Player Matchup

Atlas
Atlas
Diamond I
 
Atlas
Diamond I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Diamond V
CaughtAnothaZOE
Bastet
Diamond V
Level 129
God Stats
1W - 0L
1,284 SR
Queue Stats
256W - 255L
2,073 MMR
Party 1
Nu Wa
Nu Wa
Diamond III
l Jahde l
Nu Wa
Diamond III
Level 159
God Stats
74W - 54L
1,828 SR
Queue Stats
540W - 455L
2,212 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,537 SR
1,928 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,602 SR
1,743 MMR
Charybdis
Charybdis
Gold III
AngeloDeGiule
Charybdis
Gold III
Level 153
God Stats
4W - 7L
1,574 SR
Queue Stats
44W - 51L
1,675 MMR
Party 2
Horus
Horus
Platinum V
Ryuzema
Horus
Platinum V
Level 158
God Stats
0W - 2L
1,502 SR
Queue Stats
21W - 16L
1,951 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
iMissAuto
Kukulkan
Gold IV
Level 140
God Stats
1W - 1L
1,730 SR
Queue Stats
38W - 42L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 2 / 5
9,890
706
16,086
19,247
18,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 2
10,546
753
10,698
12,676
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
l Jahde l
Nu Wa
15
2 / 0 / 3
10,070
719
12,610
6,012
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KuzenboShivaAchillesVulcanAgni

VS

Bans
MulanBacchusGilgameshCthulhuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngeloDeGiule
Charybdis
15
1 / 3 / 2
9,631
688
10,195
16,346
5,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Ryuzema
Horus
14
0 / 2 / 2
8,605
615
6,462
19,790
22,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
iMissAuto
Kukulkan
15
2 / 1 / 0
9,470
676
10,488
9,401
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
3
3
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
5
1.75
L
Charybdis
AngeloDeGiule
Charybdis
1
3
2
0.67
W
3
1
2
4
L
Horus
Ryuzema
Horus
0
2
2
0.5
L
Kukulkan
iMissAuto
Kukulkan
2
1
0
2
W
Nu Wa
l Jahde l
Nu Wa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,394
Damage
27,145
37,935
Taken
45,537
28,086
Mitigated
31,980
9,630
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
16,086
4,455
0
3,930
19,247
18,937
189
4,605
14,579
31,278
4,669
L
Charybdis
AngeloDeGiule
Charybdis
10,195
3,806
0
5,518
16,346
5,948
189
9,756
5,884
0
78,366
W
10,698
2,223
0
4,685
12,676
6,794
71
4,850
7,696
0
35,948
L
Horus
Ryuzema
Horus
6,462
3,049
1,228
6,206
19,790
22,197
0
10,665
7,647
0
19,257
L
Kukulkan
iMissAuto
Kukulkan
10,488
1,426
0
500
9,401
3,835
0
4,896
4,131
49,400
0
W
Nu Wa
l Jahde l
Nu Wa
12,610
3,322
0
1,015
6,012
2,355
2,042
1,000
4,994
57,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,506
Gold Earned
27,706
181
Minions Killed
266
0
Camps Cleared
0
822,690
Distance Traveled
764,901
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,890
706
45
3
0
260,326
0
L
Charybdis
9,631
688
159
11
0
224,135
0
W
Bastet
10,546
753
38
3
0
308,078
0
L
Horus
8,605
615
18
1
0
289,901
2
L
Kukulkan
9,470
676
89
6
0
250,865
0
W
Nu Wa
10,070
719
98
7
0
254,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role