Player Matchup

Guan Yu
Guan Yu
Platinum IV
AppleProfessor0
Guan Yu
Platinum IV
Level 66
God Stats
5W - 2L
1,999 SR
Queue Stats
83W - 71L
1,448 MMR
Solo
Sobek
Sobek
Gold V
CrazyDelion94
Sobek
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 128L
1,431 MMR
Solo
Awilix
Awilix
Gold IV
Kakarrot17
Awilix
Gold IV
Level 159
God Stats
18W - 20L
1,564 SR
Queue Stats
195W - 208L
1,373 MMR
Solo
Hou Yi
Hou Yi
Gold III
francoucss
Hou Yi
Gold III
Level 148
God Stats
1W - 3L
1,744 SR
Queue Stats
109W - 110L
1,478 MMR
Party 1
Janus
Janus
Silver I
pattroni28
Janus
Silver I
Level 145
God Stats
5W - 9L
1,495 SR
Queue Stats
111W - 129L
1,231 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,660 SR
1,392 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,517 SR
1,407 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Silver II
LTsnappy7215
Surtr
Silver II
Level 123
God Stats
2W - 0L
1,685 SR
Queue Stats
10W - 8L
1,462 MMR
Party 2
Rama
Rama
Silver I
Moneydoe
Rama
Silver I
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 51L
1,361 MMR
Solo
Atlas
Atlas
Gold V
VanillaBean6297
Atlas
Gold V
Level 121
God Stats
6W - 3L
1,638 SR
Queue Stats
82W - 86L
1,302 MMR
Solo
He Bo
He Bo
Bronze III
Ðevs
He Bo
Bronze III
Level 156
God Stats
2W - 1L
1,260 SR
Queue Stats
130W - 111L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
9,976
554
11,896
23,956
21,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 2
6,338
352
8,125
22,716
19,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Kakarrot17
Awilix
12
4 / 4 / 2
7,813
434
5,997
8,956
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
francoucss
Hou Yi
14
2 / 5 / 1
8,109
451
8,801
14,201
5,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
14
0 / 2 / 2
8,093
450
10,802
10,113
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Cu ChulainnCharybdisAo KuangNut

VS

Bans
Hun BatzTyrThanatosKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 1 / 4
9,765
543
11,776
12,918
6,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 2
10,272
571
15,275
18,054
11,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
17
4 / 3 / 7
10,713
595
13,845
14,284
6,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 9
9,597
533
7,943
17,828
18,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Ðevs
He Bo
17
7 / 1 / 6
10,363
576
12,185
15,198
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
18
18
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
4
5
L
2
1
1
2.5
L
0
6
2
0.17
L
Awilix
Kakarrot17
Awilix
4
4
2
1.25
W
1
3
2
0.67
W
Rama
4
3
7
2.5
W
3
1
9
7.5
L
Hou Yi
francoucss
Hou Yi
2
5
1
0.5
L
Janus
0
2
2
0.5
W
He Bo
Ðevs
He Bo
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,621
Damage
61,024
79,942
Taken
78,282
53,344
Mitigated
48,197
26,566
Healing
32,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,776
597
0
8,110
12,918
6,795
1,134
5,902
6,353
85,027
2,350
L
11,896
1,311
680
10,360
23,956
21,186
0
4,989
17,878
857
96,247
L
8,125
323
120
6,804
22,716
19,809
0
12,627
9,886
25,018
0
L
Awilix
Kakarrot17
Awilix
5,997
2,139
0
2,519
8,956
3,318
0
3,394
5,526
0
47,316
W
15,275
5,117
0
6,762
18,054
11,678
0
2,563
15,271
2,315
83,048
W
Rama
13,845
9,499
0
5,143
14,284
6,161
5,029
1,516
12,556
0
91,892
W
7,943
3,287
0
4,788
17,828
18,452
0
4,479
12,669
34,517
0
L
Hou Yi
francoucss
Hou Yi
8,801
3,533
0
4,509
14,201
5,014
0
5,070
9,131
0
64,933
L
Janus
10,802
390
0
1,574
10,113
4,017
0
6,357
3,603
69,932
928
W
He Bo
Ðevs
He Bo
12,185
546
0
7,528
15,198
5,111
266
2,504
12,300
98,574
1,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
50,710
489
Minions Killed
594
0
Camps Cleared
0
1,626,940
Distance Traveled
1,792,423
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,765
543
131
7
0
347,587
5
L
Guan Yu
9,976
554
176
10
0
350,836
5
L
Sobek
6,338
352
29
2
0
367,363
0
L
Awilix
7,813
434
80
4
0
248,373
0
W
Surtr
10,272
571
134
7
0
342,522
5
W
Rama
10,713
595
151
8
0
321,677
0
W
Atlas
9,597
533
39
2
0
346,343
4
L
Hou Yi
8,109
451
81
5
0
314,595
6
L
Janus
8,093
450
123
7
0
345,773
5
W
He Bo
10,363
576
139
8
0
434,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role