Player Matchup

Kali
Kali
ASHTRØNAUT
Kali
Level 147
God Stats
1W - 1L
1,704 SR
Queue Stats
107W - 117L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
CatfishTahm
Cthulhu
Level 69
God Stats
39W - 23L
1,590 SR
Queue Stats
122W - 132L
1,448 Elo+
Party 2
Artio
Artio
Jackalzone
Artio
Level 157
God Stats
35W - 58L
1,474 SR
Queue Stats
340W - 336L
1,496 Elo+
Party 2
Poseidon
Poseidon
Lev_dempsey539
Poseidon
Level 26
God Stats
9W - 13L
1,649 SR
Queue Stats
11W - 21L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
cchoat01
Danzaburou
Level 102
God Stats
2W - 5L
1,379 SR
Queue Stats
316W - 314L
1,507 Elo+
Party 2
Team Averages
Level 100
1,559 SR
1,488 Elo+

VS

Team Averages
Level 34
1,544 SR
1,402 Elo+
Thanatos
Thanatos
SmiteSuckMe
Thanatos
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 166L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
The0nlyLuci
Sun Wukong
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,504 Elo+
Party 3
Persephone
Persephone
ViggoEvan
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 3
Ganesha
Ganesha
Xc1ph3rX
Ganesha
Level 15
God Stats
3W - 4L
1,594 SR
Queue Stats
5W - 11L
1,235 Elo+
Party 1
Charybdis
Charybdis
xBEASTM0DEx23
Charybdis
Level 67
God Stats
2W - 1L
1,624 SR
Queue Stats
13W - 23L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
10,593
558
11,693
23,445
11,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
CatfishTahm
Cthulhu
15
2 / 1 / 7
9,901
521
11,540
11,530
11,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
15
2 / 3 / 7
9,948
524
12,641
18,448
20,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
14
1 / 9 / 5
8,388
441
4,759
12,402
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
cchoat01
Danzaburou
15
4 / 5 / 0
9,427
496
8,062
14,700
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SmiteSuckMe
Thanatos
19
17 / 3 / 1
12,405
653
21,765
20,568
10,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
The0nlyLuci
Sun Wukong
15
2 / 2 / 2
9,348
492
7,777
20,524
14,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
ViggoEvan
Persephone
15
4 / 3 / 10
10,137
534
9,849
7,990
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Xc1ph3rX
Ganesha
15
0 / 1 / 9
9,672
509
2,495
12,404
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
xBEASTM0DEx23
Charybdis
16
1 / 5 / 2
9,494
500
5,976
14,153
5,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
15
Kills
24
24
Deaths
14
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
L
Cthulhu
CatfishTahm
Cthulhu
2
1
7
5.5
L
Artio
2
3
7
1.83
L
Poseidon
1
9
5
0.39
W
Thanatos
SmiteSuckMe
Thanatos
17
3
1
5.83
W
Sun Wukong
The0nlyLuci
Sun Wukong
2
2
2
1.5
W
Persephone
ViggoEvan
Persephone
4
3
10
3
W
Ganesha
Xc1ph3rX
Ganesha
0
1
9
4.5
L
Danzaburou
cchoat01
Danzaburou
4
5
0
0.8
W
Charybdis
xBEASTM0DEx23
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,695
Damage
47,862
80,525
Taken
75,639
51,753
Mitigated
44,529
18,973
Healing
31,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,693
5,942
0
8,611
23,445
11,375
109
2,116
21,329
0
92,622
L
Cthulhu
CatfishTahm
Cthulhu
11,540
495
454
1,337
11,530
11,252
128
1,851
9,679
53,476
996
L
Artio
12,641
1,051
345
5,749
18,448
20,371
0
2,262
16,186
50,237
5,435
L
Poseidon
4,759
312
0
881
12,402
2,555
0
4,803
7,599
42,451
180
W
Thanatos
SmiteSuckMe
Thanatos
21,765
7,949
0
20,942
20,568
10,212
396
4,958
15,246
0
104,841
W
Sun Wukong
The0nlyLuci
Sun Wukong
7,777
2,390
0
2,187
20,524
14,400
0
9,250
10,488
0
58,759
W
Persephone
ViggoEvan
Persephone
9,849
506
247
1,378
7,990
2,916
54
3,509
4,373
56,976
1,687
W
Ganesha
Xc1ph3rX
Ganesha
2,495
282
269
4,824
12,404
11,056
168
5,974
6,198
24,287
773
L
Danzaburou
cchoat01
Danzaburou
8,062
3,436
0
1,596
14,700
6,200
529
834
13,866
0
70,738
W
Charybdis
xBEASTM0DEx23
Charybdis
5,976
3,708
0
1,960
14,153
5,945
607
2,176
11,879
0
83,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,257
Gold Earned
51,056
470
Minions Killed
503
0
Camps Cleared
0
1,824,172
Distance Traveled
1,853,030
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,593
558
119
6
0
384,200
3
L
Cthulhu
9,901
521
70
4
0
435,960
8
L
Artio
9,948
524
107
6
0
359,040
2
L
Poseidon
8,388
441
69
4
0
322,479
0
W
Thanatos
12,405
653
146
8
0
408,083
0
W
Sun Wukong
9,348
492
95
5
0
371,028
2
W
Persephone
10,137
534
116
6
0
357,022
0
W
Ganesha
9,672
509
12
1
0
388,920
0
L
Danzaburou
9,427
496
105
6
0
322,493
4
W
Charybdis
9,494
500
134
7
0
327,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role