Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dockrie
Ao Kuang
Level 27
God Stats
13W - 11L
1,422 SR
Queue Stats
136W - 126L
1,408 Elo+
Party 1
Chang'e
Chang'e
ElectrcBurrito
Chang'e
Level 68
God Stats
13W - 1L
1,787 SR
Queue Stats
209W - 173L
1,428 Elo+
Party 1
Osiris
Osiris
ElectrcTaco
Osiris
Level 25
God Stats
13W - 19L
1,381 SR
Queue Stats
134W - 118L
1,420 Elo+
Party 1
Bacchus
Bacchus
ltz0utIaw
Bacchus
Level 30
God Stats
1W - 1L
1,530 SR
Queue Stats
1W - 6L
1,195 Elo+
Solo
Team Averages
Level 43
1,524 SR
1,390 Elo+

VS

Team Averages
Level 79
1,419 SR
1,215 Elo+
Chaac
Chaac
BlackWolf818
Chaac
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,154 Elo+
Party 2
Merlin
Merlin
DragonPS4
Merlin
Level 126
God Stats
33W - 24L
1,594 SR
Queue Stats
224W - 219L
1,457 Elo+
Solo
Hou Yi
Hou Yi
PsychKiller069
Hou Yi
Level 28
God Stats
0W - 3L
1,279 SR
Queue Stats
3W - 15L
1,154 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ROCKETMONKEY130
Tsukuyomi
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,154 Elo+
Party 2
Ymir
Ymir
RedRhino780
Ymir
Level 79
God Stats
0W - 4L
1,220 SR
Queue Stats
3W - 13L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 1 / 2
6,734
561
6,346
6,701
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Dockrie
Ao Kuang
12
4 / 0 / 2
6,352
529
5,548
7,944
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 0 / 1
7,316
610
5,987
5,957
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
13
1 / 1 / 1
7,152
596
4,567
11,676
9,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ltz0utIaw
Bacchus
11
2 / 0 / 3
5,778
482
3,633
6,836
6,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,813
484
5,278
9,748
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
DragonPS4
Merlin
11
0 / 4 / 0
5,711
476
1,819
7,664
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
4,946
412
3,926
5,396
1,864
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ROCKETMONKEY130
Tsukuyomi
11
1 / 2 / 0
5,929
494
5,694
10,761
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
5,533
461
2,326
8,696
5,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
L
1
3
0
0.33
W
Ao Kuang
Dockrie
Ao Kuang
4
0
2
5
L
Merlin
DragonPS4
Merlin
0
4
0
0
W
4
0
1
4.5
W
Osiris
1
1
1
1.5
L
0
2
0
0
L
Tsukuyomi
ROCKETMONKEY130
Tsukuyomi
1
2
0
0.5
L
0
3
1
0.17
W
Bacchus
ltz0utIaw
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,081
Damage
19,043
39,114
Taken
42,265
24,090
Mitigated
19,277
11,870
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,346
4,971
0
1,728
6,701
2,584
357
1,219
5,482
0
67,158
L
5,278
1,553
0
1,886
9,748
5,282
0
3,012
6,736
0
37,155
W
Ao Kuang
Dockrie
Ao Kuang
5,548
1,947
0
3,086
7,944
2,917
0
288
7,654
32,037
9,080
L
Merlin
DragonPS4
Merlin
1,819
87
0
1,340
7,664
2,464
0
4,642
3,022
38,084
0
W
5,987
527
280
2,160
5,957
2,314
125
1,506
4,428
53,265
0
W
Osiris
4,567
2,046
0
4,318
11,676
9,714
285
0
11,676
0
54,033
L
3,926
2,028
0
1,116
5,396
1,864
0
1,401
3,995
0
29,721
L
Tsukuyomi
ROCKETMONKEY130
Tsukuyomi
5,694
1,383
0
5,001
10,761
4,032
0
3,600
7,161
0
41,784
L
2,326
494
135
1,665
8,696
5,635
0
2,250
6,446
13,105
1,934
W
Bacchus
ltz0utIaw
Bacchus
3,633
393
0
298
6,836
6,561
0
848
5,988
11,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
27,932
369
Minions Killed
273
0
Camps Cleared
0
1,194,607
Distance Traveled
1,081,593
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,734
561
106
9
0
209,227
0
L
Chaac
5,813
484
55
5
0
212,727
0
W
Ao Kuang
6,352
529
59
5
0
284,534
0
L
Merlin
5,711
476
69
6
0
181,501
1
W
Chang'e
7,316
610
90
8
0
233,494
0
W
Osiris
7,152
596
92
8
0
215,678
0
L
Hou Yi
4,946
412
49
4
0
193,509
0
L
Tsukuyomi
5,929
494
78
7
0
264,054
0
L
Ymir
5,533
461
22
2
0
229,802
5
W
Bacchus
5,778
482
22
2
0
251,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role