Player Matchup

Jing Wei
Jing Wei
PabLOBE10
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,557 Elo+
Party 1
Neith
Neith
Ponuto
Neith
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 100L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
SorryNσtSorry
Zhong Kui
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,513 Elo+
Party 1
Chronos
Chronos
ZIPFELFROSCH
Chronos
Level 124
God Stats
25W - 24L
1,477 SR
Queue Stats
1,329W - 1,329L
1,489 Elo+
Solo
Ravana
Ravana
poepkip-_-
Ravana
Level 164
God Stats
1W - 2L
1,523 SR
Queue Stats
393W - 402L
1,530 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,494 Elo+

VS

Team Averages
Level 151
1,492 SR
1,540 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
JOHNNY BRAVO900
Yu Huang
Level 189
God Stats
4W - 3L
1,489 SR
Queue Stats
313W - 233L
1,558 Elo+
Party 2
Anubis
Anubis
L3thalxpanda
Anubis
Level 141
God Stats
6W - 4L
1,560 SR
Queue Stats
201W - 111L
1,606 Elo+
Party 2
Arachne
Arachne
Sten²
Arachne
Level 104
God Stats
4W - 4L
1,321 SR
Queue Stats
157W - 155L
1,482 Elo+
Solo
Ares
Ares
proto_wolfleeda0
Ares
Level 129
God Stats
9W - 4L
1,587 SR
Queue Stats
369W - 379L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PabLOBE10
Jing Wei
16
5 / 7 / 7
9,923
827
12,626
13,968
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Ponuto
Neith
15
1 / 3 / 11
8,904
742
10,883
8,928
4,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SorryNσtSorry
Zhong Kui
15
4 / 5 / 12
9,857
821
12,064
14,526
11,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
ZIPFELFROSCH
Chronos
14
1 / 7 / 11
8,653
721
8,668
16,589
11,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
poepkip-_-
Ravana
16
5 / 2 / 11
9,681
807
7,889
17,568
8,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
9 / 3 / 10
10,773
898
9,965
13,044
9,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
18
3 / 1 / 15
10,053
838
19,195
9,438
5,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
19
8 / 2 / 9
11,158
930
17,422
8,652
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Sten²
Arachne
15
3 / 4 / 15
9,378
782
9,600
13,331
11,597
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 17
9,360
780
7,201
19,355
23,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
90
16
Kills
24
24
Deaths
16
52
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
9
3
10
4.67
W
Yu Huang
3
1
15
10.5
W
Anubis
8
2
9
6.25
L
Jing Wei
PabLOBE10
Jing Wei
5
7
7
1.21
L
Neith
Ponuto
Neith
1
3
11
2.17
L
Zhong Kui
SorryNσtSorry
Zhong Kui
4
5
12
2
W
Arachne
Sten²
Arachne
3
4
15
2.63
L
Chronos
ZIPFELFROSCH
Chronos
1
7
11
0.93
L
Ravana
poepkip-_-
Ravana
5
2
11
5.25
W
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,130
Damage
63,383
71,579
Taken
63,820
39,915
Mitigated
56,461
19,918
Healing
17,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
9,965
204
1,015
2,072
13,044
9,269
1,328
3,207
9,837
22,793
817
W
Yu Huang
19,195
546
633
1,970
9,438
5,894
2,069
2,301
7,137
34,508
616
W
Anubis
17,422
281
350
3,453
8,652
5,730
1,594
2,329
6,323
42,462
0
L
Jing Wei
PabLOBE10
Jing Wei
12,626
10,901
1,720
1,319
13,968
5,033
1,708
11,932
2,036
0
26,195
L
Neith
Ponuto
Neith
10,883
3,156
330
1,935
8,928
4,201
1,225
7,808
1,120
0
27,908
L
Zhong Kui
SorryNσtSorry
Zhong Kui
12,064
596
2,308
3,336
14,526
11,049
769
11,502
3,024
23,878
0
W
Arachne
Sten²
Arachne
9,600
6,769
1,787
1,968
13,331
11,597
1,675
6,234
7,097
0
12,415
L
Chronos
ZIPFELFROSCH
Chronos
8,668
3,076
699
975
16,589
11,264
513
11,726
4,863
21,844
1,978
L
Ravana
poepkip-_-
Ravana
7,889
1,529
134
7,162
17,568
8,368
0
9,926
7,642
0
22,042
W
7,201
147
524
3,731
19,355
23,971
629
6,002
13,353
8,438
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,018
Gold Earned
50,722
167
Minions Killed
142
0
Camps Cleared
0
969,529
Distance Traveled
1,179,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,773
898
33
3
0
241,655
0
W
Yu Huang
10,053
838
32
3
0
265,497
0
W
Anubis
11,158
930
61
5
0
215,233
0
L
Jing Wei
9,923
827
33
3
0
213,000
0
L
Neith
8,904
742
39
3
0
191,240
0
L
Zhong Kui
9,857
821
28
2
0
197,727
0
W
Arachne
9,378
782
12
1
0
241,961
0
L
Chronos
8,653
721
34
3
0
177,754
0
L
Ravana
9,681
807
33
3
0
189,808
0
W
Ares
9,360
780
4
0
0
214,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role