Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gr8WhiteNorth71
Ah Muzen Cab
Level 68
God Stats
3W - 0L
1,746 SR
Queue Stats
65W - 69L
1,406 Elo+
Party 2
Cliodhna
Cliodhna
NoSkills8993
Cliodhna
Level 62
God Stats
9W - 4L
1,412 SR
Queue Stats
173W - 163L
1,425 Elo+
Party 1
The Morrigan
The Morrigan
PhillipP123
The Morrigan
Level 99
God Stats
2W - 1L
1,816 SR
Queue Stats
90W - 80L
1,466 Elo+
Party 1
Hercules
Hercules
Str8OuttaHarambe
Hercules
Level 105
God Stats
1W - 3L
1,144 SR
Queue Stats
232W - 234L
1,411 Elo+
Solo
Olorun
Olorun
YouCanCallMeGr8
Olorun
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 78L
1,394 Elo+
Party 2
Team Averages
Level 86
1,523 SR
1,421 Elo+

VS

Team Averages
Level 94
1,538 SR
1,412 Elo+
Da Ji
Da Ji
IR1SH EL1T3
Da Ji
Level 106
God Stats
5W - 3L
1,536 SR
Queue Stats
275W - 355L
1,420 Elo+
Solo
Serqet
Serqet
SleepyMamba
Serqet
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 185L
1,444 Elo+
Solo
Ganesha
Ganesha
Stoked Honor
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,322 Elo+
Party 3
Artio
Artio
StokedBroly
Artio
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 96L
1,444 Elo+
Party 3
Fenrir
Fenrir
anamolyalbatross
Fenrir
Level 122
God Stats
9W - 7L
1,656 SR
Queue Stats
684W - 676L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gr8WhiteNorth71
Ah Muzen Cab
16
6 / 1 / 11
9,436
858
14,258
6,260
2,289
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
NoSkills8993
Cliodhna
17
7 / 4 / 13
9,796
891
13,034
12,245
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
PhillipP123
The Morrigan
15
2 / 2 / 13
8,784
799
14,448
4,534
1,701
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 14
9,315
847
6,199
17,924
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 2 / 16
9,290
845
15,838
8,345
3,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
7,593
690
6,836
11,349
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
16
7 / 5 / 2
9,379
853
13,119
12,891
8,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Stoked Honor
Ganesha
14
0 / 6 / 9
7,877
716
6,237
18,138
17,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 3 / 8
7,751
705
4,633
14,999
14,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 7 / 6
8,171
743
8,217
15,169
12,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
25
Kills
13
13
Deaths
25
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Gr8WhiteNorth71
Ah Muzen Cab
6
1
11
11.5
L
2
4
6
1.25
W
Cliodhna
NoSkills8993
Cliodhna
7
4
13
3.38
W
The Morrigan
PhillipP123
The Morrigan
2
2
13
4.25
L
Serqet
7
5
2
1.6
L
Ganesha
Stoked Honor
Ganesha
0
6
9
0.75
L
0
3
8
1.33
W
5
4
14
3
W
5
2
16
6.5
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,777
Damage
39,042
49,308
Taken
72,546
26,028
Mitigated
60,462
17,213
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Gr8WhiteNorth71
Ah Muzen Cab
14,258
6,530
0
860
6,260
2,289
605
567
5,004
0
27,560
L
6,836
773
282
429
11,349
7,095
0
4,732
6,344
0
14,763
W
Cliodhna
NoSkills8993
Cliodhna
13,034
829
792
1,545
12,245
4,871
136
2,740
9,505
0
25,813
W
The Morrigan
PhillipP123
The Morrigan
14,448
1,794
961
687
4,534
1,701
279
363
4,171
23,570
4,252
L
Serqet
13,119
1,276
2,184
2,088
12,891
8,299
0
4,339
8,460
0
15,952
L
Ganesha
Stoked Honor
Ganesha
6,237
375
834
2,096
18,138
17,256
0
5,260
12,655
20,528
0
L
4,633
103
3,880
4,430
14,999
14,938
0
6,281
8,610
17,578
0
W
6,199
1,140
434
7,228
17,924
13,535
280
4,416
13,049
0
7,231
W
15,838
7,810
918
3,788
8,345
3,632
1,260
2,784
5,561
26,462
0
L
8,217
2,283
474
3,214
15,169
12,874
0
6,178
8,721
0
13,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,621
Gold Earned
40,771
118
Minions Killed
90
0
Camps Cleared
0
1,040,104
Distance Traveled
980,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,436
858
29
3
0
203,807
0
L
Da Ji
7,593
690
23
2
0
181,527
0
W
Cliodhna
9,796
891
33
3
0
223,039
0
W
The Morrigan
8,784
799
38
3
0
204,851
0
L
Serqet
9,379
853
24
2
0
202,561
0
L
Ganesha
7,877
716
1
0
0
192,498
0
L
Artio
7,751
705
25
2
0
226,722
0
W
Hercules
9,315
847
2
0
0
205,287
0
W
Olorun
9,290
845
16
1
0
203,120
0
L
Fenrir
8,171
743
17
2
0
177,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role