Player Matchup

Izanami
Izanami
GalinTicoLiro
Izanami
Level 67
God Stats
28W - 12L
1,838 SR
Queue Stats
164W - 166L
1,502 Elo+
Party 1
Merlin
Merlin
ImjustJokez
Merlin
Level 44
God Stats
3W - 0L
1,828 SR
Queue Stats
58W - 48L
1,504 Elo+
Solo
Maman Brigitte
Maman Brigitte
MSeixas
Maman Brigitte
Level 67
God Stats
3W - 0L
1,747 SR
Queue Stats
117W - 115L
1,496 Elo+
Party 1
Odin
Odin
caioborgesff
Odin
Level 61
God Stats
2W - 2L
1,470 SR
Queue Stats
71W - 66L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
gglemos24
Bake Kujira
Level 120
God Stats
22W - 11L
1,630 SR
Queue Stats
133W - 138L
1,496 Elo+
Party 1
Team Averages
Level 72
1,703 SR
1,500 Elo+

VS

Team Averages
Level 44
1,569 SR
1,393 Elo+
Ymir
Ymir
KCKReaper
Ymir
Level 37
God Stats
6W - 7L
1,512 SR
Queue Stats
18W - 37L
1,259 Elo+
Solo
Sol
Sol
MCduncan2
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,401 Elo+
Party 2
Surtr
Surtr
Sergeantblinky
Surtr
Level 47
God Stats
9W - 17L
1,306 SR
Queue Stats
157W - 159L
1,418 Elo+
Party 2
Arachne
Arachne
VgZyro
Arachne
Level 49
God Stats
18W - 13L
1,633 SR
Queue Stats
49W - 56L
1,467 Elo+
Solo
Jing Wei
Jing Wei
bandhunttaaa
Jing Wei
Level 43
God Stats
3W - 2L
1,894 SR
Queue Stats
63W - 76L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
6 / 1 / 3
9,310
582
10,401
11,017
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
1 / 3 / 1
8,526
533
8,380
10,621
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
MSeixas
Maman Brigitte
13
2 / 6 / 3
7,673
480
7,094
13,069
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 2 / 5
7,739
484
6,701
12,379
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
gglemos24
Bake Kujira
13
1 / 3 / 0
8,489
531
9,231
12,707
15,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 5 / 0
5,634
352
2,217
9,289
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 1 / 2
8,778
549
11,072
12,776
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 1 / 5
7,854
491
5,942
13,329
9,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
VgZyro
Arachne
14
11 / 1 / 3
8,911
557
16,620
17,571
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
bandhunttaaa
Jing Wei
14
1 / 3 / 2
7,924
495
5,303
10,547
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
11
Kills
15
15
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
1
3
7.5
W
Merlin
1
3
1
0.5
L
Ymir
0
5
0
0
L
3
1
2
4
W
Maman Brigitte
MSeixas
Maman Brigitte
2
6
3
0.58
L
0
1
5
2.5
L
Arachne
VgZyro
Arachne
11
1
3
12.5
L
Jing Wei
bandhunttaaa
Jing Wei
1
3
2
0.67
W
1
2
5
1.75
W
Bake Kujira
gglemos24
Bake Kujira
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,807
Damage
41,154
59,793
Taken
63,512
42,624
Mitigated
30,127
15,089
Healing
20,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
10,401
7,023
0
5,607
11,017
5,061
982
1,844
9,173
0
90,547
W
Merlin
8,380
379
0
2,540
10,621
4,808
213
3,562
7,059
62,675
1,723
L
Ymir
2,217
934
0
1,312
9,289
5,364
0
449
8,800
11,307
0
L
11,072
5,809
0
6,731
12,776
4,373
0
6,109
5,957
71,263
3,654
W
Maman Brigitte
MSeixas
Maman Brigitte
7,094
334
0
1,526
13,069
5,548
29
980
12,089
56,585
0
L
5,942
2,258
0
3,287
13,329
9,229
452
5,754
7,104
639
56,672
L
Arachne
VgZyro
Arachne
16,620
13,232
0
6,633
17,571
7,311
0
7,810
9,222
0
62,480
L
Jing Wei
bandhunttaaa
Jing Wei
5,303
3,963
0
2,345
10,547
3,850
0
2,036
8,311
0
60,823
W
6,701
2,099
0
2,633
12,379
11,768
196
4,692
7,687
0
26,214
W
Bake Kujira
gglemos24
Bake Kujira
9,231
4,310
0
2,783
12,707
15,439
181
2,403
10,304
63,179
4,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,737
Gold Earned
39,101
502
Minions Killed
399
0
Camps Cleared
0
1,518,495
Distance Traveled
1,396,602
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,310
582
131
8
0
301,708
0
W
Merlin
8,526
533
128
8
0
298,795
4
L
Ymir
5,634
352
14
1
0
125,854
0
L
Sol
8,778
549
142
9
0
299,417
0
W
Maman Brigitte
7,673
480
88
6
0
332,916
0
L
Surtr
7,854
491
74
5
0
297,003
0
L
Arachne
8,911
557
61
4
0
384,579
0
L
Jing Wei
7,924
495
108
7
0
289,749
0
W
Odin
7,739
484
33
2
0
302,407
0
W
Bake Kujira
8,489
531
122
8
0
282,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role