Player Matchup

Maui
Maui
Silver IV
Aki Caution
Maui
Silver IV
Level 68
God Stats
0W - 3L
1,393 SR
Queue Stats
96W - 116L
679 MMR
Party 1
Skadi
Skadi
Silver V
LebiaronJmes
Skadi
Silver V
Level 144
God Stats
63W - 61L
1,519 SR
Queue Stats
142W - 172L
591 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Sirwhitenuts
Gilgamesh
Silver V
Level 128
God Stats
46W - 40L
1,509 SR
Queue Stats
139W - 154L
840 MMR
Solo
Vulcan
Vulcan
Silver V
Viiejoon
Vulcan
Silver V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 95L
700 MMR
Solo
Da Ji
Da Ji
Silver I
knightrider345
Da Ji
Silver I
Level 137
God Stats
11W - 12L
1,520 SR
Queue Stats
63W - 79L
999 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,488 SR
762 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,514 SR
880 MMR
Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze I
EliasPijije
Izanami
Bronze I
Level 157
God Stats
10W - 7L
1,624 SR
Queue Stats
411W - 462L
351 MMR
Solo
Ares
Ares
Silver III
L4dyDiana
Ares
Silver III
Level 134
God Stats
2W - 5L
1,423 SR
Queue Stats
158W - 192L
815 MMR
Solo
Thanatos
Thanatos
Silver IV
cloudpony99
Thanatos
Silver IV
Level 102
God Stats
3W - 2L
1,469 SR
Queue Stats
77W - 96L
898 MMR
Solo
King Arthur
King Arthur
Silver III
umonkey3
King Arthur
Silver III
Level 152
God Stats
15W - 10L
1,552 SR
Queue Stats
157W - 178L
837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,333
524
3,366
11,881
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 3
7,268
519
6,942
9,076
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sirwhitenuts
Gilgamesh
11
2 / 1 / 0
6,624
473
3,952
10,472
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Viiejoon
Vulcan
8
0 / 2 / 2
5,794
414
1,989
3,834
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 3 / 2
8,193
585
8,721
12,029
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotOsirisSusanoAthena

VS

Bans
MedusaChironLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 1 / 3
8,024
573
3,547
5,237
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
EliasPijije
Izanami
14
0 / 4 / 2
7,944
567
5,201
9,818
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
4 / 3 / 3
7,802
557
6,095
11,145
10,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
cloudpony99
Thanatos
13
4 / 4 / 3
7,786
556
8,846
12,700
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
umonkey3
King Arthur
14
1 / 1 / 1
8,322
594
7,281
10,887
10,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
13
Kills
11
11
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
3
3.5
L
3
1
3
4.5
W
Izanami
EliasPijije
Izanami
0
4
2
0.25
W
Ares
4
3
3
1.83
L
1
4
3
0.63
L
Gilgamesh
Sirwhitenuts
Gilgamesh
2
1
0
2
L
Vulcan
Viiejoon
Vulcan
0
2
2
0.5
W
Thanatos
cloudpony99
Thanatos
4
4
3
1.38
L
7
3
2
2.67
W
King Arthur
umonkey3
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,970
Damage
30,970
47,292
Taken
49,787
29,329
Mitigated
31,861
6,993
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,547
587
0
935
5,237
1,955
0
304
4,845
66,950
554
L
3,366
1,107
0
1,470
11,881
10,610
0
2,320
9,561
27,989
0
W
Izanami
EliasPijije
Izanami
5,201
3,823
0
1,587
9,818
3,950
1,729
1,305
8,513
0
76,720
W
Ares
6,095
1,151
0
1,391
11,145
10,045
875
1,663
9,394
16,824
2,560
L
6,942
2,873
0
1,443
9,076
2,816
1,118
2,641
6,435
0
60,537
L
Gilgamesh
Sirwhitenuts
Gilgamesh
3,952
1,163
0
3,154
10,472
8,732
0
576
9,896
0
38,189
L
Vulcan
Viiejoon
Vulcan
1,989
0
0
676
3,834
1,344
0
1,212
2,622
21,171
1,346
W
Thanatos
cloudpony99
Thanatos
8,846
3,001
0
7,375
12,700
5,588
9
2,073
10,535
0
47,476
L
8,721
2,978
0
250
12,029
5,827
0
2,594
9,435
0
61,520
W
King Arthur
umonkey3
King Arthur
7,281
879
0
2,034
10,887
10,323
64
0
10,887
0
67,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
39,878
335
Minions Killed
466
0
Camps Cleared
0
1,091,024
Distance Traveled
1,331,588
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,024
573
124
9
0
293,192
5
L
Maui
7,333
524
46
3
0
228,219
1
W
Izanami
7,944
567
133
10
0
234,540
0
W
Ares
7,802
557
21
2
0
271,812
2
L
Skadi
7,268
519
88
6
0
244,694
1
L
Gilgamesh
6,624
473
64
5
0
200,121
3
L
Vulcan
5,794
414
45
3
0
131,265
0
W
Thanatos
7,786
556
74
5
0
287,872
0
L
Da Ji
8,193
585
92
7
0
286,725
0
W
King Arthur
8,322
594
114
8
0
244,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role