Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum V
Dayvidd
Geb
Platinum V
Level 124
God Stats
0W - 2L
1,587 SR
Queue Stats
51W - 55L
1,535 MMR
Party 1
Mulan
Mulan
Bronze III
Doody6858
Mulan
Bronze III
Level 105
God Stats
0W - 3L
1,338 SR
Queue Stats
3W - 9L
1,498 MMR
Party 2
Agni
Agni
Silver III
I AM POLYNIKES
Agni
Silver III
Level 159
God Stats
0W - 1L
1,585 SR
Queue Stats
8W - 10L
1,531 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
volmandosh
Erlang Shen
Bronze III
Level 88
God Stats
0W - 2L
1,455 SR
Queue Stats
3W - 8L
1,544 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,493 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,624 SR
1,531 MMR
Kukulkan
Kukulkan
Bronze III
Its Ben1337
Kukulkan
Bronze III
Level 121
God Stats
2W - 0L
1,742 SR
Queue Stats
13W - 14L
1,546 MMR
Solo
Danzaburou
Danzaburou
Gold III
SUPPORTISMYLIIFE
Danzaburou
Gold III
Level 147
God Stats
1W - 1L
1,626 SR
Queue Stats
75W - 74L
1,524 MMR
Solo
Mercury
Mercury
Gold I
Scrum123
Mercury
Gold I
Level 178
God Stats
15W - 9L
1,682 SR
Queue Stats
162W - 146L
1,548 MMR
Solo
Thor
Thor
Gold III
TheAllBlacks
Thor
Gold III
Level 102
God Stats
2W - 2L
1,242 SR
Queue Stats
51W - 51L
1,530 MMR
Solo
Fafnir
Fafnir
Gold III
b00mshesaid
Fafnir
Gold III
Level 155
God Stats
5W - 1L
1,828 SR
Queue Stats
77W - 76L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 4 / 0
6,621
552
3,924
8,629
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
9
1 / 1 / 2
6,497
541
3,344
7,614
5,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Doody6858
Mulan
9
0 / 6 / 0
5,337
445
3,528
11,225
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 0
6,717
560
3,102
5,335
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
volmandosh
Erlang Shen
10
1 / 3 / 2
6,218
518
5,083
11,251
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
ArachneThanatosNutCthulhuAthena

VS

Bans
AchillesBacchusTyrSun WukongLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Its Ben1337
Kukulkan
13
2 / 1 / 1
7,393
616
2,932
5,889
2,093
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SUPPORTISMYLIIFE
Danzaburou
12
1 / 1 / 3
6,950
579
4,334
7,674
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Scrum123
Mercury
15
6 / 1 / 2
8,219
685
8,083
10,949
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 1 / 0
8,527
711
11,059
11,215
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
11
0 / 0 / 4
6,908
576
2,408
6,122
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
16
16
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
0
0.5
L
Geb
1
1
2
2
L
Mulan
Doody6858
Mulan
0
6
0
0
L
0
2
0
0
W
Kukulkan
Its Ben1337
Kukulkan
2
1
1
2.5
W
Danzaburou
SUPPORTISMYLIIFE
Danzaburou
1
1
3
2.5
W
Mercury
Scrum123
Mercury
6
1
2
7
W
7
1
0
7
W
Fafnir
0
0
4
2
L
Erlang Shen
volmandosh
Erlang Shen
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
28,816
44,054
Taken
41,849
21,911
Mitigated
22,206
9,700
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,924
2,797
0
1,910
8,629
3,241
0
1,096
7,533
0
53,147
L
Geb
3,344
236
0
1,828
7,614
5,899
0
1,548
6,066
22,606
1,963
L
Mulan
Doody6858
Mulan
3,528
622
0
2,049
11,225
5,043
0
0
10,430
0
24,087
L
3,102
90
0
750
5,335
2,038
0
1,912
3,423
56,330
472
W
Kukulkan
Its Ben1337
Kukulkan
2,932
278
0
695
5,889
2,093
0
2,675
2,934
61,896
0
W
Danzaburou
SUPPORTISMYLIIFE
Danzaburou
4,334
2,383
0
3,495
7,674
2,937
805
1,066
6,608
0
53,996
W
Mercury
Scrum123
Mercury
8,083
4,744
0
7,004
10,949
4,228
0
742
10,139
0
84,883
W
11,059
2,275
0
2,172
11,215
7,905
0
388
10,827
0
58,270
W
Fafnir
2,408
350
0
2,831
6,122
5,043
0
1,503
4,619
15,034
0
L
Erlang Shen
volmandosh
Erlang Shen
5,083
2,705
0
3,163
11,251
5,690
0
784
10,273
0
44,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
37,997
353
Minions Killed
416
0
Camps Cleared
0
1,163,846
Distance Traveled
1,198,362
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,621
552
98
8
0
186,321
2
L
Geb
6,497
541
23
2
0
254,740
0
L
Mulan
5,337
445
34
3
0
194,295
0
L
Agni
6,717
560
119
10
0
246,818
2
W
Kukulkan
7,393
616
108
9
0
244,587
2
W
Danzaburou
6,950
579
75
6
0
231,565
0
W
Mercury
8,219
685
126
11
0
266,009
0
W
Thor
8,527
711
90
8
0
202,916
0
W
Fafnir
6,908
576
17
1
0
253,285
2
L
Erlang Shen
6,218
518
79
7
0
281,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role