Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Boog5656
Bacchus
Level 66
God Stats
12W - 15L
1,461 SR
Queue Stats
124W - 123L
1,412 Elo+
Party 2
Skadi
Skadi
HugoIGo
Skadi
Level 124
God Stats
1W - 1L
1,244 SR
Queue Stats
174W - 162L
1,494 Elo+
Solo
Bastet
Bastet
Kozmic1915
Bastet
Level 28
God Stats
11W - 12L
1,468 SR
Queue Stats
161W - 142L
1,481 Elo+
Party 2
Chaac
Chaac
SCAREDSHRIMP
Chaac
Level 64
God Stats
5W - 5L
1,486 SR
Queue Stats
112W - 105L
1,512 Elo+
Solo
Team Averages
Level 86
1,432 SR
1,480 Elo+

VS

Team Averages
Level 112
1,541 SR
1,476 Elo+
Nut
Nut
JH_WHITEBOY_04
Nut
Level 89
God Stats
32W - 24L
1,554 SR
Queue Stats
100W - 105L
1,459 Elo+
Party 3
Sylvanus
Sylvanus
JewMaster_
Sylvanus
Level 128
God Stats
3W - 4L
1,250 SR
Queue Stats
59W - 64L
1,477 Elo+
Party 3
He Bo
He Bo
Temrjava
He Bo
Level 78
God Stats
0W - 2L
1,716 SR
Queue Stats
44W - 34L
1,493 Elo+
Party 1
Chang'e
Chang'e
Wuba_LubaDubDub9
Chang'e
Level 137
God Stats
16W - 14L
1,683 SR
Queue Stats
143W - 146L
1,429 Elo+
Solo
Jormungandr
Jormungandr
Yaboyknives
Jormungandr
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 110L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 0 / 3
8,240
687
7,214
4,356
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Boog5656
Bacchus
9
2 / 1 / 1
5,885
490
4,269
8,081
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
HugoIGo
Skadi
12
2 / 1 / 1
6,226
519
8,973
7,209
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Kozmic1915
Bastet
12
2 / 1 / 1
6,536
545
2,944
9,056
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 0
6,419
535
5,606
13,178
7,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,526
461
4,923
12,114
4,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
JewMaster_
Sylvanus
11
2 / 1 / 1
6,341
528
5,006
9,953
6,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Temrjava
He Bo
10
0 / 5 / 0
5,789
482
1,917
10,105
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,379
448
1,425
5,767
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Yaboyknives
Jormungandr
12
1 / 1 / 0
6,907
576
7,508
10,327
9,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
14
Kills
4
4
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
3
7.5
W
Bacchus
Boog5656
Bacchus
2
1
1
2.5
W
Skadi
HugoIGo
Skadi
2
1
1
2.5
L
1
4
2
0.5
L
Sylvanus
JewMaster_
Sylvanus
2
1
1
2.5
W
Bastet
Kozmic1915
Bastet
2
1
1
2.5
W
2
1
0
2
L
He Bo
Temrjava
He Bo
0
5
0
0
L
0
3
0
0
L
Jormungandr
Yaboyknives
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,006
Damage
20,779
41,880
Taken
48,266
23,073
Mitigated
24,713
14,710
Healing
18,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,214
946
0
750
4,356
1,627
0
1,336
3,020
69,373
587
W
Bacchus
Boog5656
Bacchus
4,269
625
0
1,471
8,081
7,707
0
2,717
5,364
18,681
384
W
Skadi
HugoIGo
Skadi
8,973
3,522
0
844
7,209
2,597
0
1,694
5,515
0
59,710
L
4,923
3,002
0
3,721
12,114
4,829
78
2,399
9,675
0
40,111
L
Sylvanus
JewMaster_
Sylvanus
5,006
2,256
2,509
4,049
9,953
6,004
0
3,228
6,679
24,572
0
W
Bastet
Kozmic1915
Bastet
2,944
855
0
5,603
9,056
3,333
0
1,568
7,488
0
52,960
W
5,606
1,206
0
6,042
13,178
7,809
0
8,430
4,748
0
43,468
L
He Bo
Temrjava
He Bo
1,917
247
0
2,610
10,105
2,839
0
2,480
7,455
39,744
0
L
1,425
244
96
1,706
5,767
1,600
0
2,691
2,774
28,179
1,277
L
Jormungandr
Yaboyknives
Jormungandr
7,508
2,359
0
3,571
10,327
9,441
6
0
10,327
48,544
1,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,306
Gold Earned
29,942
397
Minions Killed
305
0
Camps Cleared
0
1,202,856
Distance Traveled
961,032
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,240
687
129
11
0
267,511
2
W
Bacchus
5,885
490
21
2
0
226,416
2
W
Skadi
6,226
519
89
7
0
212,065
0
L
Nut
5,526
461
58
5
0
176,037
0
L
Sylvanus
6,341
528
36
3
0
171,345
2
W
Bastet
6,536
545
81
7
0
265,966
0
W
Chaac
6,419
535
77
6
0
230,898
1
L
He Bo
5,789
482
61
5
0
232,984
0
L
Chang'e
5,379
448
58
5
0
158,973
2
L
Jormungandr
6,907
576
92
8
0
221,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role