Player Matchup

Bellona
Bellona
Broz4Life0298
Bellona
Level 29
God Stats
4W - 2L
1,684 SR
Queue Stats
27W - 23L
1,473 Elo+
Party 1
Lancelot
Lancelot
Broz4Life829
Lancelot
Level 56
God Stats
2W - 3L
1,507 SR
Queue Stats
98W - 92L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Ogbearcub
Cthulhu
Level 48
God Stats
34W - 27L
1,736 SR
Queue Stats
188W - 199L
1,500 Elo+
Party 2
Merlin
Merlin
bootylicker699
Merlin
Level 31
God Stats
3W - 1L
1,793 SR
Queue Stats
63W - 62L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
krypticelement
Hou Yi
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 40L
1,456 Elo+
Party 2
Team Averages
Level 43
1,644 SR
1,483 Elo+

VS

Team Averages
Level 43
1,530 SR
1,399 Elo+
Bakasura
Bakasura
COlbyOneil37
Bakasura
Level 68
God Stats
12W - 11L
1,396 SR
Queue Stats
36W - 39L
1,277 Elo+
Party 4
Hou Yi
Hou Yi
Captainrager1
Hou Yi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
ChippityChops
Mulan
Level 67
God Stats
5W - 5L
1,688 SR
Queue Stats
23W - 26L
1,469 Elo+
Party 3
Zeus
Zeus
PastorGluck
Zeus
Level 20
God Stats
11W - 7L
1,431 SR
Queue Stats
17W - 23L
1,277 Elo+
Party 4
Bacchus
Bacchus
YoNiiGObBLer
Bacchus
Level 24
God Stats
1W - 0L
1,636 SR
Queue Stats
13W - 12L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 2 / 0
5,925
456
3,048
12,317
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Broz4Life829
Lancelot
12
1 / 3 / 1
6,285
483
6,473
12,363
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Ogbearcub
Cthulhu
10
1 / 3 / 2
6,623
509
4,962
12,617
9,750
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 1
6,948
534
6,732
7,659
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 3 / 1
6,713
516
6,259
9,741
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
COlbyOneil37
Bakasura
12
1 / 3 / 6
7,255
558
10,311
16,606
8,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 2
6,993
538
7,648
5,839
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 0 / 2
9,120
702
11,781
11,325
7,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 3
6,500
500
3,515
5,565
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
YoNiiGObBLer
Bacchus
10
0 / 2 / 4
6,234
480
2,609
8,239
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
14
14
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
2
0
0
L
Lancelot
Broz4Life829
Lancelot
1
3
1
0.5
W
Bakasura
COlbyOneil37
Bakasura
1
3
6
1.33
W
4
1
2
5
W
8
0
2
9
L
Cthulhu
Ogbearcub
Cthulhu
1
3
2
0.67
W
1
1
3
2.5
W
Bacchus
YoNiiGObBLer
Bacchus
0
2
4
1
L
2
3
1
0.83
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,474
Damage
35,864
54,697
Taken
47,574
33,699
Mitigated
27,595
13,966
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,048
1,041
0
1,709
12,317
12,413
0
0
11,750
0
32,097
L
Lancelot
Broz4Life829
Lancelot
6,473
1,015
0
4,138
12,363
5,112
318
1,158
10,492
0
50,200
W
Bakasura
COlbyOneil37
Bakasura
10,311
6,436
0
5,080
16,606
8,281
540
3,744
12,507
0
45,020
W
7,648
2,820
0
757
5,839
2,154
0
591
5,248
0
49,329
W
11,781
1,824
0
5,608
11,325
7,741
39
1,451
9,219
0
67,948
L
Cthulhu
Ogbearcub
Cthulhu
4,962
692
49
2,829
12,617
9,750
0
1,393
10,121
33,062
0
W
3,515
503
0
1,789
5,565
1,863
200
2,876
2,310
30,094
0
W
Bacchus
YoNiiGObBLer
Bacchus
2,609
150
0
1,618
8,239
7,556
0
1,845
6,352
11,626
0
L
6,732
849
0
1,418
7,659
2,574
0
1,435
5,598
44,178
2,241
L
6,259
2,475
0
3,823
9,741
3,850
0
1,620
7,863
0
55,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
36,102
361
Minions Killed
341
0
Camps Cleared
0
1,296,348
Distance Traveled
1,403,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,925
456
50
4
0
236,718
0
L
Lancelot
6,285
483
83
6
0
294,147
0
W
Bakasura
7,255
558
91
7
0
287,693
0
W
Hou Yi
6,993
538
82
6
0
289,530
0
W
Mulan
9,120
702
102
8
0
298,208
0
L
Cthulhu
6,623
509
52
4
0
272,432
0
W
Zeus
6,500
500
52
4
0
228,176
0
W
Bacchus
6,234
480
14
1
0
300,384
0
L
Merlin
6,948
534
88
7
0
238,960
0
L
Hou Yi
6,713
516
88
7
0
254,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role