Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Jmoney420kush
Pele
Level 57
God Stats
4W - 1L
1,659 SR
Queue Stats
109W - 100L
1,439 Elo+
Party 1
Izanami
Izanami
PaPa PillZZ
Izanami
Level 103
God Stats
5W - 3L
1,583 SR
Queue Stats
218W - 209L
1,410 Elo+
Solo
Nut
Nut
XavierComputer
Nut
Level 61
God Stats
9W - 5L
1,645 SR
Queue Stats
142W - 123L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
shiningpaladin
Nu Wa
Level 127
God Stats
12W - 13L
1,509 SR
Queue Stats
165W - 162L
1,444 Elo+
Party 1
Team Averages
Level 98
1,579 SR
1,455 Elo+

VS

Team Averages
Level 57
1,417 SR
1,436 Elo+
Maman Brigitte
Maman Brigitte
GRIMIX 11B
Maman Brigitte
Level 88
God Stats
1W - 3L
1,278 SR
Queue Stats
156W - 166L
1,464 Elo+
Solo
Anubis
Anubis
JoshuaWaz
Anubis
Level 45
God Stats
1W - 3L
1,493 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Lukestauntaun
Kukulkan
Level 48
God Stats
3W - 8L
1,332 SR
Queue Stats
109W - 111L
1,393 Elo+
Party 2
Surtr
Surtr
SoapyIguana907
Surtr
Level 58
God Stats
5W - 13L
1,500 SR
Queue Stats
162W - 149L
1,431 Elo+
Party 2
Athena
Athena
UnknwnRonin
Athena
Level 46
God Stats
20W - 20L
1,481 SR
Queue Stats
75W - 76L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
6 / 1 / 4
5,832
583
5,760
8,144
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
2 / 2 / 2
4,863
486
6,199
7,423
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
PaPa PillZZ
Izanami
9
3 / 1 / 6
5,731
573
5,691
4,072
1,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
4,946
495
4,019
7,912
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 0
5,989
599
4,545
5,037
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
GRIMIX 11B
Maman Brigitte
10
0 / 2 / 2
5,328
533
3,850
10,169
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
JoshuaWaz
Anubis
8
2 / 4 / 0
5,188
519
1,948
6,499
2,446
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Lukestauntaun
Kukulkan
10
1 / 1 / 0
5,846
585
2,820
4,050
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 0
6,734
673
4,727
8,848
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
5
0 / 5 / 0
3,970
397
1,808
8,852
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
7
7
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
4
8
L
Maman Brigitte
GRIMIX 11B
Maman Brigitte
0
2
2
0.5
W
2
2
2
1.5
L
Anubis
JoshuaWaz
Anubis
2
4
0
0.5
L
Kukulkan
Lukestauntaun
Kukulkan
1
1
0
1
W
Izanami
PaPa PillZZ
Izanami
3
1
6
6
L
4
1
0
4
L
Athena
0
5
0
0
W
0
2
1
0.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,214
Damage
15,153
32,588
Taken
38,418
14,537
Mitigated
17,097
10,801
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,760
1,668
0
1,063
8,144
6,405
0
3,030
5,114
0
22,483
L
Maman Brigitte
GRIMIX 11B
Maman Brigitte
3,850
758
0
3,898
10,169
3,287
0
280
9,752
39,385
0
W
6,199
1,715
0
2,653
7,423
2,211
0
2,020
5,403
0
31,568
L
Anubis
JoshuaWaz
Anubis
1,948
376
0
1,396
6,499
2,446
0
258
5,888
23,226
0
L
Kukulkan
Lukestauntaun
Kukulkan
2,820
158
0
250
4,050
1,263
0
3,070
759
46,266
0
W
Izanami
PaPa PillZZ
Izanami
5,691
3,998
0
755
4,072
1,425
0
2,130
1,942
0
39,789
L
4,727
1,801
0
6,168
8,848
4,148
0
210
8,600
956
44,839
L
Athena
1,808
807
0
871
8,852
5,953
0
234
8,318
8,689
0
W
4,019
2,498
0
4,810
7,912
2,689
0
793
7,119
0
29,330
W
4,545
2,068
0
1,520
5,037
1,807
182
2,712
2,325
37,460
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,361
Gold Earned
27,066
266
Minions Killed
260
0
Camps Cleared
0
936,303
Distance Traveled
951,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,832
583
36
4
0
205,496
0
L
Maman Brigitte
5,328
533
66
7
0
208,057
0
W
Pele
4,863
486
47
5
0
222,071
0
L
Anubis
5,188
519
37
4
0
171,369
0
L
Kukulkan
5,846
585
79
8
0
182,045
0
W
Izanami
5,731
573
57
6
0
178,493
0
L
Surtr
6,734
673
69
7
0
201,651
0
L
Athena
3,970
397
9
1
0
187,880
0
W
Nut
4,946
495
54
5
0
153,438
0
W
Nu Wa
5,989
599
72
7
0
176,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role