Player Matchup

Vamana
Vamana
Platinum III
 
Vamana
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum I
CJacks
Maui
Platinum I
Level 243
God Stats
8W - 8L
1,649 SR
Queue Stats
296W - 281L
1,951 MMR
Solo
Poseidon
Poseidon
Platinum I
Pippson
Poseidon
Platinum I
Level 137
God Stats
6W - 5L
1,642 SR
Queue Stats
191W - 162L
1,902 MMR
Solo
Surtr
Surtr
Platinum II
RiverOtter7
Surtr
Platinum II
Level 57
God Stats
2W - 2L
1,637 SR
Queue Stats
98W - 83L
1,927 MMR
Solo
Anhur
Anhur
Platinum III
ZZistoxic
Anhur
Platinum III
Level 137
God Stats
1W - 2L
1,772 SR
Queue Stats
314W - 300L
1,873 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,640 SR
1,831 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,617 SR
1,906 MMR
Yemoja
Yemoja
Platinum II
DrierChalice68
Yemoja
Platinum II
Level 140
God Stats
6W - 5L
1,673 SR
Queue Stats
641W - 643L
1,891 MMR
Solo
Bakasura
Bakasura
Platinum II
Mr_OJPR
Bakasura
Platinum II
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 177L
1,910 MMR
Solo
Hercules
Hercules
Platinum III
RadiantRuben
Hercules
Platinum III
Level 156
God Stats
6W - 12L
1,460 SR
Queue Stats
252W - 246L
1,866 MMR
Solo
Rama
Rama
Platinum II
SylasBlackwood
Rama
Platinum II
Level 152
God Stats
7W - 3L
1,889 SR
Queue Stats
215W - 207L
1,934 MMR
Solo
Tiamat
Tiamat
Diamond IV
gibblegabble
Tiamat
Diamond IV
Level 155
God Stats
39W - 46L
1,561 SR
Queue Stats
475W - 453L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 2 / 2
5,247
477
4,104
9,932
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
CJacks
Maui
9
0 / 1 / 1
5,561
506
2,834
7,098
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Pippson
Poseidon
12
2 / 2 / 1
6,740
613
4,418
4,846
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 5 / 0
6,145
559
7,002
12,838
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
ZZistoxic
Anhur
10
0 / 4 / 1
5,172
470
4,206
8,842
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Sun WukongMedusaKuzenboJanus

VS

Bans
AresCharybdisThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,227
566
4,319
9,690
5,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Mr_OJPR
Bakasura
11
4 / 1 / 3
6,150
559
4,192
11,232
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
RadiantRuben
Hercules
13
5 / 3 / 0
7,793
708
8,362
11,479
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 2 / 5
6,573
598
5,353
7,746
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
13
2 / 0 / 1
6,944
631
6,420
5,059
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
2
0.5
L
Maui
CJacks
Maui
0
1
1
0.5
W
2
0
4
4
W
Bakasura
Mr_OJPR
Bakasura
4
1
3
5.5
L
Poseidon
Pippson
Poseidon
2
2
1
1.25
W
Hercules
RadiantRuben
Hercules
5
3
0
1.67
L
4
5
0
0.8
W
1
2
5
1.75
L
Anhur
ZZistoxic
Anhur
0
4
1
0.13
W
Tiamat
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
28,646
43,556
Taken
45,206
21,955
Mitigated
24,771
9,405
Healing
19,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,104
2,096
0
934
9,932
4,573
0
3,097
6,410
0
49,443
L
Maui
CJacks
Maui
2,834
379
0
2,064
7,098
4,064
0
2,229
4,639
23,796
0
W
4,319
1,017
2,429
2,946
9,690
5,941
0
1,603
8,087
17,543
0
W
Bakasura
Mr_OJPR
Bakasura
4,192
2,436
0
4,444
11,232
5,345
248
1,665
9,532
0
33,637
L
Poseidon
Pippson
Poseidon
4,418
726
0
685
4,846
1,697
0
2,762
2,042
51,657
609
W
Hercules
RadiantRuben
Hercules
8,362
3,905
0
5,520
11,479
8,288
34
1,454
9,459
0
61,831
L
7,002
2,914
0
2,979
12,838
8,849
0
502
11,624
989
31,115
W
5,353
3,658
0
1,985
7,746
2,632
50
1,752
5,946
0
57,334
L
Anhur
ZZistoxic
Anhur
4,206
1,984
0
2,743
8,842
2,772
0
2,149
6,227
0
36,060
W
Tiamat
6,420
368
0
2,042
5,059
2,565
0
1,243
3,816
61,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
33,687
333
Minions Killed
433
0
Camps Cleared
0
1,156,202
Distance Traveled
1,146,083
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,247
477
71
6
0
264,836
1
L
Maui
5,561
506
33
3
0
223,519
7
W
Yemoja
6,227
566
23
2
0
215,491
0
W
Bakasura
6,150
559
82
7
0
280,836
2
L
Poseidon
6,740
613
111
10
0
240,040
3
W
Hercules
7,793
708
117
11
0
220,821
0
L
Surtr
6,145
559
48
4
0
214,393
0
W
Rama
6,573
598
102
9
0
186,693
0
L
Anhur
5,172
470
70
6
0
213,414
2
W
Tiamat
6,944
631
109
10
0
242,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role