Player Matchup

Skadi
Skadi
CalebKn
Skadi
Level 158
God Stats
3W - 6L
1,340 SR
Queue Stats
205W - 207L
1,529 Elo+
Party 2
Terra
Terra
IIIGUMBOIII
Terra
Level 185
God Stats
5W - 3L
1,768 SR
Queue Stats
576W - 615L
1,510 Elo+
Solo
Hera
Hera
Mstrshake85
Hera
Level 148
God Stats
6W - 1L
1,969 SR
Queue Stats
372W - 376L
1,503 Elo+
Party 4
Izanami
Izanami
Zarin619
Izanami
Level 168
God Stats
5W - 6L
1,480 SR
Queue Stats
529W - 560L
1,487 Elo+
Party 4
Achilles
Achilles
smkbandit23
Achilles
Level 158
God Stats
1W - 2L
1,398 SR
Queue Stats
152W - 151L
1,568 Elo+
Party 2
Team Averages
Level 163
1,591 SR
1,519 Elo+

VS

Team Averages
Level 147
1,561 SR
1,496 Elo+
Kukulkan
Kukulkan
HalfOzMouse
Kukulkan
Level 158
God Stats
3W - 1L
1,699 SR
Queue Stats
118W - 134L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
IOU1bloodstone
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,367 Elo+
Party 1
Terra
Terra
ItzItachi
Terra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 72L
1,575 Elo+
Party 3
Nike
Nike
PatientShadow
Nike
Level 155
God Stats
3W - 3L
1,385 SR
Queue Stats
195W - 204L
1,490 Elo+
Solo
Rama
Rama
pX Tacky
Rama
Level 155
God Stats
2W - 0L
1,721 SR
Queue Stats
115W - 111L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CalebKn
Skadi
13
1 / 3 / 2
7,773
777
13,653
11,650
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 4 / 6
8,101
810
5,267
13,406
14,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 1 / 4
8,053
805
7,278
5,621
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Zarin619
Izanami
13
1 / 3 / 3
7,719
772
7,340
9,237
3,954
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
smkbandit23
Achilles
15
4 / 2 / 1
8,407
841
8,161
12,143
16,044
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HalfOzMouse
Kukulkan
16
6 / 1 / 4
9,375
938
10,181
7,420
3,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
4 / 1 / 7
9,286
929
12,334
8,991
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
ItzItachi
Terra
14
1 / 2 / 7
8,646
865
6,984
14,616
13,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 2 / 10
8,281
828
10,881
13,220
14,010
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
14
1 / 1 / 7
7,859
786
8,653
9,375
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
7
Kills
13
13
Deaths
7
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Skadi
CalebKn
Skadi
1
3
2
0.67
W
Kukulkan
HalfOzMouse
Kukulkan
6
1
4
8
L
0
4
6
0.75
W
4
1
7
7.5
W
Terra
ItzItachi
Terra
1
2
7
2.25
L
1
1
4
3
W
1
2
10
3
L
Izanami
Zarin619
Izanami
1
3
3
0.83
W
Rama
1
1
7
4.5
L
Achilles
smkbandit23
Achilles
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,699
Damage
49,033
52,057
Taken
53,622
41,803
Mitigated
40,438
21,255
Healing
26,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CalebKn
Skadi
13,653
4,293
162
1,821
11,650
5,077
820
7,728
3,922
0
31,073
W
Kukulkan
HalfOzMouse
Kukulkan
10,181
1,229
2,299
1,075
7,420
3,799
1,059
2,605
4,647
26,947
0
L
5,267
275
8,789
4,055
13,406
14,047
0
8,191
5,215
8,145
0
W
12,334
402
1,607
2,093
8,991
4,612
759
1,572
7,419
28,529
0
W
Terra
ItzItachi
Terra
6,984
525
7,341
4,779
14,616
13,426
318
2,930
11,432
11,809
776
L
7,278
842
448
825
5,621
2,681
0
3,935
1,686
20,895
904
W
10,881
499
2,162
1,861
13,220
14,010
216
3,378
9,682
4,027
17,419
L
Izanami
Zarin619
Izanami
7,340
4,539
1,729
631
9,237
3,954
843
5,906
3,331
0
19,613
W
Rama
8,653
4,190
403
2,565
9,375
4,591
1,034
1,653
7,406
0
19,151
L
Achilles
smkbandit23
Achilles
8,161
557
513
2,282
12,143
16,044
87
6,488
5,655
0
11,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
43,447
141
Minions Killed
133
0
Camps Cleared
0
983,919
Distance Traveled
1,076,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,773
777
35
4
0
196,540
0
W
Kukulkan
9,375
938
46
5
0
224,234
0
L
Terra
8,101
810
9
1
0
215,793
0
W
Ah Puch
9,286
929
39
4
0
220,995
0
W
Terra
8,646
865
8
1
0
203,107
0
L
Hera
8,053
805
33
3
0
206,847
0
W
Nike
8,281
828
23
2
0
223,889
0
L
Izanami
7,719
772
54
5
0
176,405
0
W
Rama
7,859
786
17
2
0
204,213
0
L
Achilles
8,407
841
10
1
0
188,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role