Player Matchup

Sun Wukong
Sun Wukong
ChineeMan425
Sun Wukong
Level 133
God Stats
1W - 0L
1,547 SR
Queue Stats
114W - 132L
1,537 Elo+
Solo
Discordia
Discordia
Hababubahawk
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,308 Elo+
Party 1
Charon
Charon
JaweshMMCXLV
Charon
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,308 Elo+
Party 1
Anubis
Anubis
KuzuKachu
Anubis
Level 158
God Stats
1W - 0L
1,311 SR
Queue Stats
20W - 14L
1,517 Elo+
Solo
Cerberus
Cerberus
WØŁF
Cerberus
Level 163
God Stats
13W - 5L
1,638 SR
Queue Stats
246W - 254L
1,519 Elo+
Solo
Team Averages
Level 142
1,499 SR
1,438 Elo+

VS

Team Averages
Level 168
1,401 SR
1,542 Elo+
Cliodhna
Cliodhna
LittleSchlav420
Cliodhna
Level 225
God Stats
18W - 31L
1,522 SR
Queue Stats
857W - 868L
1,558 Elo+
Solo
He Bo
He Bo
Seasondbuty
He Bo
Level 149
God Stats
0W - 5L
1,201 SR
Queue Stats
139W - 132L
1,519 Elo+
Solo
Chiron
Chiron
ShlebonDebeille
Chiron
Level 153
God Stats
2W - 4L
1,282 SR
Queue Stats
129W - 133L
1,539 Elo+
Solo
Vulcan
Vulcan
WheeledTjKiller
Vulcan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 39L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
machinekilla1
Gilgamesh
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 209L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChineeMan425
Sun Wukong
15
6 / 2 / 7
9,712
1,079
9,901
19,481
17,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Hababubahawk
Discordia
14
1 / 3 / 10
8,480
942
12,756
6,388
2,681
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
14
3 / 2 / 7
9,126
1,014
5,612
9,606
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
KuzuKachu
Anubis
16
4 / 1 / 6
9,468
1,052
6,172
8,919
4,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
WØŁF
Cerberus
13
4 / 2 / 9
8,922
991
5,672
8,504
6,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
6 / 4 / 1
7,889
877
8,126
9,867
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
5,632
626
1,588
3,369
1,214
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 4
7,696
855
9,391
9,922
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 4 / 5
6,360
707
7,425
7,236
2,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
machinekilla1
Gilgamesh
14
0 / 4 / 4
6,693
744
6,864
14,784
13,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
18
Kills
9
10
Deaths
18
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChineeMan425
Sun Wukong
6
2
7
4.75
W
Discordia
Hababubahawk
Discordia
1
3
10
2
W
Charon
3
2
7
3.25
W
Anubis
KuzuKachu
Anubis
4
1
6
7
L
Cliodhna
6
4
1
1.63
L
0
2
1
0.25
L
3
4
4
1.25
L
0
4
5
0.63
W
Cerberus
WØŁF
Cerberus
4
2
9
4.25
L
Gilgamesh
machinekilla1
Gilgamesh
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,113
Damage
33,394
52,898
Taken
45,178
41,170
Mitigated
25,972
20,894
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChineeMan425
Sun Wukong
9,901
1,420
1,875
8,852
19,481
17,590
890
4,502
14,979
0
14,818
W
Discordia
Hababubahawk
Discordia
12,756
437
1,059
1,138
6,388
2,681
1,140
872
5,516
25,715
0
W
Charon
5,612
559
959
1,288
9,606
9,836
1,499
1,574
8,032
12,987
181
W
Anubis
KuzuKachu
Anubis
6,172
126
396
4,742
8,919
4,899
3,083
774
8,145
33,302
0
L
Cliodhna
8,126
652
468
2,066
9,867
4,272
0
6,010
3,857
0
17,173
L
1,588
0
0
746
3,369
1,214
0
2,450
919
3,362
0
L
9,391
2,071
583
1,876
9,922
3,880
92
6,472
3,391
0
20,253
L
7,425
250
162
1,111
7,236
2,677
23
5,150
2,086
13,441
0
W
Cerberus
WØŁF
Cerberus
5,672
145
0
585
8,504
6,164
586
1,291
7,213
7,242
1,171
L
Gilgamesh
machinekilla1
Gilgamesh
6,864
791
300
2,183
14,784
13,929
0
9,556
5,228
0
15,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
34,270
140
Minions Killed
67
0
Camps Cleared
0
936,203
Distance Traveled
761,147
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,712
1,079
9
1
0
197,888
0
W
Discordia
8,480
942
33
4
0
183,654
0
W
Charon
9,126
1,014
20
2
0
168,679
0
W
Anubis
9,468
1,052
69
8
0
181,891
0
L
Cliodhna
7,889
877
17
2
0
188,946
0
L
He Bo
5,632
626
1
0
0
62,417
0
L
Chiron
7,696
855
31
3
0
163,029
0
L
Vulcan
6,360
707
8
1
0
182,200
0
W
Cerberus
8,922
991
9
1
0
204,091
2
L
Gilgamesh
6,693
744
10
1
0
164,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role