Player Matchup

Zhong Kui
Zhong Kui
Bute999
Zhong Kui
Level 127
God Stats
1W - 12L
1,249 SR
Queue Stats
73W - 119L
1,456 Elo+
Party 1
Thanatos
Thanatos
Larru999
Thanatos
Level 107
God Stats
17W - 20L
1,488 SR
Queue Stats
43W - 74L
1,445 Elo+
Party 1
Ix Chel
Ix Chel
Totulix
Ix Chel
Level 134
God Stats
17W - 20L
1,537 SR
Queue Stats
64W - 100L
1,455 Elo+
Party 1
Khepri
Khepri
Usborne
Khepri
Level 122
God Stats
4W - 9L
1,593 SR
Queue Stats
76W - 127L
1,402 Elo+
Party 1
Charybdis
Charybdis
ferre999
Charybdis
Level 80
God Stats
1W - 2L
1,397 SR
Queue Stats
51W - 96L
1,414 Elo+
Party 1
Team Averages
Level 114
1,453 SR
1,434 Elo+

VS

Team Averages
Level 163
1,516 SR
1,478 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GringaBR
Fenrir
Level 161
God Stats
16W - 13L
1,389 SR
Queue Stats
152W - 141L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
rafael4375
Guan Yu
Level 187
God Stats
2W - 0L
1,479 SR
Queue Stats
143W - 134L
1,467 Elo+
Party 2
Neith
Neith
βΔŘβΔĐØtv
Neith
Level 170
God Stats
22W - 12L
1,712 SR
Queue Stats
326W - 322L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bute999
Zhong Kui
13
0 / 2 / 1
7,614
635
7,761
9,665
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Larru999
Thanatos
11
3 / 2 / 0
6,524
544
6,221
14,423
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
Totulix
Ix Chel
12
0 / 3 / 2
6,695
558
3,980
9,317
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Usborne
Khepri
8
0 / 3 / 1
5,590
466
3,073
13,173
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
ferre999
Charybdis
10
0 / 2 / 0
5,573
464
3,721
8,840
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 1 / 4
7,331
611
11,199
7,621
2,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ares
 
Ares
10
1 / 1 / 4
6,354
530
7,715
9,501
7,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
GringaBR
Fenrir
13
3 / 1 / 3
6,931
578
4,786
10,265
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
rafael4375
Guan Yu
12
0 / 0 / 5
6,054
505
4,182
10,996
7,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
6 / 0 / 2
7,626
636
12,070
7,761
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
4
4
W
Ares
 
Ares
1
1
4
3
L
Zhong Kui
Bute999
Zhong Kui
0
2
1
0.25
W
Fenrir
GringaBR
Fenrir
3
1
3
4.5
L
Thanatos
Larru999
Thanatos
3
2
0
1.5
L
Ix Chel
Totulix
Ix Chel
0
3
2
0.33
L
Khepri
Usborne
Khepri
0
3
1
0.17
L
Charybdis
ferre999
Charybdis
0
2
0
0
W
Guan Yu
rafael4375
Guan Yu
0
0
5
2.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
39,952
55,418
Taken
46,144
30,857
Mitigated
25,999
25,155
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,199
891
0
2,173
7,621
2,764
0
3,114
4,507
67,499
1,021
W
Ares
 
Ares
7,715
949
0
2,045
9,501
7,269
0
1,912
7,589
23,588
0
L
Zhong Kui
Bute999
Zhong Kui
7,761
2,602
0
3,902
9,665
8,339
579
2,754
6,911
57,761
12,947
W
Fenrir
GringaBR
Fenrir
4,786
894
0
4,881
10,265
4,761
0
2,541
7,724
0
47,217
L
Thanatos
Larru999
Thanatos
6,221
704
0
11,436
14,423
5,802
0
4,263
10,160
0
50,674
L
Ix Chel
Totulix
Ix Chel
3,980
745
348
3,587
9,317
3,851
0
5,686
3,631
44,815
0
L
Khepri
Usborne
Khepri
3,073
460
0
1,770
13,173
9,910
0
4,964
8,209
16,895
1,647
L
Charybdis
ferre999
Charybdis
3,721
1,997
0
4,112
8,840
2,955
0
1,219
7,621
0
39,367
W
Guan Yu
rafael4375
Guan Yu
4,182
39
818
4,003
10,996
7,998
0
5,179
5,817
0
36,808
W
12,070
4,646
0
2,106
7,761
3,207
356
1,778
5,983
0
70,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
34,296
363
Minions Killed
349
0
Camps Cleared
0
1,189,786
Distance Traveled
1,315,282
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,331
611
102
9
0
253,246
2
W
Ares
6,354
530
27
2
0
274,530
4
L
Zhong Kui
7,614
635
116
10
0
196,221
4
W
Fenrir
6,931
578
75
6
0
269,181
1
L
Thanatos
6,524
544
75
6
0
267,587
0
L
Ix Chel
6,695
558
82
7
0
233,099
3
L
Khepri
5,590
466
20
2
0
258,587
6
L
Charybdis
5,573
464
70
6
0
234,292
0
W
Guan Yu
6,054
505
61
5
0
282,384
3
W
Neith
7,626
636
84
7
0
235,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role