Player Matchup

Osiris
Osiris
Biaann
Osiris
Level 119
God Stats
12W - 9L
1,516 SR
Queue Stats
213W - 199L
1,452 Elo+
Solo
Pele
Pele
Stetnasty
Pele
Level 125
God Stats
5W - 7L
1,636 SR
Queue Stats
32W - 50L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
Tebe4
Kukulkan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 73L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
Xsiliysoft
Danzaburou
Level 156
God Stats
8W - 9L
1,588 SR
Queue Stats
81W - 89L
1,601 Elo+
Party 2
Fafnir
Fafnir
monkeycherry
Fafnir
Level 146
God Stats
25W - 15L
1,829 SR
Queue Stats
44W - 43L
1,623 Elo+
Party 2
Team Averages
Level 134
1,614 SR
1,556 Elo+

VS

Team Averages
Level 188
1,530 SR
1,541 Elo+
Xing Tian
Xing Tian
Bleachey
Xing Tian
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
270W - 240L
1,643 Elo+
Party 1
Agni
Agni
Devinesabre
Agni
Level 168
God Stats
6W - 6L
1,619 SR
Queue Stats
312W - 296L
1,535 Elo+
Solo
Fenrir
Fenrir
KirbyDaaYoungin
Fenrir
Level 194
God Stats
8W - 4L
1,714 SR
Queue Stats
185W - 182L
1,481 Elo+
Solo
Izanami
Izanami
Xorgxter
Izanami
Level 179
God Stats
4W - 8L
1,368 SR
Queue Stats
557W - 508L
1,544 Elo+
Party 1
Loki
Loki
dukewicked
Loki
Level 252
God Stats
12W - 18L
1,447 SR
Queue Stats
218W - 211L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Biaann
Osiris
16
2 / 3 / 2
9,706
607
10,630
20,230
24,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pele
16
10 / 2 / 3
9,858
616
17,975
19,493
8,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Tebe4
Kukulkan
14
1 / 6 / 2
8,465
529
4,433
11,216
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Xsiliysoft
Danzaburou
17
5 / 4 / 4
10,499
656
11,155
14,742
6,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
14
4 / 2 / 13
9,968
623
7,442
14,438
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bleachey
Xing Tian
12
3 / 5 / 4
7,768
486
13,251
17,294
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 3 / 3
9,279
580
15,528
12,782
4,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 3 / 1
8,166
510
10,437
16,388
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Xorgxter
Izanami
12
2 / 8 / 4
7,652
478
9,109
13,175
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 3
8,112
507
4,706
14,364
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
22
Kills
17
17
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
Biaann
Osiris
2
3
2
1
L
Xing Tian
Bleachey
Xing Tian
3
5
4
1
L
5
3
3
2.17
L
2
3
1
0.83
W
Pele
10
2
3
5.75
W
Kukulkan
Tebe4
Kukulkan
1
6
2
0.33
L
Izanami
Xorgxter
Izanami
2
8
4
0.5
W
Danzaburou
Xsiliysoft
Danzaburou
5
4
4
1.75
L
5
3
3
2.17
W
Fafnir
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,635
Damage
53,031
80,119
Taken
74,003
62,364
Mitigated
34,496
27,612
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Biaann
Osiris
10,630
4,810
0
8,088
20,230
24,561
66
385
19,845
0
73,513
L
Xing Tian
Bleachey
Xing Tian
13,251
963
0
2,832
17,294
12,128
0
4,219
13,075
36,106
1,997
L
15,528
2,252
0
2,579
12,782
4,893
152
2,558
10,224
96,568
1,750
L
10,437
3,208
0
5,885
16,388
7,653
272
391
15,997
0
61,602
W
Pele
17,975
4,291
0
6,762
19,493
8,900
1,110
10,096
9,397
0
72,700
W
Kukulkan
Tebe4
Kukulkan
4,433
217
0
1,503
11,216
4,572
0
6,743
4,473
67,068
0
L
Izanami
Xorgxter
Izanami
9,109
6,298
0
677
13,175
4,636
551
3,446
9,729
0
44,899
W
Danzaburou
Xsiliysoft
Danzaburou
11,155
5,279
0
5,078
14,742
6,877
2,929
6,083
8,659
0
88,219
L
4,706
1,170
0
4,519
14,364
5,186
0
1,131
13,233
0
52,414
W
Fafnir
7,442
1,622
0
6,181
14,438
17,454
260
5,690
8,748
20,488
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,496
Gold Earned
40,977
428
Minions Killed
444
0
Camps Cleared
0
1,611,195
Distance Traveled
1,562,367
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,706
607
101
6
0
287,981
0
L
Xing Tian
7,768
486
39
2
0
329,011
1
L
Agni
9,279
580
145
9
0
297,314
0
L
Fenrir
8,166
510
92
6
0
313,958
2
W
Pele
9,858
616
89
6
0
384,643
3
W
Kukulkan
8,465
529
105
7
0
301,712
0
L
Izanami
7,652
478
93
6
0
269,118
0
W
Danzaburou
10,499
656
117
7
0
289,433
4
L
Loki
8,112
507
75
5
0
352,966
0
W
Fafnir
9,968
623
16
1
0
347,426
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role