Player Matchup

Hou Yi
Hou Yi
Silver I
ConCaliber
Hou Yi
Silver I
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,452 MMR
Solo
Xing Tian
Xing Tian
Gold IV
ILicionI
Xing Tian
Gold IV
Level 158
God Stats
5W - 7L
1,539 SR
Queue Stats
79W - 84L
1,427 MMR
Solo
Hercules
Hercules
Gold III
KryptixXL
Hercules
Gold III
Level 155
God Stats
3W - 1L
1,504 SR
Queue Stats
72W - 72L
1,423 MMR
Party 2
He Bo
He Bo
Gold III
Shift Cipher
He Bo
Gold III
Level 143
God Stats
1W - 1L
1,318 SR
Queue Stats
63W - 62L
1,484 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
jjkistrash
Ao Kuang
Gold IV
Level 158
God Stats
3W - 1L
1,755 SR
Queue Stats
33W - 23L
1,459 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,523 SR
1,449 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,518 SR
1,460 MMR
Ganesha
Ganesha
Silver III
 
Ganesha
Silver III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
Doody6858
Mulan
Bronze III
Level 105
God Stats
0W - 3L
1,266 SR
Queue Stats
3W - 9L
1,452 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver III
iMac820
Morgan Le Fay
Silver III
Level 156
God Stats
0W - 2L
1,639 SR
Queue Stats
24W - 31L
1,445 MMR
Party 1
Artemis
Artemis
Bronze III
longfeather 517
Artemis
Bronze III
Level 129
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 4L
1,408 MMR
Solo
Arachne
Arachne
Bronze III
volmandosh
Arachne
Bronze III
Level 88
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 8L
1,498 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ConCaliber
Hou Yi
15
4 / 0 / 3
8,960
560
13,921
10,212
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
ILicionI
Xing Tian
13
1 / 0 / 6
8,897
556
7,921
13,475
11,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
KryptixXL
Hercules
15
2 / 1 / 2
9,790
612
11,014
14,268
14,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 2 / 3
8,573
536
5,814
7,007
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
jjkistrash
Ao Kuang
14
6 / 1 / 2
8,544
534
9,395
11,852
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MercuryAthenaThorAgniHera

VS

Bans
IzanamiSurtrMauiThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 0
6,491
406
4,017
14,734
9,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
Doody6858
Mulan
13
1 / 4 / 0
7,587
474
11,325
17,264
12,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
iMac820
Morgan Le Fay
13
1 / 2 / 1
7,321
458
9,148
8,517
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 0
6,344
397
3,904
13,144
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
volmandosh
Arachne
13
1 / 1 / 1
7,093
443
2,637
15,016
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
3
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
W
Hou Yi
ConCaliber
Hou Yi
4
0
3
5.5
L
Mulan
Doody6858
Mulan
1
4
0
0.25
W
Xing Tian
ILicionI
Xing Tian
1
0
6
4
W
Hercules
KryptixXL
Hercules
2
1
2
3
W
2
2
3
1.75
L
Morgan Le Fay
iMac820
Morgan Le Fay
1
2
1
0.75
W
Ao Kuang
jjkistrash
Ao Kuang
6
1
2
7
L
0
6
0
0
L
Arachne
volmandosh
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,065
Damage
31,031
56,814
Taken
68,675
37,127
Mitigated
36,326
22,972
Healing
20,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,017
169
1,200
4,416
14,734
9,835
0
4,800
9,934
26,700
0
W
Hou Yi
ConCaliber
Hou Yi
13,921
7,073
0
5,649
10,212
4,226
253
3,630
6,582
0
71,653
L
Mulan
Doody6858
Mulan
11,325
1,612
0
5,788
17,264
12,246
0
2,404
14,860
0
55,810
W
Xing Tian
ILicionI
Xing Tian
7,921
662
0
2,025
13,475
11,032
489
3,167
10,308
39,090
5,542
W
Hercules
KryptixXL
Hercules
11,014
4,812
0
5,897
14,268
14,708
0
0
14,268
0
76,217
W
5,814
427
0
2,277
7,007
2,641
0
4,304
2,703
60,866
0
L
Morgan Le Fay
iMac820
Morgan Le Fay
9,148
756
0
2,043
8,517
3,314
0
5,504
3,013
53,338
0
W
Ao Kuang
jjkistrash
Ao Kuang
9,395
1,710
0
7,124
11,852
4,520
0
3,667
8,185
60,878
1,837
L
3,904
1,072
0
687
13,144
4,498
0
5,543
7,601
0
32,086
L
Arachne
volmandosh
Arachne
2,637
1,223
0
6,266
15,016
6,433
0
4,218
10,798
0
62,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
34,836
512
Minions Killed
363
0
Camps Cleared
0
1,576,755
Distance Traveled
1,485,742
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,491
406
19
1
0
276,558
7
W
Hou Yi
8,960
560
128
8
0
286,948
1
L
Mulan
7,587
474
94
6
0
266,430
0
W
Xing Tian
8,897
556
41
3
0
312,569
2
W
Hercules
9,790
612
138
9
0
300,075
2
W
He Bo
8,573
536
119
7
0
313,368
6
L
Morgan Le Fay
7,321
458
83
5
0
293,991
5
W
Ao Kuang
8,544
534
86
5
0
363,795
0
L
Artemis
6,344
397
66
4
0
268,441
0
L
Arachne
7,093
443
101
6
0
380,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role