Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TheDonster94
Jormungandr
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 221L
1,517 Elo+
Solo
Janus
Janus
jSWIZZLE13
Janus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,479 Elo+
Party 1
Hel
Hel
lordvaperton
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,488 Elo+
Party 1
Maui
Maui
nikkefox7
Maui
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 23L
1,488 Elo+
Party 1
Team Averages
Level 121
1,543 SR
1,494 Elo+

VS

Team Averages
Level 111
1,433 SR
1,495 Elo+
He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
CMWSmith918
Bake Kujira
Level 85
God Stats
5W - 7L
1,426 SR
Queue Stats
270W - 263L
1,496 Elo+
Solo
Chernobog
Chernobog
MyDude4775
Chernobog
Level 126
God Stats
0W - 2L
1,294 SR
Queue Stats
73W - 59L
1,536 Elo+
Solo
Yemoja
Yemoja
Ogmasterb
Yemoja
Level 190
God Stats
10W - 4L
1,770 SR
Queue Stats
588W - 618L
1,451 Elo+
Solo
Hercules
Hercules
XgweenVx
Hercules
Level 67
God Stats
1W - 2L
1,177 SR
Queue Stats
64W - 55L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 3 / 11
10,400
743
15,578
28,120
40,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
TheDonster94
Jormungandr
17
5 / 4 / 9
10,403
743
19,960
20,383
20,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
17
3 / 1 / 11
9,951
711
25,910
11,036
7,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 8
10,111
722
17,247
13,088
9,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maui
15
1 / 6 / 13
9,083
649
8,797
19,851
24,355
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 7 / 10
8,343
596
14,570
16,050
8,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
CMWSmith918
Bake Kujira
16
4 / 4 / 9
9,412
672
15,521
21,268
35,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
MyDude4775
Chernobog
19
5 / 1 / 8
10,486
749
21,913
12,897
6,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Ogmasterb
Yemoja
15
2 / 3 / 7
8,752
625
5,945
17,477
16,482
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
XgweenVx
Hercules
16
4 / 3 / 5
9,596
685
18,130
29,811
34,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
54
18
Kills
15
15
Deaths
18
52
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
11
2.83
L
He Bo
 
He Bo
0
7
10
0.71
L
Bake Kujira
CMWSmith918
Bake Kujira
4
4
9
2.13
L
Chernobog
MyDude4775
Chernobog
5
1
8
9
L
Yemoja
Ogmasterb
Yemoja
2
3
7
1.83
W
Jormungandr
TheDonster94
Jormungandr
5
4
9
2.38
L
Hercules
XgweenVx
Hercules
4
3
5
2.17
W
Janus
3
1
11
8.5
W
6
1
8
10
W
Maui
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,492
Damage
76,079
92,478
Taken
97,503
102,022
Mitigated
101,809
57,798
Healing
50,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
15,578
1,603
1,099
15,406
28,120
40,669
0
10,904
16,121
26,703
1,033
L
He Bo
 
He Bo
14,570
756
573
1,560
16,050
8,113
0
14,596
1,454
18,364
938
L
Bake Kujira
CMWSmith918
Bake Kujira
15,521
8,341
849
1,383
21,268
35,588
0
18,864
2,404
27,105
0
L
Chernobog
MyDude4775
Chernobog
21,913
12,156
1,823
2,365
12,897
6,850
0
11,958
939
0
57,386
L
Yemoja
Ogmasterb
Yemoja
5,945
2,355
18,888
5,956
17,477
16,482
0
16,728
749
7,515
401
W
Jormungandr
TheDonster94
Jormungandr
19,960
3,248
1,924
4,587
20,383
20,435
0
7,825
12,069
43,790
1,934
L
Hercules
XgweenVx
Hercules
18,130
2,390
1,781
14,984
29,811
34,776
0
22,765
7,046
0
26,688
W
Janus
25,910
704
1,964
1,467
11,036
7,401
0
2,278
8,614
41,785
492
W
17,247
222
20,131
9,976
13,088
9,162
104
5,519
7,320
24,702
0
W
Maui
8,797
2,848
695
549
19,851
24,355
0
6,267
13,070
13,129
1,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,948
Gold Earned
46,589
172
Minions Killed
132
0
Camps Cleared
0
1,496,394
Distance Traveled
1,206,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,400
743
48
3
0
291,241
0
L
He Bo
8,343
596
18
1
0
239,332
0
L
Bake Kujira
9,412
672
23
2
0
229,471
0
L
Chernobog
10,486
749
73
5
0
274,348
0
L
Yemoja
8,752
625
4
0
0
186,542
0
W
Jormungandr
10,403
743
51
4
0
280,003
0
L
Hercules
9,596
685
14
1
0
276,515
0
W
Janus
9,951
711
33
2
0
317,762
0
W
Hel
10,111
722
27
2
0
334,647
0
W
Maui
9,083
649
13
1
0
272,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role