Player Matchup

Xbalanque
Xbalanque
Silver II
AtTacoBell
Xbalanque
Silver II
Level 116
God Stats
2W - 0L
1,554 SR
Queue Stats
21W - 21L
1,336 MMR
Solo
Mulan
Mulan
Gold IV
Determinebee07
Mulan
Gold IV
Level 144
God Stats
32W - 23L
1,567 SR
Queue Stats
680W - 679L
1,331 MMR
Solo
Bacchus
Bacchus
Gold V
DysruptTT
Bacchus
Gold V
Level 113
God Stats
17W - 10L
1,793 SR
Queue Stats
169W - 179L
1,322 MMR
Solo
Fenrir
Fenrir
Bronze III
jteipo
Fenrir
Bronze III
Level 149
God Stats
40W - 33L
1,500 SR
Queue Stats
152W - 153L
1,374 MMR
Solo
Hel
Hel
Gold IV
xAfroYonko
Hel
Gold IV
Level 121
God Stats
9W - 10L
1,553 SR
Queue Stats
90W - 99L
1,380 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,593 SR
1,349 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,475 SR
1,378 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold IV
BloodEyes75
Nut
Gold IV
Level 109
God Stats
9W - 8L
1,581 SR
Queue Stats
104W - 114L
1,394 MMR
Party 1
Thor
Thor
Silver I
Toastisok
Thor
Silver I
Level 90
God Stats
2W - 7L
1,139 SR
Queue Stats
45W - 51L
1,385 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
XENKO-LY2
Morgan Le Fay
Gold V
Level 145
God Stats
6W - 6L
1,762 SR
Queue Stats
117W - 134L
1,336 MMR
Solo
Ares
Ares
Gold V
itsMaihem
Ares
Gold V
Level 67
God Stats
8W - 12L
1,392 SR
Queue Stats
121W - 134L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AtTacoBell
Xbalanque
15
3 / 0 / 7
8,593
614
10,004
10,680
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 2 / 4
9,216
658
13,590
14,360
10,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
DysruptTT
Bacchus
12
4 / 0 / 8
8,507
608
6,153
9,448
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
jteipo
Fenrir
12
4 / 3 / 2
7,334
524
8,361
14,207
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 6
8,551
611
8,895
8,627
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BellonaKaliSusanoDanzaburou

VS

Bans
AthenaThanatosArachneSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 5 / 1
7,126
509
6,630
12,959
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 4 / 0
6,672
477
5,966
11,894
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
3 / 2 / 1
7,085
506
5,812
13,458
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
XENKO-LY2
Morgan Le Fay
12
1 / 4 / 1
6,720
480
6,857
9,857
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
7
0 / 5 / 0
5,364
383
6,660
15,602
12,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
6
6
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
1
0.5
W
Xbalanque
AtTacoBell
Xbalanque
3
0
7
6.5
L
0
4
0
0
W
7
2
4
4.5
W
Bacchus
DysruptTT
Bacchus
4
0
8
8
L
Thor
3
2
1
1.75
L
Morgan Le Fay
XENKO-LY2
Morgan Le Fay
1
4
1
0.38
L
Ares
0
5
0
0
W
Fenrir
jteipo
Fenrir
4
3
2
1.67
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,003
Damage
31,925
57,322
Taken
63,770
33,335
Mitigated
33,500
26,537
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,630
1,708
0
3,437
12,959
6,615
0
318
12,641
0
47,318
W
Xbalanque
AtTacoBell
Xbalanque
10,004
4,129
0
6,583
10,680
4,343
0
1,432
9,248
0
78,300
L
5,966
3,534
0
4,108
11,894
4,609
0
2,626
9,268
0
53,505
W
13,590
2,515
0
2,244
14,360
10,701
505
2,489
11,743
0
60,178
W
Bacchus
DysruptTT
Bacchus
6,153
1,330
0
3,208
9,448
8,929
0
3,013
6,343
25,465
699
L
Thor
5,812
1,539
0
4,847
13,458
5,556
0
929
12,529
0
53,942
L
Morgan Le Fay
XENKO-LY2
Morgan Le Fay
6,857
384
45
1,389
9,857
4,050
0
5,426
4,431
43,518
0
L
Ares
6,660
284
115
3,982
15,602
12,670
0
5,476
10,126
14,565
1,312
W
Fenrir
jteipo
Fenrir
8,361
2,670
0
5,761
14,207
5,574
0
2,099
11,788
0
52,614
W
8,895
0
2,007
6,734
8,627
3,788
435
4,463
3,800
58,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,201
Gold Earned
32,967
414
Minions Killed
353
0
Camps Cleared
0
1,422,348
Distance Traveled
1,311,156
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,126
509
88
6
0
225,130
0
W
Xbalanque
8,593
614
105
8
0
258,843
7
L
Nut
6,672
477
83
6
0
215,285
1
W
Mulan
9,216
658
86
6
0
269,474
2
W
Bacchus
8,507
608
34
2
0
281,044
2
L
Thor
7,085
506
83
6
0
296,252
3
L
Morgan Le Fay
6,720
480
88
6
0
293,201
2
L
Ares
5,364
383
11
1
0
281,288
1
W
Fenrir
7,334
524
81
6
0
309,342
2
W
Hel
8,551
611
108
8
0
303,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role