Player Matchup

Ymir
Ymir
Che2839
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,482 Elo+
Party 3
Achilles
Achilles
ChubbyPenguin123
Achilles
Level 105
God Stats
22W - 16L
1,652 SR
Queue Stats
65W - 55L
1,439 Elo+
Party 2
Tiamat
Tiamat
FlamingXmango
Tiamat
Level 27
God Stats
1W - 2L
1,258 SR
Queue Stats
25W - 22L
1,357 Elo+
Party 2
Neith
Neith
Syberitik
Neith
Level 42
God Stats
1W - 1L
1,174 SR
Queue Stats
4W - 5L
1,394 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cubomatico
Ah Muzen Cab
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,446 Elo+
Party 3
Team Averages
Level 84
1,417 SR
1,424 Elo+

VS

Team Averages
Level 95
1,402 SR
1,332 Elo+
Scylla
Scylla
CartaKev
Scylla
Level 106
God Stats
13W - 8L
1,267 SR
Queue Stats
81W - 79L
1,454 Elo+
Solo
Arachne
Arachne
Haku-maruwu
Arachne
Level 124
God Stats
2W - 1L
1,809 SR
Queue Stats
203W - 188L
1,535 Elo+
Solo
Bellona
Bellona
M0orph
Bellona
Level 107
God Stats
3W - 7L
1,365 SR
Queue Stats
119W - 112L
1,433 Elo+
Solo
Sol
Sol
marshen-invasion
Sol
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 140L
1,169 Elo+
Party 1
Atlas
Atlas
shneak69
Atlas
Level 33
God Stats
46W - 32L
1,070 SR
Queue Stats
156W - 157L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Che2839
Ymir
13
0 / 5 / 10
8,196
455
5,378
16,481
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
11 / 2 / 2
9,792
544
10,399
16,060
8,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 2 / 0
7,611
423
1,301
7,386
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Syberitik
Neith
15
2 / 5 / 2
9,320
518
9,217
15,036
7,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
cubomatico
Ah Muzen Cab
14
5 / 3 / 8
8,832
491
18,364
14,933
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CartaKev
Scylla
18
6 / 1 / 2
10,950
608
14,293
6,835
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Haku-maruwu
Arachne
16
3 / 4 / 3
9,255
514
5,752
16,294
7,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
M0orph
Bellona
17
6 / 2 / 1
11,315
629
13,115
16,227
17,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 6 / 0
7,445
414
7,178
13,582
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
shneak69
Atlas
12
1 / 5 / 6
7,946
441
5,056
17,981
17,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
18
Kills
17
17
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
CartaKev
Scylla
6
1
2
7
W
Ymir
Che2839
Ymir
0
5
10
1
W
11
2
2
6
W
0
2
0
0
L
Arachne
Haku-maruwu
Arachne
3
4
3
1.13
L
Bellona
M0orph
Bellona
6
2
1
3.25
W
Neith
Syberitik
Neith
2
5
2
0.6
W
Ah Muzen Cab
cubomatico
Ah Muzen Cab
5
3
8
3
L
1
6
0
0.17
L
Atlas
shneak69
Atlas
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,659
Damage
45,394
69,896
Taken
70,919
40,068
Mitigated
50,503
13,547
Healing
20,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CartaKev
Scylla
14,293
1,233
0
877
6,835
3,065
0
996
5,839
105,829
2,943
W
Ymir
Che2839
Ymir
5,378
667
292
3,658
16,481
14,422
31
9,878
6,603
30,986
0
W
10,399
2,662
0
1,829
16,060
8,547
0
3,994
12,066
0
46,721
W
1,301
40
0
2,295
7,386
3,791
78
2,373
5,013
44,436
0
L
Arachne
Haku-maruwu
Arachne
5,752
3,164
0
7,070
16,294
7,198
455
1,077
15,217
0
77,726
L
Bellona
M0orph
Bellona
13,115
3,285
0
5,335
16,227
17,352
285
164
16,063
0
85,033
W
Neith
Syberitik
Neith
9,217
3,349
0
3,925
15,036
7,980
114
0
15,036
0
71,007
W
Ah Muzen Cab
cubomatico
Ah Muzen Cab
18,364
8,025
0
1,548
14,933
5,328
253
9,610
5,323
0
78,151
L
7,178
2,674
0
4,565
13,582
5,011
689
1,494
12,088
45,560
6,954
L
Atlas
shneak69
Atlas
5,056
2,510
0
3,022
17,981
17,877
0
2,948
15,033
18,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
46,911
407
Minions Killed
566
0
Camps Cleared
0
1,618,201
Distance Traveled
1,605,091
29
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,950
608
163
9
0
354,252
1
W
Ymir
8,196
455
37
2
0
291,669
11
W
Achilles
9,792
544
52
3
0
425,451
13
W
Tiamat
7,611
423
82
5
0
302,539
4
L
Arachne
9,255
514
114
6
0
375,170
3
L
Bellona
11,315
629
155
9
0
358,065
0
W
Neith
9,320
518
132
7
0
307,087
1
W
Ah Muzen Cab
8,832
491
104
6
0
291,455
0
L
Sol
7,445
414
111
6
0
247,707
0
L
Atlas
7,946
441
23
1
0
269,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role