Player Matchup

Bacchus
Bacchus
Buerdoesguys
Bacchus
Level 93
God Stats
2W - 0L
1,726 SR
Queue Stats
213W - 195L
1,486 Elo+
Party 3
Charybdis
Charybdis
FocussedCash757
Charybdis
Level 86
God Stats
69W - 58L
1,537 SR
Queue Stats
188W - 173L
1,486 Elo+
Party 3
Jormungandr
Jormungandr
Temrjava
Jormungandr
Level 78
God Stats
2W - 1L
1,407 SR
Queue Stats
44W - 34L
1,483 Elo+
Party 1
Hades
Hades
Yaboyknives
Hades
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 110L
1,491 Elo+
Party 1
Ra
Ra
the9ofday
Ra
Level 123
God Stats
4W - 5L
1,406 SR
Queue Stats
150W - 151L
1,510 Elo+
Solo
Team Averages
Level 102
1,515 SR
1,491 Elo+

VS

Team Averages
Level 75
1,478 SR
1,442 Elo+
Heimdallr
Heimdallr
CHEEKCLAPPER894
Heimdallr
Level 111
God Stats
0W - 4L
1,500 SR
Queue Stats
171W - 199L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
El Creaturo
Gilgamesh
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 237L
1,534 Elo+
Party 2
Fenrir
Fenrir
Oppiated
Fenrir
Level 42
God Stats
9W - 7L
1,389 SR
Queue Stats
23W - 17L
1,456 Elo+
Party 4
Kumbhakarna
Kumbhakarna
SIlRlUS
Kumbhakarna
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 172L
1,510 Elo+
Party 2
Freya
Freya
awuziiii
Freya
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,243 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buerdoesguys
Bacchus
16
1 / 0 / 8
8,961
407
13,110
17,774
22,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
FocussedCash757
Charybdis
20
2 / 3 / 1
11,721
533
4,136
14,381
6,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Temrjava
Jormungandr
17
3 / 2 / 2
11,055
503
16,128
21,218
25,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 1 / 9
11,585
527
17,940
20,781
11,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 1 / 5
11,635
529
16,681
14,373
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHEEKCLAPPER894
Heimdallr
19
4 / 2 / 1
11,406
518
20,466
16,127
7,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
El Creaturo
Gilgamesh
16
1 / 4 / 1
10,458
475
11,950
24,592
22,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Oppiated
Fenrir
14
1 / 7 / 0
8,808
400
7,302
19,456
8,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
SIlRlUS
Kumbhakarna
12
0 / 4 / 2
8,970
408
9,330
20,841
22,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
awuziiii
Freya
15
1 / 3 / 2
9,399
427
8,630
17,325
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
7
7
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Buerdoesguys
Bacchus
1
0
8
5
L
Heimdallr
CHEEKCLAPPER894
Heimdallr
4
2
1
2.25
L
Gilgamesh
El Creaturo
Gilgamesh
1
4
1
0.38
W
Charybdis
FocussedCash757
Charybdis
2
3
1
0.83
L
Fenrir
Oppiated
Fenrir
1
7
0
0.14
L
Kumbhakarna
SIlRlUS
Kumbhakarna
0
4
2
0.25
W
Jormungandr
Temrjava
Jormungandr
3
2
2
2
W
5
1
9
9.5
L
Freya
awuziiii
Freya
1
3
2
0.67
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,995
Damage
57,678
88,527
Taken
98,341
72,380
Mitigated
67,412
32,328
Healing
23,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Buerdoesguys
Bacchus
13,110
1,016
0
5,020
17,774
22,677
0
4,342
13,383
34,117
778
L
Heimdallr
CHEEKCLAPPER894
Heimdallr
20,466
9,978
0
7,622
16,127
7,485
703
10,695
5,432
0
115,804
L
Gilgamesh
El Creaturo
Gilgamesh
11,950
2,990
0
4,843
24,592
22,711
0
15,833
8,759
0
84,867
W
Charybdis
FocussedCash757
Charybdis
4,136
1,854
0
4,774
14,381
6,284
2,270
1,690
12,637
0
121,814
L
Fenrir
Oppiated
Fenrir
7,302
2,238
0
1,994
19,456
8,295
0
10,161
9,295
0
58,275
L
Kumbhakarna
SIlRlUS
Kumbhakarna
9,330
1,063
0
2,655
20,841
22,796
0
12,945
7,793
37,839
1,743
W
Jormungandr
Temrjava
Jormungandr
16,128
3,142
0
4,371
21,218
25,141
0
1,270
18,855
78,724
5,422
W
17,940
1,877
585
10,488
20,781
11,529
26
4,489
16,062
118,366
0
L
Freya
awuziiii
Freya
8,630
3,119
0
6,145
17,325
6,125
0
12,502
4,823
61,217
3,264
W
16,681
1,066
1,937
5,153
14,373
6,749
278
6,182
8,191
93,035
1,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,957
Gold Earned
49,041
652
Minions Killed
480
0
Camps Cleared
0
2,241,261
Distance Traveled
2,126,420
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,961
407
43
2
0
451,349
1
L
Heimdallr
11,406
518
151
7
0
419,619
4
L
Gilgamesh
10,458
475
120
5
0
394,088
0
W
Charybdis
11,721
533
192
9
0
451,626
6
L
Fenrir
8,808
400
74
3
0
476,420
0
L
Kumbhakarna
8,970
408
44
2
0
416,901
3
W
Jormungandr
11,055
503
130
6
0
356,824
0
W
Hades
11,585
527
146
7
0
510,875
2
L
Freya
9,399
427
91
4
0
419,392
2
W
Ra
11,635
529
141
6
0
470,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role