Player Matchup

Ganesha
Ganesha
Silver I
Garretb10
Ganesha
Silver I
Level 73
God Stats
0W - 1L
1,516 SR
Queue Stats
39W - 51L
1,239 MMR
Party 2
Raijin
Raijin
Gold III
ProCrafty180
Raijin
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,661 MMR
Party 2
Xbalanque
Xbalanque
Gold III
trenhard27
Xbalanque
Gold III
Level 87
God Stats
2W - 2L
1,614 SR
Queue Stats
43W - 39L
1,646 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,543 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,647 SR
1,510 MMR
Danzaburou
Danzaburou
Gold I
corsairqc
Danzaburou
Gold I
Level 108
God Stats
30W - 13L
1,812 SR
Queue Stats
134W - 114L
1,520 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
grumpycat18
Morgan Le Fay
Gold III
Level 89
God Stats
63W - 41L
1,631 SR
Queue Stats
134W - 115L
1,490 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
srantonio88
Kuzenbo
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 114L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Garretb10
Ganesha
15
0 / 6 / 10
10,155
677
4,346
15,768
19,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
16
3 / 3 / 5
10,845
723
13,271
12,450
5,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
trenhard27
Xbalanque
18
7 / 3 / 2
11,493
766
19,458
13,565
6,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AgniAphroditeOdinThothBastet

VS

Bans
Ne ZhaVulcanCharonRavanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
corsairqc
Danzaburou
18
10 / 2 / 2
13,627
908
10,885
14,822
6,849
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
grumpycat18
Morgan Le Fay
16
1 / 4 / 9
10,589
706
11,035
14,233
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
srantonio88
Kuzenbo
15
1 / 5 / 6
10,336
689
10,155
20,740
35,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
10
Kills
12
12
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Garretb10
Ganesha
0
6
10
0.83
L
Raijin
3
3
5
1.83
W
Danzaburou
corsairqc
Danzaburou
10
2
2
5.5
W
Morgan Le Fay
grumpycat18
Morgan Le Fay
1
4
9
1.38
W
Kuzenbo
srantonio88
Kuzenbo
1
5
6
0.8
L
Xbalanque
trenhard27
Xbalanque
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,075
Damage
32,075
41,783
Taken
49,795
31,557
Mitigated
48,569
6,696
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Garretb10
Ganesha
4,346
218
0
910
15,768
19,222
0
7,326
7,822
23,165
0
L
Raijin
13,271
1,120
0
2,107
12,450
5,707
272
4,320
7,950
55,717
0
W
Danzaburou
corsairqc
Danzaburou
10,885
4,012
0
3,218
14,822
6,849
2,518
5,499
9,161
0
58,222
W
Morgan Le Fay
grumpycat18
Morgan Le Fay
11,035
660
0
2,142
14,233
6,416
390
6,328
7,618
36,470
800
W
Kuzenbo
srantonio88
Kuzenbo
10,155
2,963
0
1,820
20,740
35,304
33
5,015
15,163
33,422
1,440
L
Xbalanque
trenhard27
Xbalanque
19,458
13,765
0
3,679
13,565
6,628
446
7,741
5,334
0
57,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
34,552
184
Minions Killed
188
0
Camps Cleared
0
733,153
Distance Traveled
824,159
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,155
677
7
0
0
230,123
0
L
Raijin
10,845
723
91
6
0
232,232
0
W
Danzaburou
13,627
908
79
5
0
298,325
0
W
Morgan Le Fay
10,589
706
63
4
0
277,247
5
W
Kuzenbo
10,336
689
46
3
0
248,587
1
L
Xbalanque
11,493
766
86
6
0
270,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role