Player Matchup

Neith
Neith
Bronze III
Barelor
Neith
Bronze III
Level 89
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Silver I
LigmaToes
Mulan
Silver I
Level 100
God Stats
1W - 0L
1,545 SR
Queue Stats
5W - 1L
1,642 MMR
Party 2
Yu Huang
Yu Huang
Gold V
RadSpladle
Yu Huang
Gold V
Level 134
God Stats
2W - 0L
1,400 SR
Queue Stats
7W - 1L
1,729 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,558 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,665 SR
1,590 MMR
Tsukuyomi
Tsukuyomi
Gold II
ChickenBeastEry
Tsukuyomi
Gold II
Level 148
God Stats
3W - 2L
1,715 SR
Queue Stats
78W - 77L
1,557 MMR
Party 1
Odin
Odin
Platinum V
DaKingEry
Odin
Platinum V
Level 125
God Stats
1W - 1L
1,765 SR
Queue Stats
34W - 30L
1,575 MMR
Party 1
Persephone
Persephone
Gold III
icy_memes
Persephone
Gold III
Level 108
God Stats
3W - 4L
1,516 SR
Queue Stats
32W - 38L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barelor
Neith
15
2 / 2 / 13
9,501
792
8,780
9,857
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
LigmaToes
Mulan
15
7 / 0 / 6
9,945
829
17,023
16,585
19,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
RadSpladle
Yu Huang
15
6 / 0 / 6
9,656
805
14,492
7,594
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BastetAchillesAphroditeHercules

VS

Bans
Ne ZhaAnhurHachimanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChickenBeastEry
Tsukuyomi
12
1 / 7 / 1
7,855
655
8,505
15,093
9,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
13
1 / 3 / 0
7,817
651
8,113
16,850
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
icy_memes
Persephone
11
0 / 5 / 0
7,689
641
10,152
12,858
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
2
2
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Barelor
Neith
2
2
13
4.25
L
Tsukuyomi
ChickenBeastEry
Tsukuyomi
1
7
1
0.21
L
Odin
1
3
0
0.33
W
Mulan
LigmaToes
Mulan
7
0
6
10
W
Yu Huang
RadSpladle
Yu Huang
6
0
6
9
L
Persephone
icy_memes
Persephone
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,295
Damage
26,770
34,036
Taken
44,801
27,580
Mitigated
25,302
8,966
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Barelor
Neith
8,780
2,927
0
3,817
9,857
4,644
775
2,795
6,812
0
33,054
L
Tsukuyomi
ChickenBeastEry
Tsukuyomi
8,505
1,500
0
1,631
15,093
9,805
0
5,075
9,986
0
26,946
L
Odin
8,113
1,332
0
1,352
16,850
11,200
0
6,375
10,463
0
25,497
W
Mulan
LigmaToes
Mulan
17,023
1,500
0
4,017
16,585
19,246
31
5,024
11,062
0
44,517
W
Yu Huang
RadSpladle
Yu Huang
14,492
926
0
1,132
7,594
3,690
342
2,028
5,391
53,885
0
L
Persephone
icy_memes
Persephone
10,152
285
0
782
12,858
4,297
0
3,062
9,766
26,500
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,102
Gold Earned
23,361
171
Minions Killed
121
0
Camps Cleared
0
692,831
Distance Traveled
684,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,501
792
54
5
0
211,918
0
L
Tsukuyomi
7,855
655
40
3
0
229,521
0
L
Odin
7,817
651
45
4
0
239,998
0
W
Mulan
9,945
829
39
3
0
238,888
0
W
Yu Huang
9,656
805
78
7
0
242,025
0
L
Persephone
7,689
641
36
3
0
215,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role