Player Matchup

Geb
Geb
Silver I
Hospitalization
Geb
Silver I
Level 145
God Stats
20W - 9L
1,501 SR
Queue Stats
53W - 51L
1,289 MMR
Solo
Zeus
Zeus
Gold V
LESERPENTBLANC
Zeus
Gold V
Level 144
God Stats
8W - 4L
1,681 SR
Queue Stats
461W - 468L
1,246 MMR
Solo
Skadi
Skadi
Silver II
SpiicySweet
Skadi
Silver II
Level 119
God Stats
6W - 6L
1,563 SR
Queue Stats
16W - 22L
1,238 MMR
Solo
Vamana
Vamana
Silver II
brizz0warri0r
Vamana
Silver II
Level 114
God Stats
8W - 8L
1,503 SR
Queue Stats
29W - 40L
1,259 MMR
Solo
Kali
Kali
Gold V
cozoah
Kali
Gold V
Level 104
God Stats
2W - 2L
1,481 SR
Queue Stats
119W - 117L
1,270 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,546 SR
1,260 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,470 SR
1,303 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
SKLL_Alan22
Xing Tian
Gold V
Level 143
God Stats
7W - 10L
1,596 SR
Queue Stats
117W - 122L
1,259 MMR
Solo
Hou Yi
Hou Yi
Silver I
TadeElMago
Hou Yi
Silver I
Level 102
God Stats
3W - 5L
1,461 SR
Queue Stats
32W - 39L
1,258 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
TuffxDeath
Kumbhakarna
Silver I
Level 153
God Stats
2W - 6L
1,340 SR
Queue Stats
224W - 230L
1,216 MMR
Solo
Arachne
Arachne
Silver I
cary1
Arachne
Silver I
Level 117
God Stats
9W - 10L
1,452 SR
Queue Stats
104W - 117L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
4,913
614
2,994
4,972
2,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 1
5,707
713
4,101
4,823
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 1 / 1
4,883
610
4,022
5,066
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,926
616
3,956
7,199
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
cozoah
Kali
9
2 / 0 / 1
5,006
626
3,181
4,974
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CharybdisJormungandrAres

VS

Bans
ThanatosAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 3 / 0
4,776
597
2,622
4,785
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SKLL_Alan22
Xing Tian
9
0 / 0 / 0
4,956
620
3,941
5,482
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
TadeElMago
Hou Yi
7
1 / 2 / 0
4,466
558
2,450
5,065
1,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
TuffxDeath
Kumbhakarna
6
0 / 1 / 0
4,076
510
1,543
5,735
2,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Arachne
cary1
Arachne
8
0 / 2 / 0
4,271
534
2,359
7,699
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
W
1
0
4
3
W
3
1
1
3.5
L
Xing Tian
SKLL_Alan22
Xing Tian
0
0
0
0
W
2
1
1
2.5
L
Hou Yi
TadeElMago
Hou Yi
1
2
0
0.5
L
Kumbhakarna
TuffxDeath
Kumbhakarna
0
1
0
0
W
0
0
0
0
L
Arachne
cary1
Arachne
0
2
0
0
W
Kali
cozoah
Kali
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,254
Damage
12,915
27,034
Taken
28,766
12,208
Mitigated
11,355
8,175
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,622
328
0
690
4,785
1,761
0
3,973
812
24,132
0
W
2,994
550
0
1,618
4,972
2,472
0
1,076
3,856
13,101
0
W
4,101
977
0
1,884
4,823
1,355
0
2,015
2,604
38,301
1,050
L
Xing Tian
SKLL_Alan22
Xing Tian
3,941
226
0
1,163
5,482
2,668
0
0
4,947
24,783
2,069
W
4,022
1,350
0
180
5,066
1,468
0
694
4,372
0
30,587
L
Hou Yi
TadeElMago
Hou Yi
2,450
1,486
0
1,377
5,065
1,604
0
764
4,301
0
24,393
L
Kumbhakarna
TuffxDeath
Kumbhakarna
1,543
790
0
1,392
5,735
2,747
0
1,314
4,421
9,059
0
W
3,956
1,885
0
1,169
7,199
5,133
0
3,119
3,666
0
34,618
L
Arachne
cary1
Arachne
2,359
1,583
0
3,215
7,699
2,575
0
1,035
6,625
0
30,150
W
Kali
cozoah
Kali
3,181
1,619
0
3,324
4,974
1,780
0
244
4,680
0
30,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
22,545
274
Minions Killed
221
0
Camps Cleared
0
859,750
Distance Traveled
787,829
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,776
597
52
7
0
141,250
0
W
Geb
4,913
614
14
2
0
193,198
2
W
Zeus
5,707
713
77
10
0
148,916
1
L
Xing Tian
4,956
620
62
8
0
154,526
0
W
Skadi
4,883
610
57
7
0
150,920
0
L
Hou Yi
4,466
558
45
6
0
153,399
0
L
Kumbhakarna
4,076
510
8
1
0
153,811
1
W
Vamana
4,926
616
69
9
0
163,892
3
L
Arachne
4,271
534
54
7
0
184,843
1
W
Kali
5,006
626
57
7
0
202,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role