Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KaylaPanda02_TTV
Guan Yu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,390 Elo+
Solo
Nut
Nut
jSWIZZLE13
Nut
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lordvaperton
Kumbhakarna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,507 Elo+
Party 1
Freya
Freya
nikkefox7
Freya
Level 86
God Stats
2W - 1L
1,720 SR
Queue Stats
28W - 23L
1,507 Elo+
Party 1
Team Averages
Level 97
1,544 SR
1,480 Elo+

VS

Team Averages
Level 154
1,509 SR
1,467 Elo+
Tyr
Tyr
CaptBallz69
Tyr
Level 122
God Stats
3W - 9L
1,532 SR
Queue Stats
182W - 175L
1,536 Elo+
Solo
Hachiman
Hachiman
JakynRemy
Hachiman
Level 143
God Stats
0W - 2L
1,251 SR
Queue Stats
274W - 309L
1,443 Elo+
Solo
Guan Yu
Guan Yu
Pucheros182
Guan Yu
Level 148
God Stats
1W - 2L
1,776 SR
Queue Stats
185W - 211L
1,416 Elo+
Solo
Skadi
Skadi
TheDonster94
Skadi
Level 158
God Stats
4W - 2L
1,673 SR
Queue Stats
189W - 197L
1,527 Elo+
Solo
Bellona
Bellona
vidalvictor
Bellona
Level 200
God Stats
0W - 3L
1,311 SR
Queue Stats
135W - 144L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 4 / 11
10,260
789
12,413
11,241
4,809
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 12
10,398
800
3,766
22,421
18,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 3 / 10
11,271
867
15,466
11,738
6,187
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
lordvaperton
Kumbhakarna
18
2 / 3 / 15
10,405
800
8,195
23,448
22,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
nikkefox7
Freya
16
5 / 6 / 7
10,263
789
9,887
17,660
8,680
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 7
10,531
810
20,463
13,192
13,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
JakynRemy
Hachiman
11
1 / 7 / 5
7,575
583
9,969
11,375
4,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
Pucheros182
Guan Yu
1
0 / 0 / 0
3,240
249
0
895
292
17
3 / 4 / 11
9,424
725
20,287
11,884
5,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
vidalvictor
Bellona
17
5 / 5 / 11
10,348
796
13,950
18,383
24,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
53
20
Kills
19
20
Deaths
21
55
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
4
11
1.88
L
10
5
7
2.7
L
Hachiman
JakynRemy
Hachiman
1
7
5
0.5
W
2
4
12
2
L
Guan Yu
Pucheros182
Guan Yu
0
0
0
0
L
3
4
11
2.13
W
9
3
10
4.67
W
Kumbhakarna
lordvaperton
Kumbhakarna
2
3
15
3.17
W
Freya
nikkefox7
Freya
5
6
7
1.42
L
Bellona
vidalvictor
Bellona
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,727
Damage
64,669
86,508
Taken
55,729
59,951
Mitigated
48,210
41,871
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,413
3,316
1,509
1,859
11,241
4,809
2,611
144
11,097
34,573
64
L
20,463
1,399
35
2,161
13,192
13,151
0
6,947
6,245
0
32,045
L
Hachiman
JakynRemy
Hachiman
9,969
5,394
271
309
11,375
4,494
0
4,702
6,673
0
17,717
W
3,766
479
11,713
10,592
22,421
18,065
882
26
22,395
0
9,969
L
Guan Yu
Pucheros182
Guan Yu
0
0
0
0
895
292
0
895
0
0
0
L
20,287
8,360
202
2,672
11,884
5,731
0
6,834
5,050
0
50,520
W
15,466
9,168
469
510
11,738
6,187
1,514
128
11,610
0
34,984
W
Kumbhakarna
lordvaperton
Kumbhakarna
8,195
198
1,191
8,507
23,448
22,210
566
353
23,095
16,413
0
W
Freya
nikkefox7
Freya
9,887
2,683
2,250
3,271
17,660
8,680
1,402
144
17,516
20,845
99
L
Bellona
vidalvictor
Bellona
13,950
3,382
1,116
5,100
18,383
24,542
0
10,954
7,429
1,344
28,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
41,118
138
Minions Killed
111
0
Camps Cleared
0
1,203,512
Distance Traveled
778,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,260
789
42
3
0
215,485
0
L
Tyr
10,531
810
20
2
0
231,768
0
L
Hachiman
7,575
583
9
1
0
138,962
0
W
Guan Yu
10,398
800
17
1
0
265,013
0
L
Guan Yu
3,240
249
0
0
0
0
0
L
Skadi
9,424
725
56
4
0
196,226
0
W
Nut
11,271
867
40
3
0
219,693
0
W
Kumbhakarna
10,405
800
14
1
0
282,401
0
W
Freya
10,263
789
25
2
0
220,920
0
L
Bellona
10,348
796
26
2
0
211,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role