,512
6,220
1,976
0
1,776
4,444
0
24,092
W
Ix Chel
 
Ix Chel
1,265
110
165
953
3,390
1,089
0
1,513
1,877
20,438
0
W
Bellona
Alpha28
Bellona
966
449
0
794
2,005
1,340
0
0
2,005
0
25,963
W
4,233
1,993
0
961
4,766
1,588
0
1,466
3,300
0
27,648
W
1,502
193
0
2,592
5,178
1,719
0
405
4,773
0
23,294
L
Cu Chulainn
Maury Austin
Cu Chulainn
285
26
0
1,138
2,261
747
0
0
2,261
0
6,645
W
Cthulhu
NinJ420k
Cthulhu
2,941
592
800
1,709
4,034
2,106
0
487
3,547
16,323
569
L
Mercury
SupermanBran
Mercury
20
0
0
856
3,792
1,318
0
203
3,545
0
23,395
L
Janus
joni10485
Janus
1,492
0
0
501
2,673
705
0
320
2,283
22,549
0
L
Bacchus
xXAxelFatoXx
Bacchus
2,379
400
0
1,235
5,568
4,878
0
1,741
3,794
11,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,692
Gold Earned
21,814
164
Minions Killed
197
0
Camps Cleared
0
560,110
Distance Traveled
670,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,868
645
36
6
0
124,756
0
W
Ix Chel
4,243
707
44
7
0
130,042
0
W
Bellona
4,734
789
48
8
0
128,217
0
W
Nut
4,111
685
47
8
0
123,468
0
W
Da Ji
4,418
736
39
7
0
150,572
0
L
Cu Chulainn
3,145
524
7
1
0
63,739
0
W
Cthulhu
4,308
718
19
3
0
137,957
0
L
Mercury
4,008
668
55
9
0
117,958
0
L
Janus
3,887
648
39
7
0
114,238
0
L
Bacchus
3,784
631
27
5
0
139,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role