Player Matchup

Nox
Nox
Dark_Phoenix9998
Nox
Level 46
God Stats
4W - 3L
1,535 SR
Queue Stats
109W - 153L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
RaGeEmmanuel
Xbalanque
Level 106
God Stats
3W - 1L
1,430 SR
Queue Stats
133W - 136L
1,457 Elo+
Party 1
Artemis
Artemis
Tacticssz
Artemis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 163L
1,505 Elo+
Party 1
Ares
Ares
Young-Dav_98
Ares
Level 66
God Stats
1W - 1L
1,717 SR
Queue Stats
128W - 150L
1,404 Elo+
Solo
Scylla
Scylla
Zaimere
Scylla
Level 85
God Stats
16W - 19L
1,284 SR
Queue Stats
149W - 162L
1,255 Elo+
Solo
Team Averages
Level 66
1,493 SR
1,419 Elo+

VS

Team Averages
Level 66
1,395 SR
1,468 Elo+
Hel
Hel
Andre_fatman
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,574 Elo+
Solo
Hou Yi
Hou Yi
Handroids
Hou Yi
Level 37
God Stats
2W - 10L
1,290 SR
Queue Stats
66W - 65L
1,476 Elo+
Solo
Ra
Ra
alex79oct
Ra
Level 38
God Stats
1W - 3L
1,540 SR
Queue Stats
56W - 46L
1,482 Elo+
Solo
Yu Huang
Yu Huang
aloura121
Yu Huang
Level 129
God Stats
15W - 11L
1,575 SR
Queue Stats
136W - 159L
1,402 Elo+
Solo
Bacchus
Bacchus
xZ ClvtchBoy
Bacchus
Level 66
God Stats
0W - 5L
1,069 SR
Queue Stats
49W - 57L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 10
12,606
970
9,888
13,909
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
RaGeEmmanuel
Xbalanque
18
2 / 4 / 9
12,667
974
16,869
16,310
8,012
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Tacticssz
Artemis
18
6 / 2 / 6
13,168
1,013
13,151
14,707
6,531
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

18
0 / 1 / 10
11,707
901
8,766
18,358
19,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Zaimere
Scylla
19
4 / 0 / 9
13,197
1,015
13,702
10,223
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

184

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
10,698
823
2,182
3,878
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Handroids
Hou Yi
18
3 / 1 / 5
12,619
971
14,229
11,131
5,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

18
4 / 2 / 4
13,526
1,040
19,998
10,687
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
aloura121
Yu Huang
17
1 / 3 / 4
11,944
919
17,879
12,947
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
xZ ClvtchBoy
Bacchus
18
1 / 5 / 8
12,062
928
15,559
28,199
41,736
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
13
Kills
9
9
Deaths
13
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
1
2
10
3
L
Hou Yi
Handroids
Hou Yi
3
1
5
5.5
W
Xbalanque
RaGeEmmanuel
Xbalanque
2
4
9
1.63
W
Artemis
Tacticssz
Artemis
6
2
6
4.5
W
0
1
10
5
W
Scylla
Zaimere
Scylla
4
0
9
8.5
L
4
2
4
3
L
Yu Huang
aloura121
Yu Huang
1
3
4
1
L
Bacchus
xZ ClvtchBoy
Bacchus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,376
Damage
69,847
73,507
Taken
66,842
44,546
Mitigated
58,697
5,942
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,182
470
1,164
1,116
3,878
1,615
0
1,459
2,351
7,214
1,279
W
9,888
1,388
0
76
13,909
5,969
0
10,413
3,374
34,737
717
L
Hou Yi
Handroids
Hou Yi
14,229
5,872
0
1,885
11,131
5,115
0
3,025
7,978
0
33,674
W
Xbalanque
RaGeEmmanuel
Xbalanque
16,869
10,915
486
448
16,310
8,012
0
10,487
5,744
0
43,737
W
Artemis
Tacticssz
Artemis
13,151
5,676
0
2,674
14,707
6,531
1
11,588
2,907
0
33,453
W
8,766
355
0
1,971
18,358
19,750
0
14,721
3,637
16,125
2,276
W
Scylla
Zaimere
Scylla
13,702
399
0
287
10,223
4,284
0
6,824
3,318
40,045
0
L
19,998
1,150
1,158
986
10,687
4,469
0
5,522
5,013
62,467
530
L
Yu Huang
aloura121
Yu Huang
17,879
1,551
0
110
12,947
5,762
0
7,051
5,802
41,669
0
L
Bacchus
xZ ClvtchBoy
Bacchus
15,559
611
85
2,530
28,199
41,736
0
13,101
14,638
23,258
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,345
Gold Earned
60,849
268
Minions Killed
245
12
Camps Cleared
4
1,171,602
Distance Traveled
1,029,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,698
823
13
1
1
73,956
0
W
Nox
12,606
970
65
5
2
230,217
0
L
Hou Yi
12,619
971
49
4
1
241,608
0
W
Xbalanque
12,667
974
61
5
4
223,382
0
W
Artemis
13,168
1,013
44
3
2
226,172
0
W
Ares
11,707
901
25
2
1
241,279
0
W
Scylla
13,197
1,015
73
6
3
250,552
0
L
Ra
13,526
1,040
109
8
2
226,136
0
L
Yu Huang
11,944
919
59
5
0
221,791
0
L
Bacchus
12,062
928
15
1
0
266,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role