Player Matchup

Cthulhu
Cthulhu
F 12 0 G
Cthulhu
Level 102
God Stats
47W - 25L
1,631 SR
Queue Stats
123W - 123L
1,426 Elo+
Party 1
Neith
Neith
KXNGOFTHANORTH
Neith
Level 65
God Stats
8W - 7L
1,589 SR
Queue Stats
37W - 47L
1,361 Elo+
Party 1
Mulan
Mulan
Peolo523
Mulan
Level 106
God Stats
2W - 4L
1,508 SR
Queue Stats
120W - 114L
1,428 Elo+
Party 1
Team Averages
Level 91
1,576 SR
1,405 Elo+

VS

Team Averages
Level 76
1,403 SR
1,257 Elo+
Freya
Freya
Lif031
Freya
Level 99
God Stats
0W - 5L
1,081 SR
Queue Stats
1W - 8L
1,069 Elo+
Solo
Olorun
Olorun
breadface55
Olorun
Level 83
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 2L
1,515 Elo+
Solo
Bacchus
Bacchus
lalfa69
Bacchus
Level 47
God Stats
1W - 2L
1,614 SR
Queue Stats
1W - 3L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F 12 0 G
Cthulhu
15
7 / 0 / 6
9,428
857
13,687
11,506
11,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 3 / 5
8,239
749
8,205
7,231
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Peolo523
Mulan
14
5 / 1 / 7
9,151
832
8,774
9,550
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Lif031
Freya
13
1 / 4 / 2
7,332
667
4,458
9,072
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
13
2 / 5 / 2
7,608
692
7,808
12,544
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
lalfa69
Bacchus
11
1 / 4 / 1
7,047
641
5,250
12,878
12,289
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
F 12 0 G
Cthulhu
7
0
6
10
W
1
3
5
1.17
L
Freya
Lif031
Freya
1
4
2
0.5
W
Mulan
Peolo523
Mulan
5
1
7
8.5
L
Olorun
2
5
2
0.6
L
Bacchus
lalfa69
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,666
Damage
17,516
28,287
Taken
34,494
24,916
Mitigated
22,038
3,948
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
F 12 0 G
Cthulhu
13,687
1,365
162
1,053
11,506
11,966
0
6,092
5,414
27,222
2,428
W
8,205
4,373
0
813
7,231
3,150
440
5,961
1,270
0
32,437
L
Freya
Lif031
Freya
4,458
1,257
0
606
9,072
4,010
0
4,148
4,476
26,530
487
W
Mulan
Peolo523
Mulan
8,774
1,303
0
1,920
9,550
9,800
16
5,155
4,395
0
34,620
L
Olorun
7,808
2,859
357
4,056
12,544
5,739
0
2,424
9,453
25,052
1,201
L
Bacchus
lalfa69
Bacchus
5,250
372
0
1,182
12,878
12,289
0
5,191
6,786
12,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
21,987
140
Minions Killed
95
0
Camps Cleared
0
633,882
Distance Traveled
542,824
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,428
857
34
3
0
224,662
1
W
Neith
8,239
749
60
5
0
184,360
0
L
Freya
7,332
667
51
5
0
189,318
0
W
Mulan
9,151
832
46
4
0
224,860
0
L
Olorun
7,608
692
33
3
0
176,941
0
L
Bacchus
7,047
641
11
1
0
176,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role