Player Matchup

Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AnoTherDTH
Hel
Level 157
God Stats
0W - 1L
1,251 SR
Queue Stats
13W - 23L
1,477 Elo+
Party 1
Nike
Nike
ShevchenkoCR
Nike
Level 129
God Stats
0W - 1L
1,281 SR
Queue Stats
214W - 223L
1,542 Elo+
Party 1
Maui
Maui
TheGodLitter
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 219L
1,581 Elo+
Party 1
Set
Set
handler27
Set
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
420W - 408L
1,530 Elo+
Party 1
Team Averages
Level 144
1,407 SR
1,526 Elo+

VS

Team Averages
Level 153
1,577 SR
1,512 Elo+
Ra
Ra
BodyBlocks
Ra
Level 274
God Stats
5W - 2L
1,720 SR
Queue Stats
95W - 105L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
JRust
Guan Yu
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 290L
1,585 Elo+
Party 2
Awilix
Awilix
OneHxnd
Awilix
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 2
Hercules
Hercules
UnrelentingTruth
Hercules
Level 108
God Stats
23W - 15L
1,664 SR
Queue Stats
244W - 217L
1,542 Elo+
Solo
Zeus
Zeus
Weak3nsFiveHead
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
0 / 3 / 0
4,271
427
2,416
6,534
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,396
540
1,292
3,947
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 0
5,528
553
3,824
9,189
4,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 0
4,618
462
2,883
7,820
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 0
4,848
485
2,495
8,562
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,402
640
3,574
3,207
1,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
JRust
Guan Yu
12
2 / 0 / 0
6,846
685
6,910
9,279
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
OneHxnd
Awilix
10
0 / 1 / 1
5,024
502
986
5,682
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 5
5,895
590
7,046
7,608
6,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 1 / 1
6,418
642
4,889
5,542
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
10
10
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
0
0
L
0
1
0
0
W
4
0
0
4
W
Guan Yu
JRust
Guan Yu
2
0
0
2
W
Awilix
OneHxnd
Awilix
0
1
1
0.5
L
0
2
0
0
L
0
1
0
0
W
1
0
5
3.5
W
3
1
1
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
23,405
36,052
Taken
31,318
18,622
Mitigated
17,673
7,313
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,416
639
0
500
6,534
2,234
0
1,904
4,630
0
21,585
L
1,292
220
262
1,614
3,947
1,460
0
1,753
2,194
38,928
637
W
3,574
64
441
2,285
3,207
1,368
0
762
2,445
54,468
0
W
Guan Yu
JRust
Guan Yu
6,910
1,823
0
2,873
9,279
5,523
0
0
9,279
0
55,241
W
Awilix
OneHxnd
Awilix
986
260
0
284
5,682
2,397
253
347
5,335
0
33,915
L
3,824
1,052
0
1,793
9,189
4,692
0
0
9,189
0
43,742
L
2,883
1,233
0
2,334
7,820
5,936
0
2,943
4,877
15,354
0
W
7,046
2,983
0
3,167
7,608
6,508
0
2,499
5,109
0
21,431
W
4,889
2,281
0
1,799
5,542
1,877
459
555
4,987
43,284
8,469
L
2,495
811
0
810
8,562
4,300
0
1,503
7,059
0
34,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
30,585
281
Minions Killed
366
0
Camps Cleared
0
1,070,429
Distance Traveled
1,056,004
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,271
427
29
3
0
205,758
0
L
Hel
5,396
540
87
9
0
212,896
0
W
Ra
6,402
640
97
10
0
222,476
1
W
Guan Yu
6,846
685
96
10
0
191,895
0
W
Awilix
5,024
502
57
6
0
217,020
0
L
Nike
5,528
553
79
8
0
200,268
0
L
Maui
4,618
462
23
2
0
222,842
2
W
Hercules
5,895
590
28
3
0
233,867
4
W
Zeus
6,418
642
88
9
0
190,746
0
L
Set
4,848
485
63
6
0
228,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role