Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
KILLALLTIRES47
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,466 Elo+
Party 2
Neith
Neith
RickyBobbyOG
Neith
Level 12
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 3L
1,418 Elo+
Party 2
Team Averages
Level 80
1,564 SR
1,461 Elo+

VS

Team Averages
Level 78
1,590 SR
1,437 Elo+
Horus
Horus
H-E-B_Toast
Horus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 52L
1,393 Elo+
Party 1
Discordia
Discordia
LoneRakshasa
Discordia
Level 118
God Stats
119W - 91L
1,551 SR
Queue Stats
770W - 789L
1,435 Elo+
Solo
Neith
Neith
NEWOBZ
Neith
Level 67
God Stats
7W - 4L
1,719 SR
Queue Stats
32W - 30L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 4 / 0
6,205
621
7,215
10,143
3,239
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
5,961
596
4,305
11,333
9,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 0
6,000
600
6,304
7,264
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
6,835
684
5,625
11,496
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
LoneRakshasa
Discordia
13
5 / 0 / 3
7,617
762
9,845
4,265
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
NEWOBZ
Neith
12
5 / 0 / 6
7,929
793
9,677
7,237
3,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
1
0
9
5.5
L
0
4
0
0
W
Discordia
LoneRakshasa
Discordia
5
0
3
6.5
W
Neith
NEWOBZ
Neith
5
0
6
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,824
Damage
25,147
28,740
Taken
22,998
15,875
Mitigated
11,077
3,941
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,215
2,017
0
3,353
10,143
3,239
0
3,514
6,629
27,664
495
W
5,625
2,786
1,057
2,576
11,496
6,532
0
6,299
4,887
0
13,201
L
4,305
1,499
0
0
11,333
9,732
0
4,341
6,992
11,078
95
W
Discordia
LoneRakshasa
Discordia
9,845
39
0
310
4,265
1,523
220
1,778
2,449
28,761
0
W
Neith
NEWOBZ
Neith
9,677
4,320
217
2,712
7,237
3,022
801
2,663
4,403
0
31,451
L
6,304
2,347
0
588
7,264
2,904
0
2,052
5,212
0
17,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,166
Gold Earned
22,381
92
Minions Killed
120
0
Camps Cleared
0
458,486
Distance Traveled
554,410
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,205
621
44
4
0
152,706
0
W
Horus
6,835
684
21
2
0
177,576
2
L
Kuzenbo
5,961
596
27
3
0
163,446
2
W
Discordia
7,617
762
45
5
0
208,688
3
W
Neith
7,929
793
54
5
0
168,146
0
L
Neith
6,000
600
21
2
0
142,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role