Player Matchup

Cerberus
Cerberus
SALO00109
Cerberus
Level 100
God Stats
8W - 9L
1,536 SR
Queue Stats
77W - 95L
1,464 Elo+
Party 2
Surtr
Surtr
alviguillyfu
Surtr
Level 115
God Stats
7W - 5L
1,685 SR
Queue Stats
132W - 161L
1,463 Elo+
Party 2
Awilix
Awilix
lAlejo09
Awilix
Level 23
God Stats
51W - 55L
1,473 SR
Queue Stats
79W - 85L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
santy_tulikat178
Kukulkan
Level 86
God Stats
32W - 29L
1,671 SR
Queue Stats
75W - 91L
1,451 Elo+
Party 2
Neith
Neith
santytulikath
Neith
Level 16
God Stats
3W - 6L
1,408 SR
Queue Stats
27W - 45L
1,351 Elo+
Party 2
Team Averages
Level 68
1,555 SR
1,441 Elo+

VS

Team Averages
Level 51
1,524 SR
1,395 Elo+
Ishtar
Ishtar
ArrizellSmite
Ishtar
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 27L
1,408 Elo+
Solo
Bakasura
Bakasura
CoffeeGiantx
Bakasura
Level 78
God Stats
1W - 1L
1,197 SR
Queue Stats
68W - 73L
1,385 Elo+
Solo
Zeus
Zeus
Jaywitthat__
Zeus
Level 35
God Stats
1W - 1L
1,434 SR
Queue Stats
9W - 19L
1,273 Elo+
Party 1
Sylvanus
Sylvanus
debussin
Sylvanus
Level 41
God Stats
13W - 7L
1,720 SR
Queue Stats
26W - 41L
1,366 Elo+
Party 1
Ao Kuang
Ao Kuang
johnsysinns
Ao Kuang
Level 63
God Stats
3W - 1L
1,770 SR
Queue Stats
194W - 169L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SALO00109
Cerberus
11
2 / 5 / 9
7,264
484
8,260
21,061
15,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 1 / 1
8,646
576
14,182
14,728
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
lAlejo09
Awilix
12
4 / 4 / 7
6,974
465
7,742
12,447
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
3,049
203
0
0
0
12
5 / 5 / 4
7,180
479
13,291
12,908
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 7
8,686
579
13,252
14,545
6,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
CoffeeGiantx
Bakasura
13
0 / 4 / 4
8,003
534
9,487
19,814
19,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 3 / 3
8,271
551
8,733
6,615
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
debussin
Sylvanus
13
2 / 3 / 10
8,534
569
6,668
12,988
12,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
johnsysinns
Ao Kuang
13
6 / 3 / 4
8,192
546
8,280
14,804
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
17
Kills
15
15
Deaths
18
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
W
Bakasura
CoffeeGiantx
Bakasura
0
4
4
0.5
W
4
3
3
1.83
L
Cerberus
SALO00109
Cerberus
2
5
9
1.3
L
6
1
1
6.5
W
Sylvanus
debussin
Sylvanus
2
3
10
2.33
W
Ao Kuang
johnsysinns
Ao Kuang
6
3
4
2.67
L
Awilix
lAlejo09
Awilix
4
4
7
1.88
L
0
0
0
0
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
46,420
61,144
Taken
68,766
37,657
Mitigated
46,698
16,553
Healing
27,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,252
10,014
0
4,284
14,545
6,677
1,192
2,827
11,596
0
65,931
W
Bakasura
CoffeeGiantx
Bakasura
9,487
7,813
0
8,655
19,814
19,292
0
1,112
17,677
0
49,730
W
8,733
944
0
500
6,615
2,294
1,073
971
5,596
53,028
2,166
L
Cerberus
SALO00109
Cerberus
8,260
661
255
6,474
21,061
15,953
0
10,499
10,332
25,912
0
L
14,182
5,620
0
4,452
14,728
12,066
0
2,571
11,589
1,860
75,091
W
Sylvanus
debussin
Sylvanus
6,668
2,021
2,542
3,601
12,988
12,017
351
2,437
10,528
24,630
0
W
Ao Kuang
johnsysinns
Ao Kuang
8,280
1,874
0
8,246
14,804
6,418
0
1,440
13,338
56,614
0
L
Awilix
lAlejo09
Awilix
7,742
1,986
0
1,345
12,447
5,176
0
4,951
7,496
0
42,660
L
0
0
0
0
0
0
0
0
0
0
0
L
13,291
4,181
0
4,027
12,908
4,462
0
5,494
7,374
0
44,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
41,686
301
Minions Killed
433
0
Camps Cleared
0
1,131,986
Distance Traveled
1,324,268
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,686
579
105
7
0
231,728
0
W
Bakasura
8,003
534
125
8
0
284,862
0
W
Zeus
8,271
551
78
5
0
235,461
0
L
Cerberus
7,264
484
46
3
0
271,986
0
L
Surtr
8,646
576
130
9
0
267,044
4
W
Sylvanus
8,534
569
32
2
0
265,117
0
W
Ao Kuang
8,192
546
93
6
0
307,100
3
L
Awilix
6,974
465
67
4
0
324,143
3
L
Kukulkan
3,049
203
0
0
0
0
0
L
Neith
7,180
479
58
4
0
268,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role