Player Matchup

Nox
Nox
Gold IV
 
Nox
Gold IV
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
MaghNetro
Hou Yi
Silver III
Level 152
God Stats
15W - 16L
1,411 SR
Queue Stats
119W - 111L
1,394 MMR
Solo
Bellona
Bellona
Gold IV
RevolucionX5
Bellona
Gold IV
Level 178
God Stats
2W - 1L
1,562 SR
Queue Stats
158W - 169L
1,320 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
salufc
Tsukuyomi
Silver III
Level 123
God Stats
11W - 12L
1,389 SR
Queue Stats
97W - 119L
1,088 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 165
1,472 SR
1,360 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,473 SR
1,328 MMR
Ymir
Ymir
Silver III
Alex984
Ymir
Silver III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,436 MMR
Solo
Loki
Loki
Silver II
Cachorroveio306
Loki
Silver II
Level 123
God Stats
1W - 4L
1,497 SR
Queue Stats
83W - 97L
1,155 MMR
Solo
Osiris
Osiris
Gold II
Verliese
Osiris
Gold II
Level 104
God Stats
1W - 3L
1,420 SR
Queue Stats
131W - 136L
1,499 MMR
Solo
Charybdis
Charybdis
Silver II
iiRuby
Charybdis
Silver II
Level 156
God Stats
4W - 7L
1,449 SR
Queue Stats
57W - 66L
1,050 MMR
Solo
Anubis
Anubis
Bronze III
kLausㅤ
Anubis
Bronze III
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 75L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 0 / 0
3,603
601
426
1,501
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
 
Geb
6
0 / 1 / 0
3,414
569
785
3,674
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
MaghNetro
Hou Yi
6
0 / 0 / 0
3,341
557
2,559
3,349
1,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
RevolucionX5
Bellona
7
0 / 1 / 0
4,284
714
923
3,278
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tsukuyomi
salufc
Tsukuyomi
7
0 / 2 / 0
3,531
589
989
5,590
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaJanusYu Huang

VS

Bans
VulcanThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alex984
Ymir
6
2 / 0 / 0
3,777
630
1,074
2,457
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 2
3,709
618
1,828
3,062
794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Verliese
Osiris
2
0 / 0 / 0
2,697
450
0
366
114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
iiRuby
Charybdis
7
0 / 0 / 2
4,090
682
3,116
3,460
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
kLausㅤ
Anubis
8
1 / 0 / 1
3,946
658
2,669
2,127
1,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
0
0
W
Geb
 
Geb
0
1
0
0
L
Ymir
Alex984
Ymir
2
0
0
2
L
1
0
2
2
W
Hou Yi
MaghNetro
Hou Yi
0
0
0
0
W
Bellona
RevolucionX5
Bellona
0
1
0
0
L
Osiris
Verliese
Osiris
0
0
0
0
L
Charybdis
iiRuby
Charybdis
0
0
2
1
L
Anubis
kLausㅤ
Anubis
1
0
1
1.5
W
Tsukuyomi
salufc
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,682
Damage
8,687
17,392
Taken
11,472
6,874
Mitigated
4,279
7,387
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
426
35
0
230
1,501
429
0
871
630
19,408
0
W
Geb
 
Geb
785
171
0
1,433
3,674
1,977
0
470
3,204
7,807
0
L
Ymir
Alex984
Ymir
1,074
415
0
1,253
2,457
1,276
0
230
2,227
6,793
4,475
L
1,828
587
0
2,148
3,062
794
0
0
3,062
0
16,076
W
Hou Yi
MaghNetro
Hou Yi
2,559
1,483
0
1,534
3,349
1,037
0
317
3,032
0
20,607
W
Bellona
RevolucionX5
Bellona
923
355
0
1,610
3,278
1,653
0
598
2,680
0
26,557
L
Osiris
Verliese
Osiris
0
0
0
309
366
114
0
0
366
0
2,039
L
Charybdis
iiRuby
Charybdis
3,116
2,013
0
1,392
3,460
1,041
0
555
2,905
0
29,088
L
Anubis
kLausㅤ
Anubis
2,669
497
0
1,489
2,127
1,054
0
426
1,701
28,704
0
W
Tsukuyomi
salufc
Tsukuyomi
989
91
0
2,580
5,590
1,778
0
1,346
4,244
0
18,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,173
Gold Earned
18,219
176
Minions Killed
155
0
Camps Cleared
0
631,986
Distance Traveled
501,872
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,603
601
45
8
0
126,221
0
W
Geb
3,414
569
18
3
0
130,972
2
L
Ymir
3,777
630
18
3
0
128,818
2
L
Loki
3,709
618
37
6
0
141,936
0
W
Hou Yi
3,341
557
27
5
0
117,800
1
W
Bellona
4,284
714
51
9
0
125,232
0
L
Osiris
2,697
450
6
1
0
18,165
0
L
Charybdis
4,090
682
52
9
0
101,753
0
L
Anubis
3,946
658
42
7
0
111,200
2
W
Tsukuyomi
3,531
589
35
6
0
131,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role