Player Matchup

King Arthur
King Arthur
Armelock
King Arthur
Level 152
God Stats
23W - 8L
1,855 SR
Queue Stats
231W - 47L
1,820 Elo+
Party 2
Nu Wa
Nu Wa
Oriachi
Nu Wa
Level 125
God Stats
15W - 4L
1,847 SR
Queue Stats
210W - 47L
1,762 Elo+
Party 2
Kukulkan
Kukulkan
Osiito
Kukulkan
Level 161
God Stats
9W - 2L
1,691 SR
Queue Stats
336W - 100L
1,739 Elo+
Party 2
Neith
Neith
OsirisAfterlife
Neith
Level 120
God Stats
167W - 34L
1,889 SR
Queue Stats
173W - 36L
1,770 Elo+
Party 2
Horus
Horus
RodrigoSS
Horus
Level 127
God Stats
26W - 23L
1,644 SR
Queue Stats
282W - 283L
1,523 Elo+
Solo
Team Averages
Level 137
1,785 SR
1,723 Elo+

VS

Team Averages
Level 116
1,480 SR
1,540 Elo+
Cthulhu
Cthulhu
DPHANTOMS97qwq
Cthulhu
Level 124
God Stats
2W - 3L
1,495 SR
Queue Stats
150W - 123L
1,592 Elo+
Solo
Skadi
Skadi
Demonic8044
Skadi
Level 63
God Stats
7W - 6L
1,587 SR
Queue Stats
20W - 14L
1,582 Elo+
Solo
Chaac
Chaac
Fernando137
Chaac
Level 122
God Stats
17W - 10L
1,497 SR
Queue Stats
212W - 222L
1,497 Elo+
Party 1
Hel
Hel
Luisaooo2001
Hel
Level 125
God Stats
0W - 1L
1,264 SR
Queue Stats
71W - 64L
1,509 Elo+
Party 1
Fenrir
Fenrir
xlPunchlx
Fenrir
Level 148
God Stats
2W - 2L
1,558 SR
Queue Stats
48W - 44L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Armelock
King Arthur
10
1 / 0 / 4
5,203
1,041
4,150
7,742
6,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Oriachi
Nu Wa
9
2 / 1 / 3
5,467
1,093
3,389
2,962
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Osiito
Kukulkan
12
3 / 0 / 2
6,093
1,219
4,768
3,577
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 4
5,209
1,042
4,669
2,192
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
RodrigoSS
Horus
10
0 / 0 / 4
5,167
1,033
3,402
4,778
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,771
954
5,839
7,128
3,752
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
4,515
903
0
169
67
10
0 / 2 / 1
5,110
1,022
4,211
6,001
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
5,544
1,109
3,035
5,252
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xlPunchlx
Fenrir
9
0 / 2 / 1
4,901
980
2,711
6,230
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
6
Kills
1
1
Deaths
6
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Armelock
King Arthur
1
0
4
3
L
0
2
0
0
L
0
0
0
0
L
0
2
1
0.25
L
1
0
0
1
W
Nu Wa
Oriachi
Nu Wa
2
1
3
3.5
W
Kukulkan
Osiito
Kukulkan
3
0
2
4
W
0
0
4
2
W
Horus
RodrigoSS
Horus
0
0
4
2
L
Fenrir
xlPunchlx
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,378
Damage
15,796
21,251
Taken
24,780
13,278
Mitigated
12,802
5,156
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Armelock
King Arthur
4,150
244
0
250
7,742
6,224
78
2,484
5,258
0
11,682
L
5,839
206
65
1,283
7,128
3,752
0
2,670
4,238
11,642
0
L
0
0
0
0
169
67
0
169
0
0
0
L
4,211
74
0
1,628
6,001
4,484
0
2,297
3,589
0
16,437
L
3,035
31
675
3,114
5,252
1,998
0
1,087
4,165
19,780
0
W
Nu Wa
Oriachi
Nu Wa
3,389
871
0
490
2,962
1,015
396
747
2,215
7,320
0
W
Kukulkan
Osiito
Kukulkan
4,768
609
0
205
3,577
1,627
180
1,923
1,654
22,610
1,163
W
4,669
2,052
0
1,090
2,192
903
352
1,607
585
0
12,904
W
Horus
RodrigoSS
Horus
3,402
1,008
697
2,424
4,778
3,509
150
2,113
2,665
0
7,942
L
Fenrir
xlPunchlx
Fenrir
2,711
461
0
616
6,230
2,501
0
1,588
4,473
0
7,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
24,841
108
Minions Killed
92
0
Camps Cleared
0
629,755
Distance Traveled
485,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,203
1,041
10
2
0
141,899
0
L
Cthulhu
4,771
954
10
2
0
117,908
0
L
Skadi
4,515
903
0
0
0
0
0
L
Chaac
5,110
1,022
26
5
0
115,280
0
L
Hel
5,544
1,109
42
8
0
123,223
0
W
Nu Wa
5,467
1,093
8
2
0
126,518
0
W
Kukulkan
6,093
1,219
54
11
0
128,112
0
W
Neith
5,209
1,042
23
5
0
115,695
0
W
Horus
5,167
1,033
13
3
0
117,531
0
L
Fenrir
4,901
980
14
3
0
129,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role