Player Matchup

Thor
Thor
COD FILIPE
Thor
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
193W - 181L
1,413 Elo+
Solo
Ra
Ra
GivenOcean27917
Ra
Level 66
God Stats
8W - 4L
1,527 SR
Queue Stats
345W - 348L
1,463 Elo+
Solo
Terra
Terra
Rwbyisawesome
Terra
Level 38
God Stats
7W - 10L
1,366 SR
Queue Stats
7W - 10L
1,280 Elo+
Solo
Artemis
Artemis
balrogdiablo
Artemis
Level 37
God Stats
4W - 4L
1,688 SR
Queue Stats
70W - 74L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
roxerduder
Sun Wukong
Level 54
God Stats
4W - 4L
1,480 SR
Queue Stats
81W - 84L
1,404 Elo+
Party 2
Team Averages
Level 53
1,512 SR
1,392 Elo+

VS

Team Averages
Level 74
1,491 SR
1,353 Elo+
Bakasura
Bakasura
CptSpookz
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,160 Elo+
Solo
Ra
Ra
Pchan2812
Ra
Level 71
God Stats
8W - 14L
1,388 SR
Queue Stats
540W - 566L
1,446 Elo+
Party 1
Rama
Rama
maga_capaz
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,304 Elo+
Solo
Neith
Neith
musixboc
Neith
Level 85
God Stats
24W - 22L
1,570 SR
Queue Stats
223W - 220L
1,385 Elo+
Solo
Tyr
Tyr
totjava
Tyr
Level 69
God Stats
16W - 13L
1,497 SR
Queue Stats
543W - 560L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,051
588
2,948
6,585
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 3
7,371
614
6,764
7,259
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 3
5,509
459
1,529
7,276
3,341
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Artemis
balrogdiablo
Artemis
10
3 / 1 / 1
6,099
508
4,235
4,741
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
roxerduder
Sun Wukong
11
3 / 1 / 3
6,906
576
6,686
10,396
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CptSpookz
Bakasura
9
1 / 4 / 0
5,518
460
3,403
10,485
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
2 / 3 / 0
6,345
529
4,979
7,944
3,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
5,209
434
3,223
8,579
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
musixboc
Neith
12
0 / 2 / 1
5,848
487
6,607
7,372
2,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tyr
2
0 / 0 / 0
3,757
313
0
957
321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
3
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Bakasura
CptSpookz
Bakasura
1
4
0
0.25
W
3
1
3
4.5
L
2
3
0
0.67
W
0
0
3
1.5
W
Artemis
balrogdiablo
Artemis
3
1
1
3.5
L
0
5
1
0.1
L
Neith
musixboc
Neith
0
2
1
0.25
W
Sun Wukong
roxerduder
Sun Wukong
3
1
3
4.5
L
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,162
Damage
18,212
36,257
Taken
35,337
15,541
Mitigated
13,969
15,239
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,948
991
0
5,163
6,585
2,812
0
240
6,335
0
50,735
L
Bakasura
CptSpookz
Bakasura
3,403
2,461
0
3,131
10,485
4,457
33
2,315
7,898
0
19,066
W
6,764
617
180
3,150
7,259
2,800
504
568
6,671
53,866
1,743
L
4,979
201
72
3,363
7,944
3,833
0
651
7,175
39,693
907
W
1,529
205
184
417
7,276
3,341
168
409
6,867
22,256
960
W
Artemis
balrogdiablo
Artemis
4,235
1,873
0
2,266
4,741
1,516
1,120
0
4,700
0
27,243
L
3,223
2,483
0
1,575
8,579
2,731
0
2,289
6,044
0
29,713
L
Neith
musixboc
Neith
6,607
1,373
0
3,698
7,372
2,627
0
1,634
5,528
0
47,706
W
Sun Wukong
roxerduder
Sun Wukong
6,686
1,258
0
3,879
10,396
5,072
0
3,379
6,780
0
39,263
L
Tyr
0
0
0
107
957
321
0
0
957
0
1,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
26,677
329
Minions Killed
239
0
Camps Cleared
0
1,144,668
Distance Traveled
830,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,051
588
79
7
0
243,741
0
L
Bakasura
5,518
460
49
4
0
219,921
0
W
Ra
7,371
614
110
9
0
242,496
0
L
Ra
6,345
529
71
6
0
221,903
0
W
Terra
5,509
459
40
3
0
243,803
0
W
Artemis
6,099
508
37
3
0
173,645
0
L
Rama
5,209
434
43
4
0
153,461
0
L
Neith
5,848
487
76
6
0
210,985
0
W
Sun Wukong
6,906
576
63
5
0
240,983
0
L
Tyr
3,757
313
0
0
0
24,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role